Mario
Super Smash Bros Brawl Walkthrough and Guide
by SPV999
SSBB Character Guide - Mario
Mario
First appeared in: Mario Bros.
Veteran fighter: Yes. SSB & SSBM.
Class type: Mid-weight
Fighting type: Mid-range
Clone: No.
How to unlock:
Starting Character
Moveset:
A set:
A:
Damage: 3-9
Side-A:
Damage: 8
Up-A:
Damage: 7
Down-A:
Damage: 5
A charged set:
Side-A:
Damage: 14-19
Up-A: Head butt.
Damage: 14-19
Down-A:
Damage: 15-21
B set:
B: Fireball. This does not travel in a straight line and will fall
off platforms.
Damage: 5
Side-B: Cape. Swings a cape at your opponent. Turns them around and
can deflect projectiles.
Damage: 8
Up-B: Super Jump Punch. Jumps up at an angle, draining coins from
your enemies as if they were ? blocks.
Damage: 1-12
Down-B: F.L.U.D.D. Press once to charge FLUDD, and again to use him.
Doesn't do any damage, but it can push them off the stage.
Damage: None.
Grab set:
A:
Damage: 3
Side:
Damage: 11-18
Up:
Damage: 8
Down:
Damage: 6
Aerial set:
A:
Damage: 10
Side-A:
Damage: 13
Up-A:
Damage: 11.
Down-A:
Damage: 2-10
Final Smash - Mario Finale:
Fires a huge cluster of giant fireballs. Very easily dodged, as it travels slow and doesn't cover the entire field. Best used from the edge of a mid-height platform. Only does around 25 damage, but can push people off the edge pretty easily.
Strategy:
His specials don't help much, though his cape reflects projectiles. Get in close and use his powerful smash attacks to both deal damage and KO. His Super Jump Punch also isn't as powerful as Luigis, so keep that in mind.
Defense strategy:
Keep him at a distance and bombard him with projectiles. He wont be able to block all of them with his cape. In close, he's not that much of a powerhouse, so don't worry. Just watch your damage and don't let it get too high and you should be fine.
From SuperCheats.com Forum:
Here are some extra comments from the members of our forums for Mario...
Nintendo's main man has been the lead in well over a hundred games, including the first two Smash Bros. games. Mario is generally considered an all-rounder, so has no obvious weaknesses and is generally a solid choice for beginners and experts alike.
Special Moves
Standard: Fireball. Mario throws a small fireball as if he's obtained the Fire Flower power-up from Super Mario Bros. It bounces along the ground before disappearing if it hits no one.
Side: Cape. Mario swings his cape from Super Mario World, spinning enemies around and deflecting projectiles. It also allows for some slight horizontal distance and slower descent, giving it useful recovery capabilities.
Up: Super Jump Punch. Mario's third jump is an uppercut-style jump very similar to his standard jump from Super Mario Bros., complete with the sound. If it hits anyone, coins spew out of them.
Down: F.L.U.D.D. Mario pulls out the F.L.U.D.D. from Super Mario Sunshine and charges up water, then spraying it. The water doesnt damage and is solely for knockback purposes. It can be charged while shielding.
Final Smash: Mario Finale. Creates a giant fire blast and launches it across the screen. The flame gets larger as it moves.
SSBB Game Guide | Cheats, hints, walkthrough index
mario is the best
i thought mario and luijie were clones though...
:/
MARIO IS THE M!
wrong mario is an all around character
Mario:"Will you marry me, Princess Peach?"
Peach:"Yes Mario! I will marry you!"
[video][/video] mario beats up donkey kong