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Skill List - Psi Operative

XCOM 2 Walkthrough and Guide by Jasper Nikki
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Skill List - Psi Operative

Name Description
Domination Permanently mind controls an enemy. (One successful Domination per mission. Five turn before repeating Domination attempt if it fails)
Fortress The Psi Operative is immune to fire, poison, acid, and explosive damage.
Fuse If an enemy is carrying explosives, they can be remotely detonated by the Psi Operative.
Insanity Debilitating telepathic attack that can inflict different negative conditions, including mental control of the target.
Inspire Grant a bonus action immediately to a nearby squadmate.
Null Lance Project a beam of psionic energy that damages every target it passes through.
Schism Insanity now does a small amount of guaranteed damage, and applies Rupture to the target.
Solace The Psi Operative is surrounded by an aura that immediately extinguishes or blocks any mental impairments for themselves and any nearby allies. Passive ability.
Soulfire Does guaranteed psionic damage to an organic enemy, ignores cover and armor.
Soul Steal Using Soulfire now heals you for half of the damage dealt
Stasis Completely stuns the target for 1 turn, but renders them immune to any damage or attack.
Stasis Shield Stasis Shield
Sustain Once per mission, when the psionic soldier is reduced to 0 hit points, he is instead reduced to 1 hit point and put into stasis for 1 turn.
Void Rift A large AoE ability dealing moderate damage and a chance to inflict insanity on all targets in the storm

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