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Follow the dark path or use the light


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Knack Strategy Guide and Walkthrough

Chapter 2-1: The Adventure Begins

Knack Guide Video 2-1

Head forward and gather up the sunstone, then enter the open area further in. You'll meet your first forest enemy here: a stag beetle. These things have big horns on the front and will try and ram into you. Your best defenses if of course a good offense (kill them as they come out of the ground), but you can also dodge or jump over them. Oddly enough, punching them straight in their horns doesn't hurt you...

Continue down the path and you'll run into two more beetles. Take them out and to the left is another one, but this one is quite different. This one will glow red, charge at you, and then blow up, so get out of the way quick and let it suicide. There is one more suicide beetle further in, so avoid it and keep going until you see a scene.

The Doctor will point out some relics in a structure, so punch the red wall to gain them then continue on. Watch out for a suicide beetle and further in you will meet a new enemy: the tornado bird. This thing flies in place and shoots mini tornados at you. It can move around if you let it live long enough. Dodge the projectiles and punch it. Continue on and they'll combine a beetle and a bird, so take them out and then break the rock wall to the northwest for some more relics.

You'll run into some goblin dart traps now. They fire off darts all around when you get near, but if you double jump pat them it's easy to avoid (they also fall apart afterwards). Watch out for a suicide beetle after that with another bird. Continue on and you'll meet your first goblin. He's pretty easy to beat: much like the sword and club robots, just dodge him and hit back. You will want to watch out for his combo attacks though. Remember: timing is everything in this game!

Further in you'll see even more goblin traps. Four, to be exact. Take them out by triggering them and jumping away (to be safe you can jump back) and near the fourth trap you can break the wall to the north for some good sunstone. Past that you'll be ambushed by a goblin and two beetles. The top one explodes, so watch out for that and you'll be ok. Drop down afterward.

Head north and check the holes up here for relic bits before killing another goblin and beetle (and avoiding another trap). Up ahead is a *very* wide open area with goblins scattered about (and a bird in the middle). Note that the mud pits here slow down your movement, so try and avoid them. Also, you'll now start running into goblins with bows and arrows now, so be ready to stay on the move so you can dodge their shots (they typically only ever do two shots in a row).

Further in is a ledge with two bow goblins on it, so get up there to kill them (or use the Blast power) and then break the wall here for another good chunk of sunstone. More goblins and a bird are beyond the ledge. Beat them up to drop the wall and continue on.

Time for a climb! Climb up the ledges here grabbing whatever you can and head down the next path. There's another ledge here with a bow goblin, so take him and the beetle out and check the upper area for a breakable wall with more relic bits. Further in is another ambush with two suicide beetles coming in from below you. Avoid them and the archer goblin until they blow up, then mop up the rest of the opposition and continue on.

Be ready for some giant rocks rolling at you next (you can stick to the right hand wall and you should be safe). Two goblins will be behind the rocks, so take them out (revenge!) and press on. There's a relic box coming up you can grab before coming to a mine entrance. A cutscene will play here, ending this section.
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