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Gems Guide

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Wolcen: Lords of Mayhem Gems Guide
Wolcen: Lords of Mayhem Gems Guide

Gems in Wolcen: Lords of Mayhem are an important game main mechanic as they allow you to upgrade your weapons and armour. Check out our Gems Guide to find out everything you need to know about them.

In Wolcen: Lords of Mayhem you acquire gems by exploring the game world or by purchasing them from different merchents. There are different types of gems and each affects and boost specific stats. To inseret a gem into your weapon or armour there needs to be an empty gem slot, check the corresponding stats by hovering the cursor over a given item to check this information. To remove a gem from a piece of equipment you need to visit a jeweler (see screenshot above). Select the weapon and pay for this action.

Listed below are all the gems in Wolcen: Lords of Mayhem and the bonuses they offer based on their tier and slots you socket them in.

Chipped Alexandrite

• Offensive (I): +14% Attacks Critical Damage

• Offensive (II): +14% Spells Critical Damage

• Offensive (III): +9% Critical Hit Damage

• Defensive (I): +4% Block Chance

• Defensive (II): +4% Block Efficiency

• Defensive (III): +5% to All Resistances Score

• Support (I): +10% Attacks Critical Hit Chance Score

• Support (II): +10% Spells Critical Hit Chance Score

• Support (III): +7% Critical Hit Chance Score

Crude Alexandrite

• Offensive (I): +15% Attacks Critical Damage

• Offensive (II): +15% Spells Critical Damage

• Offensive (III): +10% Critical Hit Damage

• Defensive (I): +5% Block Chance

• Defensive (II): +5% Block Efficiency

• Defensive (III): +6% to All Resistances Score

• Support (I): +12% Attacks Critical Hit Chance Score

• Support (II): +12% Spells Critical Hit Chance Score

• Support (III): +8% Critical Hit Chance Score

Raw Alexandrite

• Offensive (I): +16% Attacks Critical Damage

• Offensive (II): +16% Spells Critical Damage

• Offensive (III): +11% Critical Hit Damage

• Defensive (I): +5% Block Chance

• Defensive (II): +5% Block Efficiency

• Defensive (III): +7% to All Resistances Score

• Support (I): +14% Attacks Critical Hit Chance

• Support (II): +14% Spells Critical Hit Chance Score

• Support (III): +9% Critical Hit Chance Score

Flawed Alexandrite

• Offensive (I): +17% Attacks Critical Damage

• Offensive (II): +17% Spells Critical Damage

• Offensive (III): +12% Critical Hit Damage

• Defensive (I): +6% Block Chance

• Defensive (II): +6% Block Efficiency

• Defensive (III): +8% to All Resistances Score

• Support (I): +16% Attacks Critical Hit Chance

• Support (II): +16% Spells Critical Hit Chance Score

• Support (III): +10% Critical Hit Chance Score

Alexandrite

• Offensive (I): +18% Attacks Critical Damage

• Offensive (II): +18% Spells Critical Damage

• Offensive (III): +13% Critical Hit Damage

• Defensive (I): +7% Block Chance

• Defensive (II): +7% Block Efficiency

• Defensive (III): +9% to All Resistances Score

• Support (I): +18% Attacks Critical Hit Chance

• Support (II): +18% Spells Critical Hit Chance Score

• Support (III): +11% Critical Hit Chance Score

Fine Alexandrite

• Offensive (I): +19% Attacks Critical Damage

• Offensive (II): +19% Spells Critical Damage

• Offensive (III): +14% Critical Hit Damage

• Defensive (I): +8% Block Chance

• Defensive (II): +8% Block Efficiency

• Defensive (III): +10% to All Resistances Score

• Support (I): +20% Attacks Critical Hit Chance

• Support (II): +20% Spells Critical Hit Chance Score

