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Realm Defense: Hero Legends TD

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Realm Defense Walkthorugh, Hints and Guide

Pridefall 16: Twin Bridges

 
Campaign Mode strategy: This level is one of the tedious ones to accomplish. It includes the unique strategy of dismantling already built towers in order to get through the final leg of the given level. To start the level, put up two barracks at the top most sites at the center, and a fully upgraded cannon at the center (or alternatively a wizard tower with haste buff for your melee units to benefit in). Put Fee and Bolton in the bridges, and pick a site for Lancelot at any entry point. The first two waves will be fast, so see to it that you get to upgrade your towers as you go. By the time you start the 3rd wave, you should have two fully upgraded archer towers at the upper left and right sites. Additionally, you might want to secure the ends of the bridges with more melee soldiers as your ranged Heroes might end up dying in the middle of the waves.

See to it that you have your archery towers too as flying enemies will start to pick up their pace from the 3rd wave. Don’t forget to utilize Fee’s wolf and Lancelot’s defense buff to maintain control on the defense. By the start of the 5th wave, you must have purchased and fully upgraded a second cannon. This is essential as they can tear up the horde even from afar. You might want to fully upgrade your barracks as well for your soldiers to last in every clash. When the 6th wave starts, you should be ready building an additional cannon (beside your two barracks on the bottom lane) and fully upgrading the barracks as you go.

At the start of the 7th wave, all your towers should have been fully upgraded. Reserve Fee’s wolf as a bandit will appear in this wave too. As you reach the last wave, you’ll have enough money to put up two more archery towers on the remaining free sites (on the bottom lane). You might have to be cautious with you Heroes in this last wave as they can easily die from the overwhelming number of enemies. If necessary, you should re-position Lancelot (and the soldiers at the bottom lane) to whichever route the enemies will overwhelm. Reserve Fee’s wolf for this purpose as well. Hopefully, you’ll manage to keep all heroes alive in this wave for a higher chance of success.

Stage 16: Twin Bridges: No wizard tower in this level. Put up two barracks on top to secure the entry points in the two bridges. Put a cannon at the middle and distribute your Heroes on the bridges. At the receiving end of the bridge (exit), as soon as you earn the resources, build 3 barracks, with archery towers beside them. At the last leg of the attack, re-position you heroes at the bottom as the monsters tend to overwhelm that lane. Add up archery towers on top to help shave of the incoming mob.
 
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