Essentials:
Bullets 1
Increase number of shots between reloads. Especially important for Trappers, Enforcers, and Snipers. Extra Bullets: 1
Bullets 2
Increase number of shots between reloads. Especially important for Trappers, Enforcers, and Snipers. Extra Bullets: 2
Bullets 3
Increase number of shots between reloads. Especially important for Trappers, Enforcers, and Snipers. Extra Bullets: 3
HP +50%
HP of all recruits will increase by 50%
HP +100%
HP of all recruits will increase by 100%
HP +120%
HP of all recruits will increase by 120%
HP +150%
HP of all recruits will increase by 150%
End Bonus 20%
Cash Bonus for each mission accomplished increases from 10% to 20%
End Bonus 30%
Cash Bonus for each mission accomplished increases from 10% to 30%
End Bonus 40%
Cash Bonus for each mission accomplished increases from 10% to 40%
Start w. Cash +500$
You will receive additional extra cash at the beginning of each mission – including the Banker’s Challenges. Amount of cash: $500
Start w. Cash +1,000$
You will receive additional extra cash at the beginning of each mission – including the Banker’s Challenges. Amount of cash: $1,000
Start w. Cash +1,500$
You will receive additional extra cash at the beginning of each mission – including the Banker’s Challenges. Amount of cash: $1,500
Start w. Cash +2,000$
You will receive additional extra cash at the beginning of each mission – including the Banker’s Challenges. Amount of cash: $2,000