• Support (III): +12% Critical Hit Chance Score

Chipped Topaz

• Offensive (I): +3-3 Fire Damage on Attacks with this weapon

• Offensive (II): 3-3 Fire Damage added to Spells

• Offensive (III): +4% Burn Ailment Damage

• Defensive (I): +9% Fire Resistance Score

• Defensive (II): +4% Elemental Resistance Score

• Defensive (III): +50 Maximum Health

• Support (I): +0.8% Life Leech from Fire Damage

• Support (II): +9% Fire Damage

• Support (III): +10% Burn Chance Score on Fire Damage

Crude Topaz

• Offensive (I): +6-6 Fire Damage on Attacks with this weapon

• Offensive (II): 6-6 Fire Damage added to Spells

• Offensive (III): +5% Burn Ailment Damage

• Defensive (I): +10% Fire Resistance Score

• Defensive (II): +5% Elemental Resistance Score

• Defensive (III): +100 Maximum Health

• Support (I): +1% Life Leech from Fire Damage

• Support (II): +10% Fire Damage

• Support (III): +12% Burn Chance Score on Fire Damage

Raw Topaz

• Offensive (I): +9-9 Fire Damage on Attacks with this weapon

• Offensive (II): 9-9 Fire Damage added to Spells

• Offensive (III): +6% Burn Ailment Damage

• Defensive (I): +11% Fire Resistance Score

• Defensive (II): +6% Elemental Resistance Score

• Defensive (III): +150 Maximum Health

• Support (I): +1% Life Leech from Fire Damage

• Support (II): +11% Fire Damage

• Support (III): +14% Burn Chance Score on Fire Damage

Flawed Topaz

• Offensive (I): +12-12 Fire Damage on Attacks with this weapon

• Offensive (II): 12-12 Fire Damage added to Spells

• Offensive (III): +7% Burn Ailment Damage

• Defensive (I): +12% Fire Resistance Score

• Defensive (II): +7% Elemental Resistance Score

• Defensive (III): +200 Maximum Health

• Support (I): +1% Life Leech from Fire Damage

• Support (II): +12% Fire Damage

• Support (III): +16% Burn Chance Score on Fire Damage

Topaz

• Offensive (I): +14-14 Fire Damage on Attacks with this weapon

• Offensive (II): 14-14 Fire Damage added to Spells

• Offensive (III): +8% Burn Ailment Damage

• Defensive (I): +13% Fire Resistance Score

• Defensive (II): +8% Elemental Resistance Score

• Defensive (III): +250 Maximum Health

• Support (I): +1% Life Leech from Fire Damage

• Support (II): +13% Fire Damage

• Support (III): +18% Burn Chance Score on Fire Damage

Fine Topaz

• Offensive (I): +17-17 Fire Damage on Attacks with this weapon

• Offensive (II): 17-17 Fire Damage added to Spells

• Offensive (III): +9% Burn Ailment Damage

• Defensive (I): +14% Fire Resistance Score

• Defensive (II): +9% Elemental Resistance Score

• Defensive (III): +300 Maximum Health

• Support (I): +1% Life Leech from Fire Damage

• Support (II): +14% Fire Damage

• Support (III): +20% Burn Chance Score on Fire Damage

Chipped Sapphire

• Offensive (I): +3-3 Shadow Damage on Attacks with this weapon

• Offensive (II): 3-3 Shadow Damage added to Spells

• Offensive (III): +10% Duration to Cursed inflicted on Enemies

• Defensive (I): +9% Shadow Resistance Score

• Defensive (II): +4% Occult Resistance Score

• Defensive (III): +10% Dodge Chance Score

• Support (I): +0.8% Life Leech from Shadow Damage

• Support (II): +9% Shadow Damage

• Support (III): +10% Cursed Chance Score on Shadow Damage

Crude Sapphire

• Offensive (I): +6-6 Shadow Damage on Attacks with this weapon

• Offensive (II): 6-6 Shadow Damage added to Spells

• Offensive (III): +12% Duration to Cursed inflicted on Enemies

• Defensive (I): +10% Shadow Resistance Score

• Defensive (II): +5% Occult Resistance Score

• Defensive (III): +12% Dodge Chance Score

• Support (I): +1% Life Leech from Shadow Damage

