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Special Moves

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Special Moves by default are done by inputting a command motion, then pressing a certain button. If you turned on Release Check, you also have the option to perform your special move by holding down the button, performing the motion, then releasing the held button. Most of them serve as a combo ender after your basic combo string.

As stated earlier, turning on Alternate Control in the Controller Preset menu changes the inputs for special moves into Street Fighter-type Controls, as opposed to the default Mortal Kombat-type controls.

By pressing the Meter Burn button after the input for a special, you will be able to perform the Meter Burn version of that special move, which is very similiar to the EX moves of most fighting games. This expends one bar of the super meter. Certain properties of special moves also change when they are done using Meter Burn, such as added tracking, added armor, added projectiles, etc. Keep in mind that not all special moves have Meter Burn versions, you can check the in-game movelist to view which ones can be powered up or not.

Sample:

Special Moves Example
 
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Comments for Special Moves

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7 comments, latest first.
Jan 28th 2015 Guest
My daughter keeps blocking my specials someone teach it to mw so i can whoop her. Love mum!
ID #508531
Jan 26th 2015 Guest
I want to no....?? I want to know, "basic English"
ID #507611
Jan 11th 2015 Guest
i want to no how you smash someone through a wall and its like the player you hit is you can see him or her getting hurt
ID #499899
Aug 13th 2015 Guest
You have to put the top roller thing to the left and then press A near a place where they can transition
ID #597580
Oct 24th 2014 Guest
i don get it
ID #462497
Aug 12th 2014 Guest
Decent
ID #435621
Apr 2nd 2014 Guest
this last guy just made a special move on your site
ID #370751
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