You can also ask your question on our Mini Ninjas Questions & Answers page.
At the start of each run and when you switch characters you are temporarily invincible. When you see the aura flickering around the ninja it indicates that you will soon be vulnerable to attack.
You can always purchase more Koins at the Dogo in the following amounts - Double Koins ($1.99), 13,500 Koins ($2.99), 30,000 Koins ($5.99), 65,000 Koins ($11.99), and 150,000 Koins ($24.99). Also at the Dojo there will be options to unlock all of Hiros friends ($0.99) and instant crafting ($0.99).
This is achieved by quickly tapping the screen, performing shorter jumps will help prevent you from accidentally falling onto any spikes or fire that may lie ahead.
There are 11 spells in total and to be able to craft them you must collect certain ingredients. The ingredients of mushrooms, flowers and crystals when combined produce the potions which will aid you in combat. Spells are equipped while inside the Dogo. The 11 spells are Death Banisher, Ki Energy Refill, Mega Ki Refill, KI Booster, Koin Magnet, Big Koin Magnet, Spirit's Shield, Fireproof Formula, Kuji Spell Booster, Kuzanagi Longsword, and Lucky Koin Charm.
To replenish your Ki energy meter you must kill enemies, remember though that you will be unable to use Kuji Spells when doing this.
Buy Kuji spells whenever possible as these magical abilities will give your character an advantage. These spells can only be equipped one at a time and includes a Tornado Boost which is a magical whirlwind that will safely propel you over a large distance, Lightning Storm which summons a magical storm that will strike down adversaries, and Spiritual Shield which enables you to channel your magical power to create a protective orb that makes you temporarily invincible.
Crafting spells takes time, this means that if you want to gain early access to them you will need to spend Koins at the store.
You begin as Hiro but as you progress through the game you will come across different ninjas trapped inside cages. If you free them you will be able to temporarily control that character before reverting back to being Hiro. These ninja characters are Futo who smashes rocks with his hammer, Suzume who attracts collectibles and Kunoichi who possesses superior jumping and gliding ability.
Make a point of collecting coins (referred to in the game as Koins) as this is the virtual currency that is needed to purchase weapons, spells and poitions in the Dojo.
Whenever you have unsed Ki energy it will be carried over to the next run.
Whenever you encounter crates and explosive barrels you have the opton of either jumping over them or using your sword to smash through themn.
We have 4 questions and 4 answers for Mini Ninjas. Check them out to find answers or ask your own to get the exact game help you need.
|How do I activate the ecorsist spell to defeat the ghosts?????|
Just hold the button down and aim the circle at
|How do you get through the first set of gates once inside the castle in chapter 2?|
You go free the dude missing the claws, then hell tell you to check inside that house, so you go in, talk to the man, get his claws, bring them back to him, and you should be able to pass.
|Where is the anemone that you need to get the power of making sunlight?|
There's a sort of shrine with a roof made of wood, go there and you should find the anemone right in the front part of it
Can you help answer any of these questions?
|Where is the second lever in water wilderness. On the..|