• Support (II): +10% Shadow Damage

• Support (III): +12% Cursed Chance Score on Shadow Damage

Raw Sapphire

• Offensive (I): +9-9 Shadow Damage on Attacks with this weapon

• Offensive (II): 9-9 Shadow Damage added to Spells

• Offensive (III): +14% Duration to Cursed inflicted on Enemies

• Defensive (I): +11% Shadow Resistance Score

• Defensive (II): +6% Occult Resistance Score

• Defensive (III): +14% Dodge Chance Score

• Support (I): +1% Life Leech from Shadow Damage

• Support (II): +11% Shadow Damage

• Support (III): +14% Cursed Chance Score on Shadow Damage

Flawed Sapphire

• Offensive (I): +12-12 Shadow Damage on Attacks with this Weapon

• Offensive (II): 12-12 Shadow Damage added to Spells

• Offensive (III): +16% Duration to cursed inflicted on Enemies

• Defensive (I): +12% Shadow Resistance Score

• Defensive (II): +7% Occult Resistance Score

• Defensive (III): +16% Dodge Chance Score

• Support (I): +1% Life Leech from Shadow Damage

• Support (II): +12% Shadow Damage

• Support (III): +16% Cursed Chance Score on Shadow Damage

Sapphire

• Offensive (I): +14-14 Shadow Damage on Attacks with this Weapon

• Offensive (II): 14-14 Shadow Damage added to Spells

• Offensive (III): +18% Duration to cursed inflicted on Enemies

• Defensive (I): +13% Shadow Resistance Score

• Defensive (II): +8% Occult Resistance Score

• Defensive (III): +18% Dodge Chance Score

• Support (I): +1% Life Leech from Shadow Damage

• Support (II): +13% Shadow Damage

• Support (III): +18% Cursed Chance Score on Shadow Damage

Fine Sapphire

• Offensive (I): +17-17 Shadow Damage on Attacks with this Weapon

• Offensive (II): 17-17 Shadow Damage added to Spells

• Offensive (III): +19% Duration to cursed inflicted on Enemies

• Defensive (I): +14% Shadow Resistance Score

• Defensive (II): +9% Occult Resistance Score

• Defensive (III): +20% Dodge Chance Score

• Support (I): +1% Life Leech from Shadow Damage

• Support (II): +14% Shadow Damage

• Support (III): +20% Cursed Chance Score on Shadow Damage

Chipped Amethyst

• Offensive (I): +10% Attack Speed Score

• Offensive (II): +10% Casting Speed Score

• Offensive (III): +7% Attack and Casting Speed Score

• Defensive (I): +XX Health Regeneration

• Defensive (II): +100% Force Shield Regeneration Rate

• Defensive (III): +0.4% Global Life Leech

• Support (I): 10% Resource Generation

• Support (II): +3 Willpower Regeneration

• Support (III): +10% Transfer Time Reduction between Willpower and Rage

Crude Amethyst

• Offensive (I): +12% Attack Speed Score

• Offensive (II): +12% Casting Speed Score

• Offensive (III): +8% Attack and Casting Speed Score

• Defensive (I): +XX Health Regeneration

• Defensive (II): +200% Force Shield Regeneration Rate

• Defensive (III): +0.5% Global Life Leech

• Support (I): 12% Resource Generation

• Support (II): +5 Willpower Regeneration

• Support (III): +12% Transfer Time Reduction between Willpower and Rage

Raw Amethyst

• Offensive (I): +14% Attack Speed Score

• Offensive (II): +14% Casting Speed Score

• Offensive (III): +9% Attack and Casting Speed Score

• Defensive (I): +15 Health Regeneration

• Defensive (II): +300% Force Shield Regeneration Rate

• Defensive (III): +0.6% Global Life Leech

• Support (I): 14% Resource Generation

• Support (II): +7 Willpower Regeneration

• Support (III): +14% Transfer Time Reduction between Willpower and Rage

Flawed Amethyst

• Offensive (I): +16% Attack Speed Score

• Offensive (II): +16% Spell Casting Speed Score

• Offensive (III): +10% Attack and Casting Speed Score

