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Gameplay

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If you follow the basic order of things, you simply have to take on the chapters of the game in order to help you level up your Characters, and progress in the story in a breadcrumb trailing manner of delivery. If for instance you’ve hit a bump playing the chapters (like being matched to a difficult stage that is very hard to beat for instance), what you can do is to re-play the previous chapters over and over until you get to level up your characters (to strengthen them).

Quests:

Quests in the game are a list of objectives that the player has to complete in order to progress in the chapters and story of the game. It is also here where you get to do most of the Leveling part of your Characters as they grind experience through the battles they face. Quests have particular battle power requirements too - which you should at least have in order to succeed in them. Otherwise, you'll need to strengthen your characters with other means (plausibly by improving on your Halidom or Mana circle) or by grinding on previous levels.

Battles:

The game is mainly an Action RPG that lets you control your character in real time battle. Although you can form a party of four, you can only actively control one character at a time - meaning the 3 other Characters in the party are AI controlled. However, you have to option to simply pick the party member you'd like to micro-manage and it automatically shifts control over that particular character.

Input controls include simple tap, hold, and swipe gestures which makes it relatively simple -- even to those who aren't particularly inclined to RPGs. The battle screen is loaded with different gauges like those that depicts your health points, your special skill, and the one that enables you to shape-shift to a dragon.

Co-op Mode and Raid Battles

Challenge limited-time multiplayer raid battles with up to 3 other players online. Apparently, the same quests that you play in single player mode can also be completed with other live (online) players in co-op mode. You can actually create or join a party and perform the quests alongside other player. We just dont yet how this would show up on screen - since you basically all have the same character, wouldn't it confuse players while playing? Perhaps we'll get a more detailed look at the co-op mode when the game is released.

Multiplayer events called raid battles are also shown among the introductory gameplay videos showing players pitted against massive monster adversaries. Both the co-op and raid battles are an interesting addition to the game which (at the very least) lends somewhat of a MMO game appeal to it.

Additional Systems:

There is a city-build like component in the game too. Here it is called Halidom. What it basically does is enable you to build elements that will generally boost your Characters and your Dragons. For instance, you can build a dragon's roost and from there give it some sort of gifts (mostly earned as loots) - and in return, it sometimes reward you with stuff that are more useful for your character's growth. You can also improve your relation with the dragon/s - which game-wise means you'll earn additional buffs like strengthening its attributes or resistance to elements, or even extend your dragon-transformation duration.

To improve on your Characters too, you also have a Mana circle that you can fiddle around with and upgrade -- which of course will affect your character's performance in battles. It is basically the game's unique interpretation of a skill tree. Of course there are character classes in place too - which would generally guide you to which attributes you might want to improve depending on the character. A more detailed guide on the Mana circle will be added on this guide as the game is released

 
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