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11H: Their Own Worst Enemy Part I

Final Fantasy XIII Walkthrough and Guide

by CMBF  

 
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11H: Their Own Worst Enemy Part I


Stone Mission 29

Now work your way back to the train tracks and follow the path ahead past the barricade and fight your way along the tracks to the first save point, grabbing the Vial of Ethersole from the Sphere before saving.  Just past the save point you trigger a CS in which Serah appears to... well... appear.  Of course it is not really Serah, but you did not think that it was, did you?

A bit more of the story is now revealed, including the back-story on the big guys plans to take out Cocoon.  It is nice of him to let us know what the plan is - but you knew we were going to have to fight him, right?

This battle - which takes about 20 minutes - is one of the sort that you are just happy to have done and over when it is done and over.  That is really all that I can say about it!  Well... I could also talk about the 100,000 CP you get for beating him...  And the Crystarium Expansion that you also get for heating him...

So you defeat him and then bam!  He is back, unharmed, unbeaten, and now he shows us Ragnarök!  Did that make any sense?

Ahead of you is a Cie'th Stone - when you touch it you get a CS in which Van and Fang speculate on the stone - and then Van touches it and you are treated to a propaganda show.  Well, at least Sazh is no longer the cup-half-full guy!

Here is where we come to a part you are probably not going to like - yes the zone point that moves us on tot he next area is at the end of the tracks - but we still have a little over half of the Stone Missions to complete!  So turn around and head back to the elevator that we used to get here and, using that, return to the tower.

Once you arrive use the central lift to return to the Ground Tier, and then exit to the outside, run around  the bend and through the large open area ahead, around another bend into a smaller open area, and use the Cie'th Stone located here to teleport.  The stone you are at is the Taejin Towers and the destination you want to pick is Mah'habara Twilit Cavern.

Once there head West-Northwest and follow the path until a longish right-hand branch and enter that - at the end is a CS in which you are introduced to a rather disturbing Juggernaut - who you have to kill!    I am pretty sure this is a boss fight but what I don't get is - why here?  I know that with a lot of the heavy mobs using your decks strategically is usually the way to go, but honestly I found that the best approach with him was to simple stay in Relentless Assault, the whole time, switching to Combat Clinic as needed to heal and then switching back.

After that you can access the next Cie'th Stone and a Treasure Sphere with a Platinum Bangle!

Stone Mission 29: Faltering Faith

Head back to the stone and teleport to the Archylte Steppe Northern Highplane stone, running up the path to the save point and saving.  Now mount the nearby chocobo - you cannot proceed to where we are going without a choco so do not get dismounted, okay?

Head all the way east to the other side of the zone digging treasures when you encounter them, and once you reach the other side, and then head a little north and east to the canyon entrance - if you have trouble spotting this, look at the point on the map that sort of looks like one of the Pacman Ghosts - and follow the line from its left foot.  Using your chocobo jump up on to the ledge leading into the canyon (you cannot reach this without a choco).

There is a Treasure Sphere here with 7 Diabolic Tails - grab those and then head into the canyon, and use the save point just inside the first open area.  We actually want to head towards the second open area so spot the canyon leading to that and follow it.  There are plant mobs just outside the entrance to the canyon - if you ride straight in and quick enough, you will avoid having to fight them and thus being dismounted.

Just before the opening to the second area you will find a save point, and then the Cie'th Stone that we are seeking.  Use both!

Stone Mission 30: Syphax, the Insidious

Although this fight is fairly long it is easy to 5-star.  Grab the 4 Perfect Conductors from the first Sphere, and the 2 Particle Accelerators from the second. 

Once it is finished you will want to backtrack to where we flagged this last mission - which means getting a chocobo to access the area.  The barrier is now down,

Once you reach the spot where the barrier was you get a CS.  The Cie'th stone is near the entrance to the next canyon on the other side, so head there now. 

Stone Mission 31: Newfound Purpose

Run back to the stone - now that we have completed this mission it converts to a teleport stone - use that to go to the Vallis Media Base Camp, and follow the North path to the next stone mid-way along.

Stone Mission 32: And Then There Was One

Either run to the Haerii Archaeopolis in the Steppe or teleport to the stone there - actually teleporting would probably be quickest.  The next mission stone is the square shaped spot directly below where we teleported in.  Kill the group of Goblin here and then hit the stone!

Stone Mission 33: A Parent's Pledge

Head for your nearest teleport point and return to Haerii.  The next Cie'th Stone is above where we teleport in, so jump on the fallen pillar and head up there to hit the stone!

Stone Mission 34: Zenobia, the Butcher



 
 
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