wisps are a diminutive, yet powerful alien species from Planet Wisp that appear in the Sonic the Hedgehog series. In Team Sonic Racing they are items that can either be used while racing to give you an edge or to sabotage your opponents progress. There are different kinds of Wisps and knowing what each does and whether you should use it yourself or offer it to a teammate is essential to maximising their effect. Our What are Wisps page will give you a better understanding of each of the Wisps.
Red Wisp (Burst):
Leave a trail of fire behind you that opponents must avoid.
Blue Wisp (Cube):
Creates a blue cube behind you as an obstacle for other racers.
Yellow Wisp (Drill):
Receive a speed boost and become invincible for a while.
Crimson Wisp (Eagle):
Chases down opponents and attacks them.
Cyan Wisp (Laser):
Fire at opponents. Zap them enough and they will spin out.
Magenta Wisp (Rhythm):
Musical notes appear in front of an opponent, severely distracting them.
Grey Wisp (Quake):
Creates stone pillars in front that opponents will need to avoid.
Ivory Wisp (Lightning):
Stun opponents with unavoidable lightning.
Jade Wisp (Ghost):
Become invincible for a while and steal an opponent’s Wisp
Orange Wisp: (Rocket):
Fires a Rocket straight ahead, that can bounce off walls. Aim for an opponent.
Pink Wisp (Spikes):
Surround your kart with Spikes. Drive into opponents to cause them to spin out.
Violet Wisp (Void):
Absorbs rings and items, and slows down nearby opponents.
White Wisp (Boost):
Self-explanatory, get a burst of speed.
Black Wisp (Bomb):
Either fire a bomb out in front, or leave it behind you. The bomb will explode with a decent radius causing everyone in the way to spin out and lose rings.
Check out our Choosing a Racer Guide to make sure you pick the best car for your playstyle.
We have questions and answers related to this topic which may also help you: