Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Chapter 3: Inequalities

Thank you for printing this page from www.SuperCheats.com. Remember to come back to check for updates to this guide and much more content for The Order: 1886
 
 
Last Updated:

Follow Perceval and help him clear the gate. Go upstairs. Follow Lafayette until you reach the back alley. After the brief scene, take the apple and throw it to the thug. Continue forth either taking the longer route through the "shelter" or just take the stairs up; both of them leads to the same large alley ahead. Blend in to the crowd ahead to continue with the story. After that, head to the alley way.

Beat down the thug using a quick-time move and talk to the shocked woman. Next, continue forth and head to the next door. Pick the lock then continue inside the cabaret. this lock-picking method will be used in several occasions throughout the game so take note of the instructions. Head to the gambling table and examine the shoulder band there. Approach Lafayette and interact with him to continue with the story.

Guide Image

After the scene, complete a short QTE then head outside. Go to the rooftops and jump to the next wall. Shimmy to the right and pull yourself up in the end of the wall. Go along the path until you see a gap across two buildings. Jump to the next wall but instead of pulling yourself up, shimmy to the left to find a chest containing another Phonograph Cylinder. (Anarchists 12.10.86)

Backtrack to the main room and pull yourself up again. There's another Phonograph on the top of the crate near an oil lamp. (Sons and Daughters of Britain) Operate the wheel to raise the cargo outside. Now cling again to the edge and shimmy to the right. Get yourself under the next window and pull yourself up there.

Continue downstairs and you'll find thugs talking to each other. It's up to you if you'll make some noise or take them down with melee attacks. There's a weapon stash in the next room beside them where you can pick your weapon of choice. Don't forget to grab the grenades as well. When ready head out of the window.

Jump to the ground level and make your way around the alleyway. Continue forth to the stage where the people where rallying earlier and the rebels will attack you. Take cover and kill all enemies and fight your way through the tunnel and the two-storey house ahead. Make sure to pick up the ammo they leave behind before moving forward.

Turn left to the alley where the rebels will block your path. Go upstairs through the building to your left and destroy the barricade ahead. Jump down and kill the two enemies ahead, including a shotgunner. These enemies are aggressive and will get to you up close to shoot you point-blank. They're a bit sturdier than the generic rebel but you can instantly take them up using your melee attack. Keep clearing the enemies as they come, and use grenades when they're crumpled together. After repelling a full-scale rebel attack, loot their ammo and grenades then help Lafayette push the wagon out of the way. Use that wagon to climb up the ledge and find the edge you can cling to and make your way up to the rooftops.

Guide Image

During this sequence, you have to locate your other comrades first. Move the monocular to the right and locate your comrades. After Galahad requests for Sentinel 5 to provide air support, you have to locate the airship first. You'll find it to the left. During this time, you have to send the shown Morse code signal by pressing the touch pad as shown in the screen.

Guide Image

After signaling your location, follow Lafayette then jump across the gap. Enter the next house and go downstairs. Engage the rebel forces outside and clear the alley. Once done, jump over the broken wall and finish off the enemy with a QTE. A scene will take place and you'll have a Thermite Rifle in your hands.

Head outside and deal with the rebels across the road. The M86 Thermite Rifle fires off fine explosive powder to the target which can be ignited by pressing R1. This weapon is effective at any range, and can deal area damage. After clearing the enemies, a gas pipe will rupture in one of the buildings. Use your Thermite rifle to set it ablaze. Once done, one of your allies will get wounded. Clear the enemies and get to his aid. Use your pistol to kill any incoming rebels until you get safely to cover.

Once inside, you can examine the map on the table then interact with the boiler beside it. Press R1 to ignite the thermite and clear the path. Follow your squad as you make your way outside. Burn the rebels outside and don't forget to collect ammo from the ammo pack on the floor right before you leave the house earlier. Press onward until you reach another area on the town where you'll get pinned down.

After the conversation, an enemy carrying a Thermite Rifle will also appear. When you see the thermite powder near you, make sure to get away or find some cover. The rebel Thermite user is not immune to his own weapon so you can use your Thermite to roast him.

Guide Image

Once cleared, help Perceval bring down the cart. Follow him up to the next building and head inside. Go through the window and place the thermite on the indicated position. Fire it up with R1 then watch the bridge collapse. Once done, cross over to the next balcony and head inside. Go downstairs to regroup with your team mates.

Guide Image

 
Verdict:
Very Helpful
OK
Not Useful
 

Anything missing from this guide?
ASK A QUESTION for The Order: 1886


 

Comments for Chapter 3: Inequalities

Add a comment

Please log in above or sign up for free to post comments
 
No comments yet. Tell us what you think to be the first.
Click to close