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Dragalia Lost

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Dragalia Lost Walkthrough

Getting Started

 
Dragalia Lost brings in two basic main game modes to play with; either to go Solo on the story, or play it on Co-op Mode where you get to play with other online players. On both modes, you'll be tackling the story by typically playing through instanced battles that go for about 5 minutes each.

How is the game supposed to be played?



If you follow the natural way of playing a game (trying to progress), you'd soon find out that it is relatively hard to just keep advancing through the levels / Missions / chapters on this game. For one thing, each level of progress will require you to meet a certain "Might" level, before you are even worthy enough to accomplish the concluding tasks of a level/chapter.

In essence, what this system does is it requires you to repeatedly take on the chapters of the game - to help you level up your Characters (Adventurers) and at the same time earn some relatively important items in the game such as orbs, Dragons, equipment, upgrade related stuff, and what not - to help you grow your overall might before it even allows you to advance in the concluding chapters.

If for instance you’ve hit a bump playing the story mode (like being matched to a very powerful boss stage that is very hard to beat), what you can do is to re-play the previous chapters over and over until you get to level up your Characters (to basically increase their base stats) - to give you a better chance in beating the given hurdle. In the process, you also earn substantial loots that will also help you grow your equipment, your dragon (your relationship to it), your Adventurers, or earn lots of Wyrmite (in-game premium currency) to help you gain powerful adventurers to help you in your journey.

The levels of the game are structured in a dungeon-scouring like fashion, where the team you put up - gets to fight the actual battles. You control one character at a time, but you can switch between your Characters while playing through the mission. There's also an auto-battle feature that will somehow give your party the capacity to passively perform the required tasks, minus some more intelligent decision-making like going for bonus loots like chests, or evading enemy attacks as they you are warned.

Take note though that the game has put in place a movement penalty system (in this game called stamina) which limits the succession of stuff you can do in the game over a period of time. Not unless you wait for it to recuperate on its own or pay (some premium currency), you wont be able to do much to progress in the story. This might not be too obvious during your first few days in the game as you get to easily recuperate stamina as you level up. However, when it gets to the point where it already feels taxing to wait before you can progress, you'd be happy to know that there are other forms of activities that you can do in the game.

There's the Halidom -- which is the city build system of the game, where you are tasked to grow as well in order to help you farm for Rupies and some element-related items. You can also improve on your "know-how" building better equipment for your Adventurers, as well as improve your relationship with Dragons in this section.

There's no need to drown yourself taking lots of information prior to playing the game. As with all high production quality games, you'll initially be tossed in a tutorial phase -- to get you familiarized with the different sections of the game. For starters, you'll be tasked to familiarize yourself with the battle input controls, take on instanced Quests (as well as show you how the story gets delivered as you progress), and then earning new Adventurers (and Leveling them), building your Halidom, and generally everything that has to do with improving your party's overall "Might".
 
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