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- A Bridge Too Far

Fable II Walkthrough and Guide

by Mike Hazleton  

 
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Fable 2 Guide - A Bridge Too Far

This is the first sub-quest to embark on and as it is not directly related to the main questline you need to select it as the active mission in the Quests/Maps section of the main menu so the golden trail directs you to the right place! The location for this is the Oakfield pub (The Sandgoose), where good old Barnum from our childhood needs a hand.

He has bought the bridge we were at earlier, the one the bandits had captured and destroyed. We need to go in and clear the area so he can set about repairing it, allowing us to return to Bowerstone eventually too. The bandits are using the abandoned inn at Rookridge as their base of operations, so head out of Oakfield and all the way back to the mineshaft with the treasure chest, heading left at the bottom of that hill, past the water pool. You can see Rookridge Inn from afar, atop the large hill, but there won't be any enemies until you enter.




Try to do as much damage as possible from range, though the bandits' height makes that tough from the ground floor. Head up the stairs and some will undoubtedly come to meet you. Take them out at close quarters and head up to the ranged bandits before they have time to inflict any damage on you. Collect the treasure in the side room (left at the top of the stairs) and then head out onto the balcony. Follow it round and you'll see Dash, the bandit leader taunting you from a distance. He's very fast but isn't going anywhere in the end, so pursue him at a reasonable pace, but be aware that there are more of his cronies in the area to keep you busy.


Chase down Dash!

Follow the trail along the tracks and up into the mountains through hordes of enemies and you'll find Dash cornered by your dog. Finish him off with your ranged weapon and collect the treasure behind the monument, then return to Barnum (you can fast travel now as you've been there before, just select the quest again in the Quest/Maps window and press A) to finish the quest and receive a healthy 250 renown points as well as a pair of Barnum's Goggles and Barnum's Thesaurus.

This should leave you with three quests left as possibilities to increase your renown, Till Death do us Part, The Sculptor, and The Archaeologist. For the purposes of this walkthrough, we'll go for the Till Death do us Part quests, as that is certainly the most interesting quest and rewarding quests.

 



 
 
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Comments for - A Bridge Too Far

 
 
1 comments, latest first.
 
Jul 11th 2010 Guest
what i did was i bridge too far, the sculptor, and got about ten people to hear the Bard play about my adventures.


spoiler

The "Death do us part" quest, will make you marry (if you are trying to do the right thing)and your wife/husband cant be killed till you beat the crucible. What i did was bring he to a "unexpected" bandit trap and let them kill here... I had my eye on someone else. lol
ID #4021