• Defensive (I): +30 Health Regeneration

• Defensive (II): +400% Force Shield Regeneration Rate

• Defensive (III): 0.7% Global Life Leech

• Support (I): 16% Resource Generation

• Support (II): +9 Willpower Regeneration

• Support (III): +16% Transfer Time Reduction between Willpower and Rage

Amethyst

• Offensive (I): +18% Attack Speed Score

• Offensive (II): +18% Spell Casting Speed Score

• Offensive (III): +12% Attack and Casting Speed Score

• Defensive (I): +XX Health Regeneration

• Defensive (II): +XX% Force Shield Regeneration Rate

• Defensive (III): XX% Global Life Leech

• Support (I): 18% Resource Generation

• Support (II): +11 Willpower Regeneration

• Support (III): +18% Transfer Time Reduction between Willpower and Rage

Fine Amethyst

• Offensive (I): +20% Attack Speed Score

• Offensive (II): +20% Spell Casting Speed Score

• Offensive (III): +14% Attack and Casting Speed Score

• Defensive (I): +XX Health Regeneration

• Defensive (II): +XX% Force Shield Regeneration Rate

• Defensive (III): XX% Global Life Leech

• Support (I): 20% Resource Generation

• Support (II): +13 Willpower Regeneration

• Support (III): +20% Transfer Time Reduction between Willpower and Rage

Chipped Amber

• Offensive (I): +3-3 Aether Damage on Attacks with this weapon

• Offensive (II): 3-3 Aether Damage added to Spells

• Offensive (III): +10% Duration to Stasis inflicted on Enemies

• Defensive (I): +9% Aether Resistance Score

• Defensive (II): +4% Occult Resistance Score

• Defensive (III): +50 Force Shield

• Support (I): +0.8% Life Leech from Aether Damage

• Support (II): +9% Aether Damage

• Support (III): +10% Stasis Chance Score on Aether Damage

Crude Amber

• Offensive (I): +6-6 Aether Damage on Attacks with this weapon

• Offensive (II): 6-6 Aether Damage added to Spells

• Offensive (III): +12% Duration to Stasis inflicted on Enemies

• Defensive (I): +10% Aether Resistance Score

• Defensive (II): +5% Occult Resistance Score

• Defensive (III): +100 Force Shield

• Support (I): +1% Life Leech from Aether Damage

• Support (II): +10% Aether Damage

• Support (III): +12% Stasis Chance Score on Aether Damage

Raw Amber

• Offensive (I): +9-9 Aether Damage on Attacks with this weapon

• Offensive (II): 9-9 Aether Damage added to Spells

• Offensive (III): +14% Duration to Stasis inflicted on Enemies

• Defensive (I): +11% Aether Resistance Score

• Defensive (II): +6% Occult Resistance Score

• Defensive (III): +150 Force Shield

• Support (I): +1% Life Leech from Aether Damage

• Support (II): +11% Aether Damage

• Support (III): +14% Stasis Chance Score on Aether Damage

Flawed Amber

• Offensive (I): +12-12 Aether Damage on Attacks with this weapon

• Offensive (II): 12-12 Aether Damage added to Spells

• Offensive (III): +16% Duration to stasis inflicted on Enemies

• Defensive (I): +12% Aether Resistance Score

• Defensive (II): +7% Occult Resistance Score

• Defensive (III): +200 Force Shield

• Support (I): +1% Life Leech from Aether Damage

• Support (II): +12% Aether Damage

• Support (III): +16% Stasis Chance Score on Aether Damage

Amber

• Offensive (I): +14-14 Aether Damage on Attacks with this weapon

• Offensive (II): 14-14 Aether Damage added to Spells

• Offensive (III): +18% Duration to stasis inflicted on Enemies

• Defensive (I): +13% Aether Resistance Score

• Defensive (II): +8% Occult Resistance Score

• Defensive (III): +250 Force Shield

• Support (I): +1% Life Leech from Aether Damage

• Support (II): +13% Aether Damage

• Support (III): +18% Stasis Chance Score on Aether Damage

