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The American Dream

Fallout 3 Walkthrough and Guide

by Absolute Steve  

 
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Fallout 3 Guide - Walkthrough

The American Dream

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|ITEMS: [] First Aid Box x2, [] Enclave Crate, [] Enclave Crate, [] First      |
|          Aid Box, [] Enclave Crate x2, [] Mentats, [] First Aid Box,         |
|       [] Enclave Crate, [] First Aid Box, [] Mentats, [] Enclave Crate x2,   |
|       [] Grenade Box, [] Armor Case, [] Gun Case, [] First Aid Box,          |
|       [] First Aid Box, [] Mentats, [] Enclave Crate x2, [] Enclave Crate,   |
|       [] Energy Weapons Bobblehead, [] Footlocker, [] ZAX Destruct Sequence, |
|       [] Ammo Box x2, [] First Aid Box, [] Modifier F.E.V., [] First Aid Box,|
|       [] Gun Box x3, [] Mine Box, [] Grenade Box.                            |
|                                                                              |
|ENEMIES: o Enclave Soldier                                                    |
|                                                                              |
|QUEST REWARD: 1100 EXP.                                                       |
|                                                                              |
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After a quick dialog - in which you should NEVER give the code - you'll be unlocked by president Eden.  Save your game, grab your goodies from the locker and go through the door.  An Enclave Officer will halt you.  Depending on your stats you have four options:
1. Speech Challenge him.
2. Use your Charisma.
3. Use your Strength for a tough reply.
4. Kill him.

In fact, it doesn't matter much at all, and all Enclave Soldiers will soon turn on you anyway.  From your cell, head south and go all the way through the hall until you get to a larger intersecting hall.  Head through the door on the opposite side that says ‘Mess Hall 3B' above it.  Go upstairs to find yourself in the mess hall.  Around this point, Eden's order is withdrawn by Colonel Autumn and all troops are ordered to shoot you on sight.

Note: If you are even remotely interested in the Enclave Armor, get one pair and equip this to boost your STR by 1 (to compensate for the enormous weight).  As you kill more troops, use their suits to repair your own.

Note: The Laser Rifles are worth a LOT of money, especially if you tweak several damaged ones into a good working piece of weaponry.  Loot away!

Oh well, check out the kitchen to your north and kill any Enclave Troops.  Look around to find two [FIRST AID BOXES] and search the lockers and tables for food and ammo.  Head back to the larger hall you came from and proceed north until you see a door on your right.  This leads to the inner sanctum of this area, and you'll find several Enclave Scientists and Troop(s).


Pass through the science lab and waste the evil scientists experimenting with these abominations.


Proceed to the center of the room with a large Super Mutant in a tube.  Check the room south from here to find an [ENCLAVE CRATE] with ammo.  To the north behind the stair lies a similar [ENCLAVE CRATE].  Go upstairs and search the NW room for a [FIRST AID BOX] and two well packed [ENCLAVE CRATES].  The room to the SE also holds a few goodies: [MENTATS] can be found on the table, and a [FIRST AID BOX] and [ENCLAVE CRATE] hold other supplies for you to use.  The SW room holds one last [FIRST AID BOX] for you - exit to the Cryo Lab by the NW after stocking up.

Raven Rock - Level 2
You'll find yourself in a similar room as before, with a squad of Enclave Troops waiting to blow your to dust.  Dispose of them and check the SE room for some [MENTATS] on the table.  Check the NW room for two [ENCLAVE CRATES], then head downstairs and go north.  Move north and get to a larger hallway.  Dispose of any Enclave Troops and Scientists here, and continue west.

At the intersection, check out the southern area first to find more useful equipment.  You can use the Terminals (Average) to unlock Security Barriers, allowing you to grab goodies from the [GRENADE BOX], [ARMOR CASE] and [GUN CASE] behind the deactivated barrier.  Do so in the eastern room, and also check all the footlockers and regular lockers for ammo.

