Pokemon: Top Five of the Game Series

4. Pokemon Pearl

Pearl was the second half of the pair Pokemon: Diamond and Pearl, and represented the fourth generation in the series, which at the time was enjoying its tenth season of the animated television series Pokemon that is based upon the video games.

The fourth generation of the games were designed to compliment the new Nintendo DS handheld platform, with the most obvious being the increase in environment variables like time of day and night made possible by the more robust hardware of the platform.

Like previous games, Diamond and Pearl chronicle the adventures of a young Pokemon Trainer as they train and battle Pokemon on the traditional coming-of-age adventure, while also thwarting the schemes of a Pokemon-using criminal organization.

Following the well-established tradition of the series, Diamond and Pearl include new features like Internet-connected play via Nintendo's Wi-Fi Connection, as well as changes to the battle mechanics and previously introduced Pokemon Contests.

There are some minor and major elements that set this game apart from the previous games in the series, starting with the addition of a third battle damage type. Previously the battle types consisted of either Physical or Special, but Pearl introduced a third type, called “Status” damage. Trainer bases return with new items and objects, and the mini-game system has been improved.

In addition, using the second screen on the DS the game added a device called Poketech -- which adds a smart watch, and special apps that include a clock, calculator, map, step counter, and a drawing/doodle pad.

The wide-scale expansion of Internet based multi-player play and trades (via the Global Trade Station) combined with an extensive Contest scheme that allows the player to work towards collecting ribbons for their favored Pokemon. The Contests also feature a new use for Poke Berries -- which the player can convert into “Poffins” in order to improve a Pokemon's chances for a specific Contest.

The final element that makes the game stand out is its interconnected capability with the previous generation of the series via the Game Boy Advanced cartridge slot found on the DS.

While the process is strictly one-way, once players have completed the story in Diamond or Pearl, with the game in the DS slot they could insert a game from the previous generation in the Game Boy Advanced slot and transfer Pokemon from the previous generation to the current.

What that meant in simple terms was that special and rare Pokemon -- including any of the Legendary Pokemon that they captured in the previous games or obtained from special events -- were thus easily available in the next gen through a simple mini-game.

Once the player transfers six Pokemon they track through a special zone called the Pal Park, which is an area in the game with many different terrain types, each for the specific Type of the Pokemon transferred. The player must then capture each of the six Pokemon before they can repeat the process, and move more of their collection from the previous gen to the current.

It was that unique mixture of updated and new features as well as Pokemon transportability which, when combined with the extended story and game play depth found in Pearl and its consort Diamond gives the game a special place among serious fans.

Posted: 7th Feb 2014 by CMBF
Tags:
Pokemon X, Nintendo DS, Gameboy Advance, GameBoy, 3DS,