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Wrapping things up at the Pirates Den

Risen 2: Dark Waters Walkthrough and Guide

by CMBF  

 
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Wrapping things up at the Pirates Den

With the quests that relate to Jack now well in hand, fast travel back to the Pirates Den and speak with Booze in the Pub in order to deliver the Sugar to him -- he tells you to give the Sugar to Alister and then come back to get your reward.  If you have not resolved the other quests you were doing for him, do that now - you will get a reward of x5 bottles of Rum for dealing with the Governor and Pedro for Booze.

Head outside and go upstairs and you will find some loot in the room on the left on the first floor up, including a book of Pirate Stories that you can read to flag the Legendary Item The Left Boot.

In the main room of the Rum Works you will meet Elia, who is the brewer -- and in addition to filling you in on needing to be careful he also has recipes you can get from him...  Talking to him leads to asking for the Bloody Mary Recipe -- and flags the quest 10 Bloody Roots, which is what he requires to make the libation.  If you have the roots on you now you can turn them in and complete the quest, otherwise return when you do have them to do that!  He does tell you where you can purchase roots if you need them, as Colby the bloke you put on guard duty at the Main Gate sells them!

Once you have a sufficient quantity return to Elia and hand them over, and he gives you the recipe plus 100 Glory Points for your efforts.  Good on ya!  That completes the quest 10 Bloody Roots!

Speak to Alister to tell him that you have the Sugar, and he will thank you (up to a point) though he warns you to stay the hell out of Booze's apartment upstairs.  You can ask him about how Rum is made, but you were not expecting him to tell you all without being compensated, did you?  No, he wants 1000 gold coins mates.   Pay him and he will teach you the secret to making Rum.  Whether you pay him the gold or not, you have completed the quest The Sugar Shipment, so well done!

With that quest now completed all that remains for the area and mission are the following quests:

-- The Titan Weapon > Find Steelbeard
-- The Titan Weapon > Night-Time Pursuit
-- The Pirate Garb


Wrapping Up Meeks, Hank, and clearing the way to Steelbeard

We do not want to do the first just yet, so it is time to deal with the second, Night-Time Pursuit, but to do that we need it to be nighttime, so find a bed and doss out until dark and then head to the Pub and chat up Booze, telling him you are ready to follow that git of a traitor, and you will!

Actually when you talk to Booze he pays you the 200 gold he owes you for the Sugar quest, and you have the option to ask him about the Rum for Steelbeard, and he gives you a message for the Captain that he is ready to talk price!  Now it is time to deal with the Meeks situation finally...  Tell Booze you are ready to follow the man and if it is only dusk and not nighttime he will tell you to return at night.  If it is nighttime however, he will instruct you to follow Meeks, who conveniently walks past you just then, so carefully follow him to the beach.

When you arrive at the beach you encounter Meeks and his meeting with the beast!  Unfortunately Jim Rockford you are not, and your presence is detected, making it necessary for you to kill both Meeks and the Beast, which has the effect of completing the quest Night-Time Pursuit, and flagging and completing the quest The Traitor and the Beast -- so how about that?  Two quickly completed quests!

After the battle be sure to pick up the fallen weapons -- a Cutlass and a Sunken One's Axe -- and then loot the bodies before returning to the Pub.  As I returned to the Pub just outside I was approached by Hank, who demanded 100 gold coins for the time that I had spent talking to Holly earlier (we covered this).  Whether the confrontation comes here or at some other point, if you want to add to the respect that you receive from Steelbeard when you make the move to become a member of his crew you are going to want to deal with Hank as effectively as you can.

Paying him is not an option for you assuming you want the respect of this community, so you will just have to kick his ass!  You can do that by simply fighting a defensive duel and popping a round in his face as soon as your pistol reloads.  Once he is defeated he stalks off all sulky, and if you talk to him he begrudgingly allows that you can forget the debt -- well duh?!  We just kicked his ass, of course we will forget the debt!

It is also while approaching the Pub after dealing with Meeks and the Sunken One that Curtis will introduce himself to you, again warning you about playing silly buggers in the Den, and mention that he is also an instructor in the combat arts -- something you should remember right?

Head inside and speak with Booze, who will hear you out and then reward you with 250 gold coins and advise you to tell all of this to Steelbeard.

At this point you really have wrapped up all of the side-quests and the mission-related activities.  There are some other optional actions that you could do, but that requires your character to be fairly advanced in some of the stats and abilities -- I am speaking specifically of buying the Parrot and the training on how to use it, which is required to unlock an Achievement, and then there is buying and the training for a Monkey -- but these you can come back and do later and in any event with respect to the Monkey you will want to do that as part of the story, so just keep them in the back of your mind for now.

So you have completed everything, there really is only one thing left for you to do now, and that is meet with Steelbeard and impress him with your most excellent and awesome you-ness!  Personally I chose to find a bed and sleep until morning because I wanted to do this during the day, in the pleasant and bright sunshine -- but you can do it right away if you like.  Your call!



 
 
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