Fine Amber

• Offensive (I): +17-17 Aether Damage on Attacks with this weapon

• Offensive (II): 17-17 Aether Damage added to Spells

• Offensive (III): +19% Duration to stasis inflicted on Enemies

• Defensive (I): +14% Aether Resistance Score

• Defensive (II): +9% Occult Resistance Score

• Defensive (III): +300 Force Shield

• Support (I): +1% Life Leech from Aether Damage

• Support (II): +14% Aether Damage

• Support (III): +20% Stasis Chance Score on Aether Damage

Chipped Emerald

• Offensive (I): +3-3 Toxic Damage on Attacks with this Weapon

• Offensive (II): 3-3 Toxic Damage added to spells

• Offensive (III): +4% Poison Ailment Damage

• Defensive (I): +9% Toxic Resistance Score

• Defensive (II): +4% Material Resistance Score

• Defensive (III): +50 Force Shield

• Support (I): +0.8% Life leech from Toxic Damage

• Support (II): +9% Toxic Damage

• Support (III): +10% Poison Chance Score on Toxic Damage

Crude Emerald

• Offensive (I): +6-6 Toxic Damage on Attacks with this Weapon

• Offensive (II): 6-6 Toxic Damage added to spells

• Offensive (III): +5% Poison Ailment Damage

• Defensive (I): +10% Toxic Resistance Score

• Defensive (II): +5% Material Resistance Score

• Defensive (III): +100 Force Shield

• Support (I): +1% Life leech from Toxic Damage

• Support (II): +10% Toxic Damage

• Support (III): +12% Poison Chance Score on Toxic Damage

Raw Emerald

• Offensive (I): +9-9 Toxic Damage on Attacks with this Weapon

• Offensive (II): 9-9 Toxic Damage added to spells

• Offensive (III): +6% Poison Ailment Damage

• Defensive (I): +11% Toxic Resistance Score

• Defensive (II): +6% Material Resistance Score

• Defensive (III): +150 Force Shield

• Support (I): +1% Life leech from Toxic Damage

• Support (II): +11% Toxic Damage

• Support (III): +14% Poison Chance Score on Toxic Damage

Flawed Emerald

• Offensive (I): +12-12 Toxic Damage on Attacks with this Weapon

• Offensive (II): 12-12 Toxic Damage added to spells

• Offensive (III): +7% Poison Ailment Damage

• Defensive (I): +12% Toxic Resistance Score

• Defensive (II): +7% Material Resistance Score

• Defensive (III): +200 Force Shield

• Support (I): +1% Life leech from Toxic Damage

• Support (II): +12% Toxic Damage

• Support (III): +16% Poison Chance Score on Toxic Damage

Emerald

• Offensive (I): +14-14 Toxic Damage on Attacks with this Weapon

• Offensive (II): 14-14 Toxic Damage added to spells

• Offensive (III): +8% Poison Ailment Damage

• Defensive (I): +13% Toxic Resistance Score

• Defensive (II): +8% Material Resistance Score

• Defensive (III): +250 Force Shield

• Support (I): +1% Life leech from Toxic Damage

• Support (II): +13% Toxic Damage

• Support (III): +18% Poison Chance Score on Toxic Damage

Fine Emerald

• Offensive (I): +17-17 Toxic Damage on Attacks with this Weapon

• Offensive (II): 17-17 Toxic Damage added to spells

• Offensive (III): +9% Poison Ailment Damage

• Defensive (I): +14% Toxic Resistance Score

• Defensive (II): +9% Material Resistance Score

• Defensive (III): +300 Force Shield

• Support (I): +1% Life leech from Toxic Damage

• Support (II): +14% Toxic Damage

• Support (III): +20% Poison Chance Score on Toxic Damage

Chipped Lapis Lazuli

• Offensive (I): +3-3 Lightning Damage on Attacks with this Weapon

• Offensive (II): 3-3 Lightning Damage added to spells

• Offensive (III): +4% Shock Ailment Damage

• Defensive (I): +9% Lightning Resistance Score

• Defensive (II): +4% Elemental Resistance Score

• Defensive (III): +50 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +10% Lightning Damage

