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Follow the dark path or use the light
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Quests makes up pretty much half of what you'll be doing in the game. For quests holds the key to unlock most of the game's content. For one thing, most of the Gold Bricks you would be needing in order to unlock bigger world sizes, are earned by fulfilling the quests -- requested by the NPCs you'll meet in the game.

Not limited to this, special quests also reward players with either special items such as weapons, or sometimes Blueprints for magnificent structures that you can easily build anywhere you want.

There are also quests for you to take in order to "discover" a character, from which you can earn a costume for your very own library, which in some cases comes with special abilities or effects that themselves are handy in special situations in the game.

For the most part of the game, quests are arranged in compounds of requests -which typically entails the requirement of putting together certain number of items or accomplishing a number of activity that the quest-giver requires. In some cases, the quest-giver will require a "special item", which in itself is only obtainable through accomplishing another set of quest, or sets of quests.

To put it simply, quests in the game are beneficial in the sense that they basically give you goals to pursue in the game, which then opens up new opportunities in return -- for you to explore upon successfully garnering their requirements, Without these quests, the game would easily feel repetitive and more like of a Minecraft clone.

Below are the examples of the usual types of quests you'll be dealing with when playing the game.

NPC quests that reward you with Gold Bricks upon completion

NPC quests that reward you with Build Bricks (blue prints) upon completion

Quests that offer you to discover special characters or special abilities

Quests that enables you to discover or make use of Creatures or Vehicles in the game
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