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Dishonored Cheats for Xbox 360

Cheats and Tips for Dishonored

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Dishonored Walkthrough and Guide
 

We have 14 cheats and tips on Xbox 360. We also have cheats for this game on : PC : PlayStation 3

You can also ask your question on our Dishonored Questions & Answers page.

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Safe Codes
Enter the following combinations to open the corresponding safe.

Mission 1:
Dishonored: 451

Mission 2:
High Overseer Campbell (Dr. Galvani's house): 287

Mission 2:
High Overseer Campbell (Overseer's building kennel door): 217

Mission 2:
High Overseer Campbell (Overseer's base): 203

Mission 3:
House Of Pleasure (Slackjaw quest): 138, 656, 679, 696, or 879

Mission 3:
House Of Pleasure (Artist's house): 656 or 696

Mission 4:
The Royal Physician (top floor of building): 437 or 473

Mission 4:
The Royal Physician (behind painting): 294

Mission 6:
Return To The Tower (Lord Regent's ..

Thief: The Dark Project Easter Egg
Play Mission 7: 'Flooded District' at Daud's Base and look for two guards in training. Their dialogue is identical to the tutorial mission in the classic PC game 'Thief: The Dark Project'.

Eavesdropping
Your targets do not always have to assassinated, they can be dealt with in neutral means. The ways to go about finding out these means is usually by eavesdropping and interacting with as many NPCs as possible, and they'll leak useful information that will lead to neutralization... If you have your thinking cap on.

Portal Easter Egg
At the Hound pits pub,go to the 2nd floor of Piero's workshop.As soon as you walk up the stairs,you will see a brick wall with a drawing representing a portal.If you go outside,you will see the drawing on the other side of the wall.Also,if you look next to the inside portal,you will see a note by Piero talking about the portal.

Good things come to those who wait.
Patience, patience, patience! You'll be so very surprised how much doing doing can achieve. It really does pay to wait around in a nice dark corner overseeing things to get a perspective of how things unfold. Guards paths, locations of paths, and animals, things that may even distract the ones you wish to avoids, plan carefully and then tread.

Battering your way through can be achieved also, half of the time, but just makes the path ahead that bit more difficult, with increased awareness, chaos and rats, with less weaponry and resources to rely upon, as well as having to look out for the loot it takes to replace your lost goodies.

Bide you time!

Tallboys.
An easier, but not so stealth-like method of removing Tallboys is to shoot the Whale oil tank on their back.

Easter Egg.
Second balcony of mission 2, a survivor has scribbled out writings on the wall saying "Long live the Empress" and now reads "She was a wench!"

Think.
If you're going for a clean, no kill play through be careful where you place any unconscious bodies you're at fault for. Don't put them where rats may devour them, near bodies of water, or on sloping rooftops where they may make to their death while you're seeing to Granny Rags half an hour later.

Silent Grenades
Use the following trick to create a grenade that will not make a noise and attract attention when it explodes but will have the same effect as a traditional grenade. To make this silent grenade just put two spring razors in an empty bottle or whale oil canister and then throw it at a group of enemies.

Flooded District - ALL Runes, Bone Charms, Safes and Sokolov Paintings (No Blueprints)
Use the following video as a guide to help you find ALL the bits and pieces (and blake) in the flooded district. Note: Rune 4 requires that you have completed the Granny Rags missions in the Overseer Campbell mission.



Charm 1 (initial area): 0:00

Rune 1 (collecting your weapons): 0:33

Charm 2 (Greaves Refinery): 0:50

Painting 1, Safe combination 1 (upstairs in Rudshore Waterfront Upper Level): 1:26

Safe 1 (underwater in Central Rudshore): 2:03

Charm 3 (By the 4 hounds): 3:20

Charm 4 (Loot Daud): 3:37

Painting 2 & Rune 2 (down towar..

The Royal Physician - ALL Runes, Bone Charms, Paintings, Safes and Blueprints
Use the following video as a guide to get ALL the bits and pieces.



Blueprint (Stealthy Shoes) and Warehouse Key: 0:00

Rune 1 (Warehouse area, up a chain): 0:17

Charm 1: (Warehouse area, over a drawbridge): 0:31

Pratchett's Key: 0:55

Pratchett's Safe: 1:05

Pratchett's Chest: 1:30

Rune 2 (in the safe): 1:50

Rune 3 + Shrine (next door to the safe): 2:05

Optional scavenger mission: 2:25

Rune 4 (right in front of you during story): 2:40

Charm 2 (downstairs with rats): 2:47

Charm 3 (in a ruined build..

Return to the Tower - ALL Runes, Bone Charms, a Sokolov Painting, a Safe and a Blueprint
The video below is a guide for finding ALL the things you need from Dunwall Tower.



Charm 1 (Climbing in): 0:00

Rune 1 (Courtyard): 0:40

Safe Combination (Propaganda Officer): 1:20

Explodey Bullets Blueprint (In general's quarters): 1:32

Rune 2 and Safe (In the Lord Regent's Bedroom): 1:48

Painting (Next door the safe): 2:15

Charm 2 (Dead drop behind a fireplace): 2:25

Rune 3 + Shrine (Torturer's den): 2:50

Rune 4 (Up in the tower): 3:10

High Overseer Campbell - 5 Bone Charms, 7 Runes, 3 Safes, 3 Blueprints and a Sokolov Painting
Use the following video as a guide for picking up ALL the bits and pieces from the High Overseer Campbell mission.



Bone Charm 1 (Bridge) : 0:00

Rune 1 (Rags Basement): 0:22

Rune 2 (Rags Quest 1): 0:50

Rune 3 start (Rags Quest 2): 1:30

Bone Charm 2 (Shopkeeper) and 2 blueprints: 1:40

Safe 1 (Galvani's Office): 2:30

Rat Viscera (Part of Rag's Quest 2): 3:10

Bone Charm 3 (Distillery): 3:25

Infect Distillery (part of Rag's Quest 2): 3:25

Rune 3 pickup (Granny Rags indoor boat): 3:40

Rune 4 (Security room aft..

No Kill
When playing to avoid being spotted throughout the game, save money by only purchasing Sleep Darts for the bow. Also don't bother with the extra Darts slots, as it only accommodates regular darts.

Questions & Answers
 
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