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Year 5 - Level 1: Dark Times

Press X to shoot destructible objects, it will auto-lock on destructible items. When you hold down X, the pink target symbol will show up which objects can be shot.


WiLe

Shoot the bushes and other destructible objects to get coins. Press Y to interact with the environment. Press Y to ride the swing and see-saw, shake them to get coins. Press A to jump. Jump up to ride the trampoline. Press and hold A while bouncing on the trampoline to jump higher. Climb up to the slides to get coins. Press B to use WiLe and move objects.   Press Y to switch characters. Switch to Dudley. Press X to make Dudley roll. His roll can destroy objects. Roll on the bushes to destroy them. Using Dudley, press B near the gate handle to open it. Hit the dumpbin to get items. Have Dudley to pull the orange bar in front of the car. Use WiLe  to build the bridge.


Bridge

Use Dudley to pull away the gate handle again. Shoot the two carts above the ledge. Use WiLe to move the lego parts and build some stairs.


Stairs

Jump up the stairs, shoot the lights above the entrance to get coins.

Collectibles:
Dudley (Grey Top) character token:
Use WiLe to attach the handle to the merry-go-round and move the bushes in front of the gate. Using Dudley, pull the handle on the merry-go-round.


Dudley Grey

Crest 2:
Dig up the Weasley Box and use it to climb the sticky wall.

Crest 3:
Use Diffindo to create the tractor, then maneuver the tractor over 5 patches of grass.

STUDENT IN PERIL:
Use Dark Wizard on the grate in the ravine.


Collect 1


Collect 2

The ghosts in this part are endless, just let one of them touch Dudley.

In the flying sequence, just follow the trail to get coins and hit the floating buoys. 


Hitting Buoys

Collectibles:

Crest 1: Hit five floating buoys.


Park
You are all now down in the park. Kingsley has the powerful spell Reducto (RED). Press X to shoot RED, this can destroy silver lego parts. At the left and right side of the stairs in the background, there are two sprinklers. Use WiLe to rotate the sprinklers and grow flowers, shoot the flowers to get coins.


Sprinkling

At the upper left side of the park, use WiLe to move the purple objects to the to the white-glowing items, this will build two saws that will cut the tree and free the first person. On the lower left side, Use WiLe to build the cart and free the second person. Beside the gazebo, use RED to blow up the cabinet. Then use WiLe to create the hammer and lift the hammer up to the gazebo roof to free the third person. Next up, use WiLe again on the statues in the middle to free Mad-Eye.


Mad Eye
 

Pick up Mad-Eye's staff on the right side of the fountain, bring it back to him. Exit at the gate behind, switch to Mad-Eye, use his staff on the orange circle.

Collectibles:

Elphias Dodge character token: Fill up the can near the bench on the left area.
Crest 4: Fix the Yellow Sweeper and sweep up five sweeping points.


Arthur has RED and he can repair blue lego parts. Shoot the wheeled desks to make them spin and give coins.  Use WiLe  to move the candles on top of the fireplace and move the hat hanger. As Arthur, press B to fix the blue material near the dark fireplace.


Building Floo

Now use WiLe to build the floo network in front of the dark fireplace. Press B to activate the floo network and teleport to the other side.

Continue ahead, there are coins on the top of the fountain. Next up, use WiLe to turn the valve beside the fountain and build a paper plane.


Valve Turn

Fly the paper plane afterwards. Enter the opened gate.

For this area use your WiLe to light up the lamps above. Switch to Arthur, fix the blue steel bars. Then use WiLe to free the toad and give it to the wizard. Finally use WiLe to build the elevator wheel and attach it at the elevator in the back.  Move the wheel to finish this level.


Elev Wheelie

Collectibles:

Arthur (Suit) character token:
Use Dark Wizard on elevator.


Diagon Alley
Continue following the blue studs. Use WiLe to open the barrier. Enter the next area for various places.

Collectibles:
Mundungus Fletcher character token:
Walk down a little along the road, then shoot the first table on the left.


Mundungus
 

Gold Bricks:
Turn left to the hidden alley.

Weasley’s Wizard Wheezes

Collectibles:
STUDENT IN PERIL: 
Stuck in the cobwebs. 

Madame Malkin's

Collectibles:
Madame Malkin character token:
Hit the clothes rack.
STUDENT IN PERIL:
In the right curtain at the upper floor.
GOLD BRICK:
In the left curtain at the upper floor.

Leaky Cauldron
Similar from the previous game, this is the area serves like your homebase. You can replay completed levels and do some funstuff here. Lots of collectibles to find here as well.

Collectibles:

Mrs. Figg character token:
On the second floor. Exit via the right door. Enter the second door on the left. Located on the left area of the theater room.

Hestia Jones character token:
Shoot red stools on the left area and jump upwards.

STUDENT IN PERIL:
Shoot the cobweb at the rear.

GOLD BRICK:
Move the cups to the counter on the left side.

 

London Road
Simply use WiLe to open the subway entrance.

Collectibles:
GOLD BRICK:
Use WiLe to move the guitar on lower left area.
RED BRICK:
For Gold Brick Detector. Use WiLe to empty trash into garbage truck on lower right area. Go back near subway entrance and put red brick in glowing area.

London Subway Station
Go down past the conductor. Use WiLe on the blue booth to purchase tickets.


Tickets

Give the tickets to the conductor then ride the train.