• Support (III): +12% Shock Chance Score on Lightning Damage

Crude Lapis Lazuli

• Offensive (I): +3-3 Lightning Damage on Attacks with this Weapon

• Offensive (II): 3-3 Lightning Damage added to spells

• Offensive (III): +4% Shock Ailment Damage

• Defensive (I): +9% Lightning Resistance Score

• Defensive (II): +4% Elemental Resistance Score

• Defensive (III): +50 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +10% Lightning Damage

• Support (III): +12% Shock Chance Score on Lightning Damage

Raw Lapis Lazuli

• Offensive (I): +9-9 Lightning Damage on Attacks with this Weapon

• Offensive (II): 9-9 Lightning Damage added to spells

• Offensive (III): +6% Shock Ailment Damage

• Defensive (I): +11% Lightning Resistance Score

• Defensive (II): +6% Elemental Resistance Score

• Defensive (III): +150 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +11% Lightning Damage

• Support (III): +14% Shock Chance Score on Lightning Damage

Flawed Lapis Lazuli

• Offensive (I): +12-12 Lightning Damage on Attacks with this Weapon

• Offensive (II): 12-12 Lightning Damage added to spells

• Offensive (III): +7% Shock Ailment Damage

• Defensive (I): +12% Lightning Resistance Score

• Defensive (II): +7% Elemental Resistance Score

• Defensive (III): +200 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +12% Lightning Damage

• Support (III): +16% Shock Chance Score on Lightning Damage

Lapis Lazuli

• Offensive (I): +14-14 Lightning Damage on Attacks with this Weapon

• Offensive (II): 14-14 Lightning Damage added to spells

• Offensive (III): +8% Shock Ailment Damage

• Defensive (I): +13% Lightning Resistance Score

• Defensive (II): +8% Elemental Resistance Score

• Defensive (III): +250 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +13% Lightning Damage

