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Movement and Sounds

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Added:

Joel can crouch/sneak, walk, run and dash. Compared to running, other movements are either slower (sneaking, walking) or faster (dashing). As a rule of thumb: The faster you move, the more noise you make. Sneaking/moving while crouched is very quiet, but not completely silent, and Clickers will still be able to hear you when getting (very) close.

.———————————————————————————.——————————————————————————————.———————————————————.

| MOVEMENT TYPE: | SPEED (COMPARED TO RUNNING): | AMOUNT OF NOISE: |

|———————————————————————————|——————————————————————————————|———————————————————|

| Sneaking while aiming | 3.5x slower | Very quiet |

| Listen Mode | 2.75x slower | Very quiet |

| Walking while aiming/ | 2.75x slower | Very quiet |

| preparing to throw | | |

| Sneaking (crouched) | 0.4x slower | Very quiet |

| Walking (slow - fast) | 2x - 3.5x slower | Quiet |

| Running | Nominal speed | Noisy |

| Dashing | 0.25x faster | Very noisy |

'———————————————————————————'——————————————————————————————'———————————————————'

Avoid making unnecessary sounds. The 'click' of an empty gun, or the sound of reloading can trigger enemy responses, especially from Clickers.

 
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2 comments, latest first.
Nov 9th 2015 Guest
jjjjk
ID #623696
Nov 17th 2014 Guest
hi dont say running is noisy dumbie[color=blue]
ID #473013
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