During the course of the game, one or more Towns may be founded. Towns are founded automatically whenever these two conditions are met:
1. There are at least 4 Structures of one color directly adjacent to one another (see Adjacency). Exception: Only 3 Structures are required if one of them is a Sanctuary.
2. These Structures have a combined Power value of at least 7. Exception: You only need a total Power Value of 6 if you have a specific Favor Tile with this bonus effect (see Favor Tiles).
Reminder: Dwellings have a Power value of 1, Trading houses and Temples have a Power value of 2, the Stronghold and Sanctuary have a Power value of 3.
Indicate a founded Town by choosing and taking a Town tile on the Town Tiles sub-menu. There are 14 different Town tiles in the game, and you will be able to get the ones that are available. Once a town tile is picked by a player, it wouldn’t be available for other player to pick that certain tile (see Town Tiles page for the complete list).
Founding a Town has three benefits:
1. Immediately get a number of Victory points as indicated by the chosen Town tile.
2. Immediately and only once, collect the rewards depicted on the chosen Town tile (either +1 space on each of the Cult tracks, 1 Priest, 2 Workers, 6 Coins, or 8 Power, etc).
3. Each Town provides a key. Each key allows you to advance to the last space of one Cult track (space 10). Without founding a tile and obtaining a key, you are limited to the 9th level of the cult track.
When founding a Town, all Structures directly adjacent to one another form that Town (Bridges are key here), even if there are more than the required number of Structures. Indirect Adjacency (especially via River spaces) has no relevance when founding a Town. (Exception: The Mermaids may ignore any one River space when founding a Town). Building new Structures directly adjacent to an existing Town expands that Town rather than forming a new one. When a Structure is built combining two existing Towns to one larger Town, these Towns do not lose their individual rights or functions (as a town).