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|Melee Name:Â Â |How to initiate:Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |
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|    Hook    |Get the arm-grab stun animation.                              |
|    Kick    |Get the arm-grab stun animation; Chris must be behind Majini. |
|Straight Punch|Shoot a Majini in the head.                                   |
|  Uppercut  |Shoot a Majini in the leg.                                    |
| Neck Break |Shoot a Majini in the leg; Chris must be behind Majini.       |
|  Haymaker  |Use after your partner has stunned Majini with melee.         |
| Back Hand  |Use after your partner has stunned Majini with melee; Chris   |
|             |must be behind Majini.                                        |
|   Stomp    |Majini must be lying on the ground.                           |
|   Stomp    |Majini must be lying on the ground, Chris faces/destroys head. |
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Most melee attacks will stagger the surrounding enemies, giving you time to recover from the animation yourself.
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|Melee Name:Â Â |How to initiate:Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â |
|==============|===============================================================|
| Twist Kick |Get the arm-grab stun animation.                              |
|    Knee    |Get the arm-grab stun animation; Sheva must be behind Majini. |
| Roundhouse |Shoot a Majini in the head.                                   |
| Somersault |Shoot a Majini in the leg.                                    |
| Throat Slit |Shoot a Majini in the leg; Sheva must be behind Majini.       |
| Skull Crusher|Use after your partner has stunned Majini with melee.         |
| Spinning Back|Use after your partner has stunned Majini with melee; Sheva   |
|    Kick    |must be behind Majini.                                        |
|   Impale   |Majini must be lying on the ground.                           |
|   Impale   |Majini must be lying on the ground, Sheva faces/destroys head. |
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