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Super Smash Bros. Brawl

Latest update by majorgamer on May 20th 2013

Super Smash Bros. Brawl intro will go here.


Introduction

Super Smash Bros. Brawl is the third installment of the Super Smash Bros. Series, one of Nintendo's most popular and successful titles ever released. This game pits Nintendo's characters from multiple universes together and they'll fight it out on stages with items strewn out all over Nintendo's universe. Brawl is playable by up to 4 players (simultaneous) and 16 players (rotation) and finally 64 players (tournament). There are a total of 35 characters (39 total via user input, e.g. Zero Suit Samus, Shiek, etc.) in-game and 45 stages (excluding Custom stages). There are several Melee stages that make a return in Brawl and also several 'veteran' characters from the previous titles. Brawl also features third-party characters Solid Snake from Konami's Metal Gear Solid Series and Sonic the Hedgehog from SEGA's Sonic the Hedgehog Series. In-game changes include customizable battles, Rotation, A new adventure mode Subspace Emissary, Boss Battles, Challenges, and Stickers. Customizable Brawls can utilize many elements from Melee, including Stamina, Super Sudden Death, Giant Melee, etc. and can be mixed and matched as well. Camera mode is gone, as you can take screenshots while in the pause menu of virtually any game mode. Rotation mode allows up to 16 people to play, taking turns with Loser or Winner out, 1 to 3 players switching at a time. Good for big parties. Subspace Emissary replaces Melee's Adventure mode with an actual plot, and as I won't spoil it, it's worth playing. It can also be played with up to 2 players for co-op action. Events make a return, and new co-op events can be played with a partner. Multi-man Melee and Boss Battles can also be played co-op.

Trophies and Stickers are the collection side of the game, utilizing ingame coins or just picking them up in Subspace emissary or All-Star mode. Stickers will randomly fall in battles (if items are turned on) and can be collected, the sticker being random. A new droppable item, CD's, unlock music for matches, which can be customized in 'My Music' in Data. CD's however disappear after a short time, and upon getting, the screen will brighten up for a second. Some stickers, trophies, and CDs can only be unlocked in Challenges. Some Challenges unlock Golden Hammers which can open some challenges (not all) and give you the prize even if you didn't meet the requirements. Stickers do serve a purpose, as they can buff characters in Subspace Emissary. Each character has a sticker pad, and you have to fit as many stickers into the circular space as possible. As you might have guessed, larger stickers give more of a buff, but take more space. Mix and match stickers to cover up or buff a character's weak/strong spot. Some stickers increase the probability of drops like stickers and trophies, increase swim time, strengthen your shield, and even give items when entering a new room. How cool is that?!

Super Smash Bros. Brawl is chocked full of things to do, and even after 4 years of playing, I still haven't unlocked everything. There's almost an endless replay value to this game, so be sure to get it!

Latest Updates for the Super Smash Bros. Brawl wiki
All-Star Mode | Added by Matt77
Classic Mode | Added by Matt77
Brawl Mode | Added by Matt77
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