• Support (III): +18% Shock Chance Score on Lightning Damage

Fine Lapis Lazuli

• Offensive (I): +17-17 Lightning Damage on Attacks with this Weapon

• Offensive (II): 17-17 Lightning Damage added to spells

• Offensive (III): +9% Shock Ailment Damage

• Defensive (I): +14% Lightning Resistance Score

• Defensive (II): +9% Elemental Resistance Score

• Defensive (III): +300 Force Shield

• Support (I): +1% Life leech from Lightning Damage

• Support (II): +14% Lightning Damage

• Support (III): +20% Shock Chance Score on Lightning Damage

Chipped Ruby

• Offensive (I): +3-3 Rend Damage on Attacks with this weapon

• Offensive (II): 3-3 Rend Damage added to Spells

• Offensive (III): +4% Bleed Ailment Damage

• Defensive (I): 9% Rend Resistance Score

• Defensive (II): +4% Material Resistance Score

• Defensive (III): +10% Dodge Chance Score

• Support (I): +0.8% Life Leech from Rend Damage

• Support (II): +9% Rend Damage

• Support (III): +10% Bleed Chance Score on Rend Damage

Crude Ruby

• Offensive (I): +6-6 Rend Damage on Attacks with this weapon

• Offensive (II): 6-6 Rend Damage added to Spells

• Offensive (III): +5% Bleed Ailment Damage

• Defensive (I): 10% Rend Resistance Score

• Defensive (II): +5% Material Resistance Score

• Defensive (III): +12% Dodge Chance Score

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +10% Rend Damage

• Support (III): +12% Bleed Chance Score on Rend Damage

Raw Ruby

• Offensive (I): +9-9 Rend Damage on Attacks with this weapon

• Offensive (II): 9-9 Rend Damage added to Spells

• Offensive (III): +6% Bleed Ailment Damage

• Defensive (I): +11% Rend Resistance Score

• Defensive (II): +6% Material Resistance Score

• Defensive (III): +14% Dodge Chance Score

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +11% Rend Damage

• Support (III): +14% Bleed Chance Score on Rend Damage

Flawed Ruby

• Offensive (I): +12-12 Rend Damage on Attacks with this weapon

• Offensive (II): 12-12 Rend Damage added to Spells

• Offensive (III): +7% Bleed Ailment Damage

• Defensive (I): 12% Rend Resistance Score

• Defensive (II): +7% Material Resistance Score

• Defensive (III): +16% Dodge Chance Score

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +12% Rend Damage

• Support (III): +16% Bleed Chance Score on Rend Damage

Ruby

• Offensive (I): +14-14 Rend Damage on Attacks with this weapon

• Offensive (II): 14-14 Rend Damage added to Spells

• Offensive (III): +8% Bleed Ailment Damage

• Defensive (I): 13% Rend Resistance Score

• Defensive (II): +8% Material Resistance Score

• Defensive (III): +18% Dodge Chance Score

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +13% Rend Damage

• Support (III): +18% Bleed Chance Score on Rend Damage

Fine Ruby

• Offensive (I): +17-17 Rend Damage on Attacks with this weapon

• Offensive (II): 17-17 Rend Damage added to Spells

• Offensive (III): +9% Bleed Ailment Damage

• Defensive (I): 14% Rend Resistance Score

• Defensive (II): +9% Material Resistance Score

• Defensive (III): +20% Dodge Chance Score

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +14% Rend Damage

• Support (III): +20% Bleed Chance Score on Rend Damage

Chipped Silverstone

• Offensive (I): +3-3 Sacred Damage on Attacks with this weapon

• Offensive (II): 3-3 Sacred Damage added to Spells

• Offensive (III): +10% Duration to Weakness inflicted on Enemies

• Defensive (I): +9% Sacred Resistance Score

• Defensive (II): +4% Occult Resistance Score

• Defensive (III): +50 Maximum Health

• Support (I): +0.8% Life Leech from Rend Damage

• Support (II): +9% Sacred Damage

• Support (III): +10% Weakness Chance Score on Sacred Damage

Crude Silverstone

• Offensive (I): +6-6 Sacred Damage on Attacks with this weapon

• Offensive (II): 6-6 Sacred Damage added to Spells

• Offensive (III): +12% Duration to Weakness inflicted on Enemies

• Defensive (I): +10% Sacred Resistance Score

• Defensive (II): +5% Occult Resistance Score

• Defensive (III): +100 Maximum Health

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +10% Sacred Damage

• Support (III): +12% Weakness Chance Score on Sacred Damage

Raw Silverstone

• Offensive (I): +9-9 Sacred Damage on Attacks with this weapon

• Offensive (II): 9-9 Sacred Damage added to Spells

• Offensive (III): +14% Duration to Weakness inflicted on Enemies

• Defensive (I): +11% Sacred Resistance Score

• Defensive (II): +6% Occult Resistance Score

• Defensive (III): +150 Maximum Health

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +11% Sacred Damage

• Support (III): +14% Weakness Chance Score on Sacred Damage

Flawed Silverstone

• Offensive (I): +12-12 Sacred Damage on Attacks with this weapon

• Offensive (II): 12-12 Sacred Damage added to Spells

• Offensive (III): +16% Duration to Weakness inflicted on Enemies

