Not only is the shooting range the place to go to hone your shooting skill, but it is also offers you the opportunity to earn some XP and skill stat while you do it!
The basic construct is similar to the Shooting Range in the single player game, but actual game play is not... In GTAO rather than present you with the challenges from the single player version there are three player-vs-player challenge types for all
Weapons types (they CAN be played solo if you are the only player present and start the match before anyone else joins).
Completing each of the two-round challenges earns you XP and a small amount of stats. The following challenges are available in the Shooting Range:
Random Targets: Shoot targets of your color to win points. Lose points by hitting others (not your color). Higher score wins -- best of 3 wins.
Target Grid: Shoot a target to turn it your color. Win by having the most turned to your color. Best of 3 wins.
Covered Targets: Win by clearing targets of your color. Shoot control targets to block the opponent. Best of 3 wins.
While skills with weapons on a range are not quite the same thing as skills in a shootout, it is a good place to hone them nonetheless!
The
Weapons selection available (none are locked) are the following:
- Hand Guns: Pistol
- Hand Guns: Combat Pistol
- Hand Guns: AP Pistol
- Submachine Guns: Micro SMG
- Submachine Guns: SMG
- Assault Rifles: Assault Rifle
- Assault Rifles: Carbine Rifle
- Assault Rifles: Advanced Rifle
- Shotguns: Pump Shotgun
- Shotguns: Sawed-Off Shotgun
- Shotguns: Assault Shotgun
- Light Machine Guns: MG
- Light Machine Guns: Combat MG
- Heavy: Minigun
While the shooting stat does not raise as fast in the
online version as it did in the single-player version of the game, it does raise fairly easily, and so considering that you gain RP and XP as well as skill it is worth the effort of spending some time on the range...
Leveling Your Shooting Stat
If you decide that you want to use the Shooting Range to level your Shooting Stat you will find that it is a very efficient means for doing so!
In our experience it will require around 30 completed rounds (a round is two matches) if you are shooting alone to raise one bar of the stat.
If you are shooting with another player in competition than the result is not as predictable because you will be getting a better score for winning than losing. Leveling the stat via competitive shooting will take longer but may very well be more satisfying to you.
Expect to spend around two hours capping the Shooting Stat if you go this route. We think that calling it is a very useful tactic for gaining an edge over other players -- seriously -- it is down to rate of fire and reload speeds which increase with each level, but more important than that, as you work on your aim that too will improve, making you a much more formidable opponent!
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How many matches to completely level up franklin?