Infinite Ammunition or Power
Verified by: unverified
Bogus Report:
When you have reached a level where you lead Marines or Covenant you'll be able to perform this sneaky little trick which should keep you alive a little bit longer. If you've got powerful weapons which are low on ammunition or power give them to the A.I. That follows as they'll never run out and they are more than competent with them.
Halo 2 Battle Tactics and Weapons
Verified by: hezues, jonesythegreat, rascal_cat500, sniper12345, lil sus, HydraulicGecko, Oni_Mac, LegEND KILLer XXX, Kesehma
Bogus Report: sollecksth31
In an open battlefield dual wield for maximum fire power as throwing Fragmentation Grenades will be a waste of time. If you are in an enclosed environment it is more effective to hold only one weapon which will allow you to use your free arm to detonate Fragmentation Grenades to deadly effect. The following are weapons that you will be able to dual wield:
Human Dual Weilding weapons
Magnum (Pistol) -
Sidearm which is deadly at close range particularly on head shots
SMG (Sub Machine Gun) -
Inaccurate but deadly, best used in small controlled bursts.
Battle Rifle -
Versatile weapon that can be used as a semi-automatic for close range or as a sniper rifle for long range.
Covenant Dual Weilding weapons
Plasma pistol -
Energy weapon that has two modes (manual rapid-shot and a powerful overcharged bolt of plasma) cannot be reloaded so must be discarded once spent.
Covenant Plasma Rifle -
Engergy weapon that causes its enemies to 'freeze' rendering them unable to return fire accurately, this weapon has to be discarded after use as it cannot be reloaded.
Needler -
Fires a rapid stream of small deadly needles that track their target and explode on contact. Unlike most Covenant weapons the Needler can be reloaded.
Note: By dual wielding it will take longer to reload and you will not be able to Melee attack.
All Weapons and their capabilities:
Human
Magnum (pistol) -
Dual Weild, Head Shot
SMG (Sub Machine Gun) -
Dual Weild
Battle Rifle -
Dual Weild, Zoom Once
Shotgun -
Splash Damage
Sniper Rifle -
Head Shot, Zoom Twice
Rocket Launcher -
Can Lock on, Splash Damage
Covenant
Plasma Pistol -
Dual Weild, Uses a Battery (non reloadable)
Plasma Rifle -
Dual Weild, Uses a Battery (non reloadable)
Beam Rifle -
Zoom Twice, Head Shot, Uses a Battery (non reloadable)
Covenent Carbine -
Zoom Twice
Brute shot -
Splash Damage
Needler -
Dual Weild, Can Lock on
Fuel rod cannon -
Splash Damage, Single Player only
Energy Sword -
Can Lock on
Vehicles available:
Human
M12 LRV Warthog
Yellow Civilian Hog
Pelican
Scorpion Tank
Covenent
Banshee
Covenant Drop Pod
Ghost
Phantom
Shadow
Wraith