SPECIAL Stat: Intelligence
This facility produces Radaways, consumable items that remove radiation. These are the red bars in your dwellers's HP. Your explorers will usually get this while in the wasteland. Radiation is removed over time but until then, you won't be able to fully heal their HP until the radiation is removed. Radaway takes care of this pesky problem. Like the Medbay, dwellers with high Intelligence working in this room will be able to produce Radaways quicker.
Upgrade | Room | Upgrade Cost 1 | Upgrade Cost 2* | Upgrade Cost 3** |
LV2 | Science Station | 1000 | 1500 | 2000 |
LV3 | Science Center | 3000 | 4500 | 6000 |
*Upgrade Cost 2 = Two merged rooms
**Upgrade Cost 3 = Three merged rooms
Radaway Production
Level | Room | +Production1 | +Production2* | +Production3** |
LV1 | Power Generator | 1 | 3 | 4 |
LV2 | Power Station | 1 | 3 | 4 |
LV3 | Power Plant | 1 | 3 | 4 |
*Production2 = Two merged rooms
**Production3 = Three merged rooms
Radaway Storage
Level | Room | +Storage1 | +Storage2* | +Storage3** |
LV1 | Power Generator | 10 | 20 | 30 |
LV2 | Power Station | N/A | N/A | N/A |
LV3 | Power Plant | N/A | N/A | N/A |
*Storage2 = Two merged rooms
**Storage3 = Three merged rooms