Collectibles:
Waitress (Treats) character token:
Completely destroy the newsstand.
STUDENT IN PERIL:
Hanging poorly from the clock. Just shoot it.
Muggle Orphan character token:
On a left corner, shoot the yellow material hanging on a wall.


Muggle Orphan


Watch the cutscene and you will now be at the train station.

Hogsmeade Train Station
Just exit at the central door.

Collectibles:
Station Guard character token:
Use WiLe to fix the 5 lamps at the train station.


Station Guard.
 

GOLD BRICK:
Use WiLe on the clock hanging over at the gate.

Follow the blue studs path down the road. There will enemies wearing mushroom caps popping up from the ground, hit them with X before they get close and damage you. Shoot the flowers on the left side of the wagon. Pick up the wheel, then attach it to the wagon.


Left Wheel.
 

Move the bushes with WiLe on the right path beside the wagon, follow the path and use WiLe tp pick up the second wheel. Put it in the wagon then ride away.

There will be a cutscene once you enter the Griffyndor Common Room.

Academy
This is a huge area of exploration. Just follow the ghost trail in each area while exploring as much as you can.

Griffyndor Common Room
Pick up the flower and give it to the student. Use WiLe to move the tapestry.

Collectibles:
Hermione (Ball Gown) character token:
Hit the bookshelf, then use WiLe to build the stairs. Climb up the stairs.
Harry (Pajamas) character token:
Use WiLe to pick up the dart on the right side, aim it at the mirror then press up or down to make it spin and shoot the mirror.
Ginny (Pajamas) character token:
Shoot the the painting with a juggler inside, located near the exit.

Dorm Corridor

Collectibles:
GOLD BRICK:
Shoot 8 tapestries situated above the corridors.
Ron (Blue Pajamas) character token.
Switch to Hermione and follow the symbols to open the puzzle cabinet.
STUDENT IN PERIL:
Past the cauldron there is a cabinet with S symbols. Switch to Harry and follow the correct color combination

Lobby

Collectibles:
GOLD BRICK:
There are 6 torches in this area, light them up with WiLe.
STUDENT IN PERIL:
Use WiLe on the knight statue on the lower right of the main stairs
Susan Bones character token:
On the lower left part there is a knight statue beside the door, use WiLe on him.

Main Classroom Entrance

Collectibles:
Hermione (Cardigan) character token:
Go all the way to the right staircase past the main door in the center. Follow the path up to reach a chess set, then play chess using WiLe.

There will be another cutscene and you will be in the classroom.

Dark Arts Classroom
Go to the lower middle area of the screen, use WiLe to build the cauldron. Now you need to search for the three ingredients needed for the cauldron. Get the shovel located on the desk near the cage on the right and give it to the student in the lower left area, he will give you an ingredient. For the second ingredient, use WiLe to clean the cobwebs on the lower left area to pick it up. Then for the final ingredient, go to the cage on the right side, shoot the black object beside it, hit it again and the final ingredient will be dropped.


Third Ingredient.

Once the recipe is completed, Drink the potion. Go to the cabinet on the right side and pull it open. Use WiLe to build an airplane.
Collectibles:
GOLD BRICK:
At the left area of the classroom, hidden behind the stairs.
STUDENT IN PERIL:
Hanging from a balcony on the lower left area.

Pets, Invisibility Cloak, and Lumos unlocked.


A cutscene occurs.

Switch to Hermione or Ron, Hold Y to open your menu and choose your pet. As a pet, enter the blue cylinder maze on the upper left area. Go up and follow the coins to get the key. Pick up the key and open the door.


Pet is the Key.

Go downstairs and exit on the lower left.

Chase the student below and shoot him. He will drop a ladle. Pick it up and give it to the student upstairs. Now use your WiLe to open the lion-symbol door.

Follow the path to the right. Equip Lumos from your menu, then use the light to scare away the vines covering the door.

 

Academy Grounds
Simply follow down the path and use Lumos to exit through Hagrid's garden.

Collectibles:
GOLD BRICK:
Drink strength potion to pull away the handle in Hagrid’s garden.
STUDENT IN PERIL:
Use Lumos on the plant near Hagrid’s hut.

Thestrals
Now you will be partnered up with Luna. Follow the path upwards to the right. Shoot the plant on the right side twice. Then use WiLe to open up the tree and build a fishing pole.


Fishy.
 

Lift up the fishing pole and point it at the pond in the center. Wait until you catch a fish. Pick up the fish and give it to the thestral. Go down and jump across the river. Hit the mean plant twice. Enter the wooden log. Shoot the plants and use WiLe to open up the yellow plant. Jump up to the upper level.


Jumpy.
 

Shoot the plants again, this time they will give you a chicken drumstick, offer it to thestral. Use WiLe to open up the tree near the cliff. Drop down the cliff then shoot the plants at the back. Use WiLe to build a bridge.


Planty.

Cross the bridge and hit the enemies. Walk up past the thestral. Hit the plant beside the poison marsh twice. Then use your WiLe to open up the tree and it will give you a fish. Offer it to the thestral.

Collectibles:
STUDENT IN PERIL:
Use both Lumos and WiLe on the tree at the upper level near the first thestral.
Luna (Blue Jumper) character token:
Use WiLe to open the tree near the entrance.

Thestrals and GOLD BRICK unlocked.

Cute cutscene happens next.

Just follow the arrow, backtracking all the way up to the academy.



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