Year 7 P1 - Level 2: Magic is Might
Go straight to the right. Use RED to shoot the two metal weights.
Use Diffindo on the red wall, then use WiLe to build an object. Now use WiLe again to make it walk. Follow it to the center. Use WiLe to scatter some decoys. Switch to Ron, go to the top left-most area and equip DELUM to grab light from the lamp.
Transfer the light to the statue next to the top central door. Use WiLe to build a violin. Then use WiLe to play it and advance through.
Ron (Reg Cattermole) character token:
Turn on the three lamps.
Pull handle on the left side and shoot the five ducks.
Harry (Albert Runcorn) character token:
Use puzzle box on left side area.
There are swords on the left from your starting point, use WiLe to move them. Go forward and shoot the desk on the left. Use WiLe to pick up the keys on the desk and on the floor, use them to open the lock at the upper left area.
Use the key access.
After the cutscene, back to our disguises...
Exit on the upper right path.
Go to the right, fill up the water container with AGUA. Use WiLe to place it on the left side of the window. Then WiLe again to move it to the top-left part of the window. Exit to the right.
Go straight up and shoot the lock in the top elevator door. Use WiLe to build a pet tunnel. Equip Ron's pet and make it pass through the tunnel. Now use WiLe again to build the elevator indicators. Wait for the elevator to arrive, then ride it.
Hermione (Mafalda) character token: Use the Dark Wizard on the elevator door.
STUDENT IN PERIL: Use Dark Wizard on the elevator door.
CREST 4: Use Dark Wizard on the chest and the scroll.
After the cutscene, we've got ourselves a fight...
Shoot the minions first. Then when Umbridge appears, hide behind the cover at the center. Wait until she throws the last object, then use WiLe to grab it and shoot it back. Once she has one heart left, enter the duel. It's a basic duel anyway, so I didn't complete the duel part on the video below:
After the duel, simply keep running away to avoid the objects, then use WiLe to shoot back the last object as usual. Enter the duel with Umbridge to finish the fight.
After the fight scene, follow the trail downwards to escape the chase.
Behind the golden statue on the left.
Long cutscene takes place, and we're out in the woods.
Use Hermione to step on the pink plate and use her bag. Then use WiLe to build the apparate device from the rock debris and step on it to teleport away.
Xenophilius (Wedding) character token:
Use the puzzle box in the tent.
Use Hermione's plate to move the rocks, then build the apparate panel and use it to get to another area.
Woods Another Area
STUDENT IN PERIL:
AGUA the plant on the left side near the owl.
Fleur Delacour character token:
Hit the plant that held the student mentioned above.
For Christmas, pull out the mushroom out of the ground and ride over five mushrooms.
Hermione (Ministry) character token:
Shoot the rock to the right of tent.
Percy Weasley character token:
Shoot three frogs into the pond in the Forest.
Reg Cattermole character token:
Water the plants next to the Dark Wizard item in the Forest and shoot the plant.