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Chapter 5: Agamenmon Rising

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Tilt your analog stick forward to make Galahad descend on the side of the airship. Once you get the prompt, press X to rappel down and move forward along the metal beams to follow your squad. Head inside and follow Lafayette.

After a short walk along the walkway, you'll get the directive to disrupt the power in the magnetic lock. Find the nearby electric box and use the new toy Tesla gave you to disrupt it. The controls are pretty much the same when you tested it in his lab. Once done, go down the stairs t continue.

Next, sneak behind the guard and take him out. Continue forth and go downstairs to reach the cabin leading to the cockpit. Stack up outside the cockpit door, then press the buttons to throw a smoke grenade inside. A QTE will follow so press the buttons correctly to take out the occupants.

After successfuly comandeering the ship, backtrack alone to the operations room and you'll find a guard there. Sneak behind him and take him out. Next, find the locked door and pick the mechanism to open it. Go through the door and go to the next room. There are two guards here so don't move carelessly. Upon reaching the kitchen area, don't go ahead immediately; there's a guard to the immediate right. Enter the locker room to go around the first guard and kill him. Fortunately, they have fixed paths so it's easy to predict their movement.

After clearing the room, just follow the straightforward path until you reach the ballroom foyer. After the scene, you have to use your sniper rifle to observe the VIPs. You also have to hold your fire until you have a confirmed target. Keep scouting the area and zoom in/out of the guards until you identify possible targets. After identifying the two disguised rebels, your rifle will be loaded and you'll have to take them out. Make sure to kill the enemy on the balcony first then take out the enemy on the lower ground.

Once Lucan escapes, more rebels will pour in. You'll have to fend yourself from them in your current position. Stay in cover and peek to fire until you clear out their initial wave. No go downstairs and prepare for more rebel forces. Be careful since there's a shotgun rebel that will run towards you. Take them out and pick up ammo/grenades along the way. You don't need to keep your sniper rifle anymore so pick up the shotgun or the M85 Automatisch automatic rifle in the second floor, in the opposing balcony. Reach the rebel's entry point to trigger another scene.

Take out the remaining forces in the foyer and pursue the rebel commander. Keep going until you reach a scene where your pursuit will be called off. After the scene, follow Perceval back inside to the guard station. Once inside, use your TS-27 Inverter to short the electric lock and open the door. Once inside, pick up the M2 Falchion and restock your ammo and grenades. Regroup with Perceval and continue further inside the ship.

You'll encounter more rebels as you reach the kitchen. Clear the room and head to the next kitchen. Take out the remaining enemies and proceed further. After separating from Perceval, continue forth to the dining area. There's an armored shotgunner that will rush towards you. Use Blacksight or melee if you can to take him out. Once done, clear the cabins and go downstairs. Take out a few more stragglers and open the next door to trigger a scene.

 
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1 comments, latest first.
Jun 6th 2015 Guest
How do you take out the melee
ID #566653
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