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Follow the dark path or use the light

Suspicion, Alarms and Disguises

The Saboteur Walkthrough and Guide

by Just One More  

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Suspicion, Alarms and Disguises

On your HUD is a minimap surrounded by a ring that shows your Suspicion Meter. If any Nazis are suspicious of Sean it will show as a yellow portion of the circle, either increasing toward full or decreasing in white once Sean has stopped whatever was causing the suspicion to rise. If the Suspicion Meter reaches a full circle, a Nazi will attempt to sound an alarm unless you can stop him from blowing his whistle. An exclamation point in the circle below the meter means Sean is visible to a Nazi. When that circle is empty, no Nazi can see what you're doing.

If an alarm sounds, Nazis nearby will try to kill you. A red circle will appear on the map, its size determined by the size of the Alarm, from 1, which is a fairly small region around your current location, up to 5, which covers the entire map. If you can move out of the red circle, the alarm ends. You can also use a hiding spot, or a fight back zone to end an alarm.

If you can reach an escape point without being seen, duck in to wait out the alarm.

Managing this meter is a large part of game play. Your actions and where you choose to move may draw suspicion. Walking into a restricted zone (indicated by barbed wire on your map), carrying a weapon, climbing or sneaking will all draw attention. But wearing a Nazi uniform will allow you to do many things you can't do dressed in Sean's clothes.

Once an alarm has started, try to escape without killing more Nazis. Doing so will increase the level, which broadens the red circle of alert Nazis and brings more in to try to kill you. If you keep killing Nazis the circle will continue to grow until it covers the entire map at Level 5, and with each level the responding vehicles become more formidable. A fast car will help and make escaping Level 1 alarms a piece of cake in most locations. You earn the Altair racecar with your first car hijack, and it's pretty good for escaping alarms until you unlock something faster. Don't be afraid to take off on foot, either, since the Nazis respond differently to a foot chase. If you're on a rooftop, stay hidden and try to make your way to a hiding spot. As soon as a Nazi sees you, the red circle recenters on your position.

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X360 | PS3 | Wii | PC

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