SPECIAL Stat: Agility

This room is more efficient in producing and storing food than Diners. The more dwellers with high Agility stat working inside the room, the faster the food production will be.
| Upgrade | Room | Upgrade Cost 1 | Upgrade Cost 2* | Upgrade Cost 3** |
| LV2 | Greenhouse | 3000 | 4500 | 6000 |
| LV3 | Hydrophonics | 9000 | 13500 | 18000 |
*Upgrade Cost 2 = Two merged rooms
**Upgrade Cost 3 = Three merged rooms
Food Production
| Level | Room | +Production1 | +Production2* | +Production3** |
| LV1 | Garden | 10 | 22 | 33 |
| LV2 | Greenhouse | +2 | +5 | +8 |
| LV3 | Hydrophonics | +3 | +6 | +9 |
*Production2 = Two merged rooms
**Production3 = Three merged rooms
Food Storage
| Level | Room | +Storage1 | +Storage2* | +Storage3** |
| LV1 | Garden | 50 | 100 | 150 |
| LV2 | Greenhouse | +25 | +50 | +75 |
| LV3 | Hydrophonics | +25 | +50 | +75 |
*Storage2 = Two merged rooms
**Storage3 = Three merged rooms