Head into the western room and you might stumble on Anna Holt (from Rivet City).  Do whatever you want with her, although killing her costs you Karma.  Grab anything you need from the [FIRST AID BOX] and head back to the hall.  Head into the Cryo Labs nearby and go upstairs.  Check out the NW room for a [FIRST AID BOX] and [MENTATS] on the table, along with two [ENCLAVE CRATES].  Stand in awe at the entrapped Yao Guai, Deathclaws and Ghouls, then leave how you entered (head west).  Check out the southern area to find another [ENCLAVE CRATE] and tons of lockers which always hold some ammo.

Head north to proceed with the game.  At the very end of the hall, blast more Enclave Troops and check out the room to your left (west) for supplies.  First and foremost, grab the [ENERGY WEAPONS BOBBLEHEAD]  on the table here.  Also unlock the averagely locked [FOOTLOCKER] near the bed to find a load of chems and the [ZAX DESTRUCT SEQUENCE].  Lastly, disable the security barrier by the use of the (average) terminal and grab tons of goodies from the [AMMO BOX x2] and [FIRST AID BOX].

Have a listen at the ZAX Holotape you just found;  This may come in handy later.

Continue your way east and from the round strategy room to the next area.

Control Room
Move straight ahead and let the Sentry Bots (that's right, they're on YOUR side for a change!) do the talking/fighting.


You know you like it. Sentry Bots that are on *your* side. “But now the game is too easy!” – Well, there are always whiners, I suppose.


Head into Eden's Chamber and go all the way up.  Talk to Eden.  You now have several options:
1. Use your Speech Skill to tell Eden he needs to put an end to all this.
2. Use your Science Skill to convince Eden he isn't cut out to be president.
3. Use the ZAX Destruct Sequence in your conversation.
4. Obey the president.

Whatever you choose now has influence on the story.  Feel free to do whatever you like, and take the [MODIFIER F.E.V] before you can proceed.

Raven Rock - Level 1
Continue through the straightforward hall and dispose of any troops with the help of two Mark IV Turrets.  Proceed the through the halls until you reach two Sentry Bots and a Deathclaw Container (which you can open).  Loot the [FIRST AID BOX] from the table and head on.

Two turrets assist you in battle once more when you go through the doors.  Press forward and a mini-epic battle will be fought between two Sentry Bots and several Enclave Troops.  Take care of any survivors and be sure to loot the huge supply boxes behind the Security Barrier (averagely locked).  There are three [GUN BOXES], one [MINE BOX] and one [GRENADE BOX].  Fat chance you'll find a Laser Gatling in one of them!


Sometimes I wish there was a Sentry Bot follower. Then again, if my wish would be granted then it'd get stuck in the rocky landscapes all the time anyway…


Note: When you exit the place, you may want to choose to not speak with Fawkes yet, in order to make things easier if you want multiple followers in your party.  Yes, that's actually possible, more info to come.

Exit the place and find Fawkes - if you didn't kill him - wasting Enclave Troops with his new toy.  Talk to him and you can have him join you.  Now you have a Super Mutant with a gatling gun as a bodyguard, how awesome is that!


A little climaxing, that is, depending on your choices back at Eden.


Note: Before you proceed, it is recommended to have as little weight on you as possible, because you'll come across a lot of loot which you may want to pick up.Fast travel to the Citadel and go inside the labs to overhear what seems to be an important discussion.  The decisions you make have an outcome on the ending, so you'll want to keep save games before this (but I assume you have hundreds of savegames, don't you?) The quest now ends.


Group hug!



 
 
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Comments for The American Dream

 
 
6 comments, latest first.
 
May 22nd 2012 Guest
Where is dog meat if you complete the objective "the American dream?
ID #144423
Feb 13th 2011 Guest
at id 26842 the only follower you can lose is that paldin lady. you have to be karma positive to get her but if you go negative or neutral she leaves and never retu...shell be in the citadel.
ID #29131
Jan 26th 2011 Guest
Do you lose your followers? 'cause I can't seem to find star palladin
ID #26842
Oct 2nd 2010 Guest
lol

ID #14222
Jul 1st 2010 Guest
you are supposed to kill elder lyons
ID #2687
Jun 15th 2010 Guest
Can anyone help me get out!! it says i need a key to continue!!!
ID #652
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