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- Paving the Way

Fallout 3 Walkthrough and Guide

by Absolute Steve  

 
Back to Fallout 3 Guide Index More for this game: PC | PS 3 | Xbox 360
 
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Fallout 3 Operation Anchorage Guide

Paving the Way

|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
|ITEMS: [] Psycho x2, [] Holotape: I'm Okay, [] Custom Equipment, [] Psycho x5,|
|       [] Gauss Rifle, [] Missile x3, [] Frag Grenade x3, [] Frag Mine,       |
|       [] Microfusion Cell x5, [] Missile x2, [] Frag Mine, [] Frag Grenade x3|
|       [] Microfusion Cell x6, [] Intel Suitcase, [] Missile x3, [] Frag      |
|          Mine x2, [] Frag Grenade x3, [] Microfusion Cell x5, [] Missile x3, |
|       [] Frag Mine x2, [] Microfusion Cell x5, [] Frag Grenade x3, [] Intel  |
|          Suitcase, [] Missile x2, [] Frag Grenade x2, [] Frag Mine,          |
|       [] Microfusion Cell x3, [] Frag Grenade x3, [] Frag Mine x2,           |
|       [] Missile x3, [] Microfusion Cell x5, [] Intel Suitcase, [] Missile x3|
|       [] Frag Mine, [] Frag Grenade x2, [] Microfusion Cell x4.              |
|                                                                              |
|ENEMIES: o Chinese Soldier        o Chinese Sniper    o Chinese Launcher      |
|         o Chinese Inferno Unit   o Crimson Dragoon   o Chinese Technician    |
|         o Spider Drone           o Chimera Tank                              |
|                                                                              |
|QUEST REWARD: 100 EXP.                                                        |
|                                                                              |
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The Headquarters


General Chase will tell you what to do, if you can remember it all.


Get a debrief from General Chase, after which you can head over to Lieutenant Morgan who can tell you literally everything about your mission objectives.
Lieutenant Morgan will also hand you 5 Recruitment Markets and 2 Explosive Charges.  Loot the room for [PSYCHO x2] and a [HOLOTAPE: I'M OKAY].  Use the
Requisition Terminal to choose your weaponry.  Pick from:

Fire Team:         Close Assault:      Sniper:           Heavy Weapons:
----------         --------------      -------           -------------
1x Assault Rifle   1x Power Fist       1x Sniper Rifle   1x Missile Launcher
1x Combat Knife    1x 10mm Pistol      1x 10mm Pistol    1x 10mm Submachinegun
12x Frag Grenade   1x Combat Shotgun
                   8x Frag Grenade
                   8x Frag Mine

You can use the Patterson's Terminal to assemble your team.  You have 5 Markers and units cost a certain amount of markers.  You have three unit slots that you
can use.  Here are the available units and their cost:

Infantryman = 1 Marker
Grenadier = 1 Marker
Missile Unit = 2 Markers
Sniper = 2 Markers
Mister Gutsy = 3 Markers
Sentry Bot = 4 Markers

Needless to say it's a personal preference which one you take, but since you only have three slots it wouldn't be wise to use three Infantrymen as it leaves
you with a leftover of 2 Markers.  I personally go with a Sentry Bot and an Infantryman, simply because a Sentry Bot is just that powerful.

Head outside and speak with Doctor Adami in the sickbay tent on the south.  She will hand you [PSYCHO x5].  There is also a [HEALTH DISPENSER] here.  Speak with
the Quartermaster to retrieve your gear.  If you pass the Speech Challenge, he will hand you a [GAUSS RIFLE] and ammunition.  Also check his tent to find an
[AMMO DISPENSER], [HEALTH DISPENSER], [MISSILE x3], [FRAG GRENADE x3], [FRAG MINE] and [MICROFUSION CELL x5].

Speak with Sergeant Benjamin when you're ready to move out with your team.  I will cover the Listening Post first.

Note: If you lose troops, speak to the Sergeant and you can have them respawn.


The Listening Post

Exit the camp and head east.  When you reach the train tracks locate your troops and head inside the not so Abandoned Mine Camp. 


