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Pt. 2.5: Outstanding Achievements Roster

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If you have been following our WTG you already should be aware of the importance that many members of the Forza Community place in the Achievements Scheme around which much of the optional play and pretty much all of the regular play orbits.

As noted - and as unfair as this really is - a great deal of emphasis and respect is invested in the silly Achievements System both in the Forza Series and in games in general on pretty much all of the social media platforms upon which gamers exist.

So, for example, the games that make up the Forza Series' and their associated Achievements tend to play a major role in how well and how quickly one is accepted by others when they subscribe to the whole Gamerscore concept.

So with that in mind - and pointing out to you that if you are following this WTG and you applied yourself to the Achievement Grinds that make up Part 2 of the Walkthrough Section of this WTG - why then the chances are you already have a large chunk of G to your credit and, what is more, you probably have WAY more Achievements for FM6 unlocked than those gits who will stand in judgement over you on the MP side of game play!

In an ideal world than, you basically will lack just the following short list of Achievements:

  • Meeting Objectives (10g) Complete 30 Race Objectives.

  • Accomplished (15g) Complete 60 Race Objectives.

  • Real Deal (25g) Win a race with No Assists turned on in Multiplayer.

  • Thru the Pack (20g) Start last and finish first in a Multiplayer Race with 24 cars.

  • Giving it a Go (20g) Enter your first League Event.

  • Joining the Ranks (10g) Finish first in a League Race.

  • I Got This (20g) Finish First in the Formula Ford Factory Spec Showcase Event.

  • Dodging and Weaving (20g) Finish First in the Ferrari LaFerrari Passing Challenge Showcase Event.

  • Showdown (20g) Finish First in the Ariel Atom Stig 1-1 Showcase Event.

  • Championship Legend (30g) Complete all Series'

  • Volumes Closed (20g) Complete all Volumes'

  • Showstopper (40g) Complete All Showcase Events.

  • Just Getting Started (30g) Complete the final race of the final series in the final Volume.

  • One for the History Books (50g) Complete all Car Divisions, all Series, and all Showcases.

Of all of the Achievements above, several stand out if only because unlocking and completing them is largely the product of pure luck, with driver skill either playing a tiny role, or more likely as not playing absolutely no role at all!

All three Mod Types together equals an Achievement

Those Achievements are:

  • Thru the Pack (20g) Start last and finish first in a Multiplayer Race with 24 cars.

  • Real Deal (25g) Win a race with No Assists turned on in Multiplayer.

So hey! Yeah! That's not really so bad if you think about it... Just a single pair of Achievements that are worth just 45g? Heck in the traditional terms of the Forza Motorsports Universe, we are actually getting off rather lucky if you think about it.

After all, in past titles in the series the Achievements that a lot of the Faithful refer to as “Pig Stickers” were much worse! Examples abound - but for our money, here are the equivelent Achievements from the previous titles:

  • Forza Motorsports 2 > 1,000,000 Online Credits (30g) & All Cars from the U.S. (25g)

  • Forza Motorsports 3 > Drift Lap (5g) & Solid Gold (80g)

  • Forza Motorsports 4 > Exclusive Taste (50g) & Factory Driver (60g)

  • Forza Motorsports 5 > California Drifter (20g)

  • Forza Horizon > Flawless Victory (15g)

  • Forza Horizon 2 > Friends with Benefits (10g)

  • Forza Horizon 2 Presents Fast & Furious > Chain Reaction (30g)

Note that there are none for the original Forza Motorsport because why? Because there was no formal Achievements scheme back then!

 
Verdict:
Very Helpful
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Not Useful
 

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