Normals
* Chill Out = 1
> High
* Snowblow = 2
> Mid
* Shutter = 3
> Mid
* Freezer Burn = b + 1
> Low
* Icebreaker = b + 2
> Mid
* Frost Kick = b + 3
> Mid
* Frozen Cut = f + 1
> Mid
* Ice Spike = f + 2
> Mid
* Glaze = f + 3
> Overhead
* Glacier Kick = u + 3
> Mid
* Low Poke = d + 1
> Mid
* Icepick = d + 2
> Mid
* Sweeping Kick = d + 3
> Low
* Flying Sidekick = IN AIR, 1
> Overhead
* Dropkick = IN AIR, 2
> Overhead
* Downward Axekick = IN AIR, 3
> Overhead
Specials
* Frostbite = d, b + 1
> Parry high or mid attack.
> MB Ok
* Iceberg = d, b + 2
> Mid
> MB Ok
* Flash Freeze = d, b, f + 2
> Unblockable
> MB Ok
* Black Ice = b, d + 3
> Low
* Frozen Daggers = b, f + 1
> High
* Air Dash = IN AIR, f, f or b, b
* Freezing Cold = 4
> Hold down 4 to charge. Must be charged fully to be activated. Has no cooldown period.
> Once activated, all of her normals will freeze on hit, allowing more combo possibilities.
Super Move
* Endless Whiteout = SS + MB
> Low
* Freezing Effect = 1, 1
> Mid
* Ice Cold = 1, 2
> Mid
* Severe Blizzard = 1, 1, 1
> Mid
* Dancing Ice = 1, 1, b + 2
> Mid
* Frozen Twister = 1, 1, 3, 3
> Mid
* Cold Blooded = f + 1, 1
> Mid
* Tempest = f + 1, 1, 2
> Mid
* Arctic Frost = f + 1, 1, 3
> Mid
* Diamond Dust = b + 1, u + 3
> Mid
* Hailstone = 2, 2
> Mid
* Thin Ice = 2, 2, 3
> Mid
* Hailstorm = b + 2, 3
> Mid
* Freezing Rain = f + 2, 1
> Mid
* Cold as Ice = f + 2, 3
> Overhead
Strategies
* u + 3 is a very good move especially in combos as it has extremely remarkable juggle potential.
* Black Ice is one of the very best wake-up attacks in the game. It serves as a wakeup reversal or an emergency escape move. Also once you foe learns to respect it so much to always block low, that's when you get the opportunity to mix-up your game as well.
* j + 3 is a very good jump-in attack as it hits in very weird angles and is very quick as well.
* MB Flash Freeze is very good for resets after the freezing part. This opens up a mix-up game much further.