Expect heavy resistance in the form of Chinese Launchers.

On the SE is a Chinese Launcher that fires missiles at your squad so take care of him ASAP.  There are also Snipers around the area, as well as a bunch of soldiers.  At the SE area where the Chinese Launcher resides is a stock of goodies.  You can find a [HEALTH DISPENSER], [AMMO DISPENSER], [MISSILE x2], [FRAG MINE], [FRAG GRENADE x3] and [MICROFUSION CELL x6].  An [INTEL SUITCASE] can be found near the crates on the other side of this room.

Head towards the NE building and clean the place out.  There is another supply here: [HEALTH DISPENSER], [AMMO DISPENSER], [MISSILE x3], [FRAG MINE x2], [FRAG GRENADE x3] and [MICROFUSION CELL x5].  Free the captive U.S. soldier here.

Make your way NE and take a close look at the container.  It's a Stealth Sniper on top of it ... Kill him before you proceed.  Three more Stealth Snipers are hidden in this area; There's one on top of the two containers in the distance, and two on each corner on the wall to your right.

Make your way to the Listening Post, which is guarded by several Crimson Dragoons.  Once inside, make your way though several halls and kill the soldiers hidden away around corners and behind barrels.  When you reach a room with stairs, look in the cabinet under the stairs to find an [INTEL SUITCASE].

Head upstairs and you'll get to a supply room.  There are however a few Snipers in this room, so be on your guard.  The stock holds a [HEALTH DISPENSER], [AMMO DISPENSER], [MISSILE x2], [FRAG MINE], [FRAG GRENADE x3] and [MICROFUSION CELL x5].

Make your way through the door, go upstairs and deal with several Dragoons in the office up ahead.  Go through the double doors and deal with two more Stealth Dragoons near the bunker.  You can grab the usual goodies from the stock unless you kill the last two soldiers, in which case you're automatically transported back to H.Q.


The Chimera Depot

Talk to Sergeant Benjamin again and follow them to the Ice Camp, which is to the NE of H.Q.  Send your troops in to attack and help them dispose of several soldiers in the camp - this is easily done.  One of the tents holds a supply with the following: [HEALTH DISPENSER], [AMMO DISPENSER], [MISSILE x3], [FRAG MINE x2], [MICROFUSION CELL x5] and [FRAG GRENADE x3].

The NW part of the base houses two outposts with soldiers and a couple of tents. It's not difficult to secure the area, especially not with backup.  The NW tent contains an [INTEL SUITCASE] on the desk.


Deal with the outposts, but don't forget to take cover if you don't want to get blown to pieces.

Make your way to the building on the north and free the two captive US soldiers after killing the Chinese Soldier.  There's, naturally, also an [AMMO DISPENSER] and [MISSILE x2], [FRAG GRENADE x2], [FRAG MINE] and [MICROFUSION CELL x3] here.

Make your way through the valleys and kill any Spider Drones you come across. These are extremely weak, so that shouldn't be the slightest problem.  When you reach two outposts, kill the soldiers and make your way to the depot by opening the gate up ahead.


Spider Drones are more of a nuisance than a threat.

The cabin to your left contains the usual [HEALTH and AMMO DISPENSERS] along with [FRAG GRENADE x3], [FRAG MINE x2], [MISSILE x3] and [MICROFUSION CELL x5]. More importantly there is an [INTEL SUITCASE] on the desk here.

Head west and expect resistance from many soldiers.  Plant explosives at the large fuel tank and take your distance.  The second one is all the way to the west, and there is also a Chimera Tank doing patrols on the far west but with backup it shouldn't be too much of a problem.  In the cabin to the SW is another goodie supply, as well as two more soldiers.  Find a [HEALTH and AMMO DISPENSER], [MISSILE x3], [FRAG MINE], [FRAG GRENADE x2] and [MICROFUSION CELL x4].  As the last fuel tank blows up, you'd taken back to H.Q. and (if you took care of The Listening Post as well) this quest ends.


Plant the explosives on the fuel tanks and battle the Chimera Tank, which you might as well consider a boss fight.



 
 
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