• Defensive (I): +12% Sacred Resistance Score

• Defensive (II): +7% Occult Resistance Score

• Defensive (III): +200 Maximum Health

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +12% Sacred Damage

• Support (III): +16% Weakness Chance Score on Sacred Damage

Silverstone

• Offensive (I): +14-14 Sacred Damage on Attacks with this weapon

• Offensive (II): 14-14 Sacred Damage added to Spells

• Offensive (III): +18% Duration to Weakness inflicted on Enemies

• Defensive (I): +13% Sacred Resistance Score

• Defensive (II): +8% Occult Resistance Score

• Defensive (III): +250 Maximum Health

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +13% Sacred Damage

• Support (III): +18% Weakness Chance Score on Sacred Damage

Fine Silverstone

• Offensive (I): +17-17 Sacred Damage on Attacks with this weapon

• Offensive (II): 17-17 Sacred Damage added to Spells

• Offensive (III): +19% Duration to Weakness inflicted on Enemies

• Defensive (I): +14% Sacred Resistance Score

• Defensive (II): +9% Occult Resistance Score

• Defensive (III): +300 Maximum Health

• Support (I): +1% Life Leech from Rend Damage

• Support (II): +14% Sacred Damage

• Support (III): +20% Weakness Chance Score on Sacred Damage

Chipped Diamond

• Offensive (I): +3-3 Frost Damage on Attacks with this weapon

• Offensive (II): 3-3 Frost Damage added to Spells

• Offensive (III): +10% Duration to Freeze inflicted on Enemies

• Defensive (I): +9% Frost Resistance Score

• Defensive (II): +4% Elemental Resistance Score

• Defensive (III): +10% Dodge Chance Score

• Support (I): +0.8% Frost Damage into Life Leech

• Support (II): +9% Frost Damage

• Support (III): +10% Freeze Chance Score on Frost Damage

Crude Diamond

• Offensive (I): +6-6 Frost Damage on Attacks with this weapon

• Offensive (II): 6.6 Frost Damage added to Spells

• Offensive (III): +12% Duration to Freeze inflicted on Enemies

• Defensive (I): +10% Frost Resistance Score

• Defensive (II): +5% Elemental Resistance Score

• Defensive (III): +12% Dodge Chance Score

• Support (I): +1% Frost Damage into Life Leech

• Support (II): +10% Frost Damage

• Support (III): +12% Freeze Chance Score on Frost Damage

Raw Diamond

• Offensive (I): +9-9 Frost Damage on Attacks with this weapon

• Offensive (II): 9-9 Frost Damage added to Spells

• Offensive (III): +14% Duration to Freeze inflicted on Enemies

• Defensive (I): +11% Frost Resistance Score

• Defensive (II): +6% Elemental Resistance Score

• Defensive (III): +14% Dodge Chance Score

• Support (I): +1% Frost Damage into Life Leech

• Support (II): +11% Frost Damage

• Support (III): +14% Freeze Chance Score on Frost Damage

Flawed Diamond

• Offensive (I): +12-12 Frost Damage on Attacks with this weapon

• Offensive (II): 12-12 Frost Damage added to Spells

• Offensive (III): +16% Duration to Freeze inflicted on Enemies

• Defensive (I): +12% Frost Resistance Score

• Defensive (II): +7% Elemental Resistance Score

• Defensive (III): +16% Dodge Chance Score

• Support (I): +1% Frost Damage into Life Leech

• Support (II): +12% Frost Damage

• Support (III): +16% Freeze Chance Score on Frost Damage

Diamond

• Offensive (I): +14-14 Frost Damage on Attacks with this weapon

• Offensive (II): 14-14 Frost Damage added to Spells

• Offensive (III): +18% Duration to Freeze inflicted on Enemies

• Defensive (I): +13% Frost Resistance Score

• Defensive (II): +8% Elemental Resistance Score

• Defensive (III): +18% Dodge Chance Score

• Support (I): +1% Frost Damage into Life Leech

• Support (II): +13% Frost Damage

• Support (III): +18% Freeze Chance Score on Frost Damage

Fine Diamond

• Offensive (I): +17-17 Frost Damage on Attacks with this weapon

• Offensive (II): 17-17 Frost Damage added to Spells

• Offensive (III): +19% Duration to Freeze inflicted on Enemies

• Defensive (I): +14% Frost Resistance Score

• Defensive (II): +9% Elemental Resistance Score

• Defensive (III): +20% Dodge Chance Score

• Support (I): +1% Frost Damage into Life Leech

• Support (II): +14% Frost Damage

• Support (III): +20% Freeze Chance Score on Frost Damage

Genesis Stone

• Offensive (I): +15% Attack Damage

• Offensive (II): +15% Spell Damage

• Offensive (III): +10% Damage

• Defensive (I): +10% Material Resistance Score

• Defensive (II): +10% Elemental Resistance Score

• Defensive (III): +10% Occult Resistance Score

• Support (I): +10% Critical Hit Chance Score

• Support (II): +22% Status Ailment Chance Score

• Support (III): +13% Attack and Casting Speed Score

Check out our How to get Primordial Affinity guide to find out how you can acquire this valuable currency that levels up your weapons and armour quickly in Wolcen: Lords of Mayhem.



 
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