Tiny Tina's Wonderlands Melee Weapons Guide
Most of your time in Tiny Tina's Wonderlands will be spent looting, exploring and shooting with ranged weapons. There are however melee-specific weapons in the game that deal elemental damage or provide unique buffs and special effects. This Melee Weapons Guide will tell you everything you need to know about this type of weapon.
How to Perform a Melee Attack
If you are using a console, you can unleash a melee attack in Tiny Tina's Wonderlands by pressing the R3 button on your controller. If you are using a PC you need to press the 'V' key on your keyboard.
Melee Weapon Manufacturers
There are four major manufacturers of melee weapons: Kleave, Swifft, Bonk, and Valora, and the melee weapons they produce are listed below.
This manufacturer produces different types of axes, these include Great Axes, Hatchets, and Kamas. These weapons have a significant critical hit chance and damage.
Although the one-handed weapons this manufacturer makes don't provide much in the way of damage per hit, they more than make up for it by their fast attack which allows you to get more stabbings in les time. Swifft weapons include Long Swords, Sabres, and Scimitars.
The blunt weapons this manufacturer makes deal high critical hit damage and a chance to deal elemental damage. Bonk weapons include Clubs, Hammers, and Morning Stars.
This manufacture forges two-handed swords which although slow to wield have a very high damage rate which justifies the effort needed to use them. These swords include Greatswords (high critical hit chance and damage), Claymores (huge base damage), and Falchions (high chance to deal elemental damage.
Melee Weapon Buffs
Keep in mind that there are various melee weapon hilt mods that you can equip to the weapons that will grant Bonus status effects. Below is a list of some of these.Frostbite
Melee Attacks always apply a Fire Status Effect (Quest Item)Vampire
Melee Attacks Restore (%) of your Maximum Health and Maximum WardAmp'd
Melee Attacks Amplify the damage of your next shots by (%) for a duration.Caustic
Melee Attacks increase your Status Effect Chance and Status Effect Damage by (%) for a duration.Warrior
Melee Attacks increase your Damage Reduction and Melee Damage dealt by (%) for a duration. This effect can be stacked.Echo
Melee Attacks deal (%) of all Non-Melee Damage dealt by the Fatemaker depending on the duration as bonus damage, and resets this bonus.Last Leg
Melee Attacks increase Movement Speed and Reload Speed by (%) for a duration. This effect can be stacked.Ancient
Melee Attacks restore (%) of your Action Skill Cooldown.Archmage
Melee Attacks restore (%) of your Spell Cooldown.
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