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A Blade in the Dark

The Elder Scrolls V: Skyrim Walkthrough and Guide

by Chris Boots-Faubert  

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P03A: A Blade in the Dark

Delphine tells you that you cannot talk in the Inn room, so follow her into her room and close the door, at which point she opens what appears to be a clothes wardrobe to reveal a secret set of stairs leading to the cellar.  Down there she tells you what her thing is... 

After you exhaust the conversation options -- and you really should hear them all -- because what she tells you is fantastical and hard to believe...  She tells you the plan -- you need to kill a Dragon for her -- and you learn who she really is!  She is the Jarl's Wizard's buddy we got the Dragonstone for!


Secrets are Revealed!


The Master Dragon

After you agree to help tell her you are not ready to go just now -- she will tell you to meet her at Kynesgrove -- let her make her own way while you return the horn to the Greybeards and wrap that little bit of work up, right?

Now travel to Kynesgrove and head to the mound -- it is to the east.  What you encounter is a Dragon raising a Dragon!  The raised Dragon -- Sohloknir -- must be killed now, so do that, and then after the battle you talk to Delphine and learn that she is a member of the Blades -- remember the Blades?  Yeah! 

Once you exhaust the chat options you will now know a lot more than you did before you killed that Dragon, eh?  She sets up the plan for the next Quest -- and flags it for you!

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Comments for P03A:
A Blade in the Dark

3 comments, latest first.
Aug 30th 2014 Guest
All I get is rent room. Every time.
ID #442659
Jan 1st 2013 Guest
Did you find out that you need to get out of sneak before you can talk?
ID #233963
Jul 11th 2012 ankhfranci
It doesn't work that way. All I get when I approche Daphine is the only option availave; and that is to pick her pocket. I do not get her telling me her story!
ID #163081