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Vera Mission #7: Pax Montello

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"Meet Vera and Karen for a drink. you've earned it"

Vera invites you to a party held in your honor at the club. As you may have guessed, however, all is not as it seems and before long the party is crashed by frank and his goons. You start by simply having to deal with Frank's henchmen. There are only a few of them at this stage so it shouldn't be too hard.

Once you have taken them out, regroup behind the bar with Vera and Karen. You will have lots more henchmen to deal with after this, but take your time, staying behind cover and picking them off. After that, the game shows a cut scene and you are given some grenades to play with. Throw them at any henchmen near your position, dealing with the rest using regular weaponry - the grenades can't reach that far.

Try to deal with all of Frank's henchmen
Try to deal with all of Frank's henchmen

Eventually, Karen will be hit, and in the confusion as Vera escorts Karen away one of frank's thugs uses an RPG on you and knocks you out.

When you wake up, you are frank's prisoner and chapter one is complete.

 
Verdict:
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OK
Not Useful
 

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Comments for Vera Mission #7: Pax Montello

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3 comments, latest first.
Sep 21st 2015 Guest
This mission is too easy lol.Btw,the frank v part is the storyline
ID #610404
Mar 26th 2015 Guest
I love this game, but I hate this mission... so far, it's the only mission in which I have no choice but to use provided weapons, and I have to stay in place... if I could use my own weapons and move around, I could kill Frankie and not be knocked out. But, I guess it has to go that way. And why do I have to work for Frankie now? Why can't I kill Frankie and go back to Vera and Karen?
ID #533448
Feb 10th 2015 Guest
How long is the block out?
ID #514454
Table of ContentsClose
  • Getting Started
  • Campaign: Chapter One
  • Campaign: Chapter Two
  • Campaign: Chapter Three
  • Campaign: Chapter Four
  • Campaign: Chapter Five
  • Diversions
  • Properties
  • Hints, Tips and Cheats
  • Trophies & Tattoos
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