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Resident Evil 5 Guide By Absolute Steve Back to Resident Evil 5 Index :: PS 3 | Xbox 360

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Introduction Review Screenshots Wallpapers Controls, Options, Menus Character Info Exploration / Survival Tips Melee Combat
Walkthrough 1-1: Civilian Checkpoint 1-1: Public Assembly Area 1-2: Public Assembly 2-1: Storage Facility 2-1: Shanty Town 2-2: Train Station 2-3: Savannah 3-1: Marshlands 3-2: Execution Ground 3-3: Oil Field - Drilling Facilities 4-1: Caves 4-2: Worship Area 5-1: Underground Garden 5-2: Experimental Facility 5-3: Uroboros Research Facility 6-1: Ship Deck 6-2: Main Deck 6-3: Bridge Deck Demo - Public Assembly Demo - Shanty Town
Enemies Items / Treasure Weapons BSAA Emblem Locations
Xbox 360 Achievements PS3 Trophies FAQs


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Resident Evil 5 Guide

Melee Combat

Chris Redfield


.--------------.---------------------------------------------------------------.
|Melee Name:   |How to initiate:                                               |
|==============|===============================================================|
|     Hook     |Get the arm-grab stun animation.                               |
|     Kick     |Get the arm-grab stun animation; Chris must be behind Majini.  |
|Straight Punch|Shoot a Majini in the head.                                    |
|   Uppercut   |Shoot a Majini in the leg.                                     |
|  Neck Break  |Shoot a Majini in the leg; Chris must be behind Majini.        |
|   Haymaker   |Use after your partner has stunned Majini with melee.          |
|  Back Hand   |Use after your partner has stunned Majini with melee; Chris    |
|              |must be behind Majini.                                         |
|    Stomp     |Majini must be lying on the ground.                            |
|    Stomp     |Majini must be lying on the ground, Chris faces/destroys head. |
'--------------'---------------------------------------------------------------'

Most melee attacks will stagger the surrounding enemies, giving you time to recover from the animation yourself. 


Sheva Alomar

.--------------.---------------------------------------------------------------.
|Melee Name:   |How to initiate:                                               |
|==============|===============================================================|
|  Twist Kick  |Get the arm-grab stun animation.                               |
|     Knee     |Get the arm-grab stun animation; Sheva must be behind Majini.  |
|  Roundhouse  |Shoot a Majini in the head.                                    |
|  Somersault  |Shoot a Majini in the leg.                                     |
|  Throat Slit |Shoot a Majini in the leg; Sheva must be behind Majini.        |
| Skull Crusher|Use after your partner has stunned Majini with melee.          |
| Spinning Back|Use after your partner has stunned Majini with melee; Sheva    |
|     Kick     |must be behind Majini.                                         |
|    Impale    |Majini must be lying on the ground.                            |
|    Impale    |Majini must be lying on the ground, Sheva faces/destroys head. |
'--------------'---------------------------------------------------------------'
Previous: Exploration / Survival Tips
Next: 1-1: Civilian Checkpoint






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