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Survey Locations Guide

Fire Emblem Warriors: Three Hopes Walkthrough and Guide by Dennis (Sanzano)
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Fire Emblem Warriors: Three Hopes Survey Locations Guide

Survey Locations in Fire Emblem Warriors: Three Hopes are areas on the War Map where you will be able to acquire valuable resources and rewards by completing side quests. Survey Locations will have different requirements, such as visiting it, making a choice, fulfilling a condition, or paying in gold. Take a look at our Survey Locations Guide to find out exaclty what they are.




Black Eagles


Chapter 04: Breach Burgundy Territory - House
Type: Visit
Reward: Floral Adornment x10

Chapter 04: Breach Burgundy Territory - House
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Breach Burgundy Territory - Stronghold
Type: Visit
Reward: 2,400 G

Chapter 04: Prepare for the Conquest of Garreg Mach - Cave
Type: Choice
Reward: Strength Ring or Speed Ring

Chapter 04: Prepare for the Conquest of Garreg Mach - House
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Prepare for the Conquest of Garreg Mach - Tent
Type: Visit
Condition: Must complete all side missions in this area.
Reward: Blaze

Chapter 04: Rescue Allied Troops - House
Type: Pay
Gold Requirement: 500 G
Reward: Crude Building Material x10

Chapter 04: Rescue Allied Troops - Tower
Type: Visit
Reward: Impregnable Wall

Chapter 05: Crush the Kingdom Army - Cave
Type: Choice
Reward: Hire either a Battalion of Cavaliers or a Battalion of Archers.

Chapter 05: Crush the Kingdom Army - House
Type: Visit
Reward: Selected unit +5 Str

Chapter 05: Crush the Kingdom Army - Stronghold
Type: Visit
Reward: Basic Building Material x38, Apprentice Smithing Set x15, and Humble Furnishings x10

Chapter 05: Defend the Rowe Stronghold - Gate
Type: Visit
Reward: Basic Building Material x38, Sutler's License x15



Chapter 05: Defend the Rowe Stronghold - House
Type: Meet Conditions
Condition: Exchange 3 Peach Currant
Reward: Peach Sorbet x1

Chapter 05: Recapture the Storehouse - House
Type: Visit
Reward: Basic Building Material x38, Recruit Training Gear x30

Chapter 05: Recapture the Storehouse - Mine
Type: Meet Conditions
Condition: Must have the Armored Knight class.
Reward: Smithing Stone x30

Chapter 05: Recapture the Storehouse - Stronghold
Type: Meet Conditions
Condition: Must complete all side missions in this area.
Reward: Torch

Chapter 05: Save the Gaspard Archers - House
Type: Meet Conditions
Condition: Exchange 3 Albinean Herring
Reward: Basic Building Material x38, Squire's Insignia x15, Storage Bag x10

Chapter 05: Save the Gaspard Archers - Tent
Type: Visit
Reward: Suppressive Archer Fire

Chapter 06: Cover the Allied Retreat - House
Type: Meet Conditions
Condition: Defeat 2,000 enemies in Chapter 06.
Reward: Dexterity Ring x1

Chapter 06: Cover the Allied Retreat - Spring
Type: Visit
Reward: Morale Up for two Units of choice

Chapter 06: Cover the Allied Retreat - Stronghold
Type: Visit
Reward: Basic Building Material x38, Recruit Training Gear x30

Chapter 06: Drive Back the Alliance Army - Bridge
Type: Visit
Reward: Raise a random magic of a selected unit by one level.



Chapter 06: Drive Back the Alliance Army - House
Type: Choice
Condition: Get advice from a myrmidon or Get advice from a monk.
Reward: Activity Points Recovered: 1 (for choosing Monk)

Chapter 06: Drive Back the Alliance Army - Tent
Type: Visit
Reward: Sulter's License x15, Beginner Combat Manual x20

Chapter 06: Quell the Resistance in Ordelia - House
Type: Choice
Condition: Choose between a Killer Lance or a Killer Bow
Reward: Killer Bow+4 x1

Chapter 06: Quell the Resistance in Ordelia - Tower
Type: Visit
Reward: Basic Building Material x38, Squire's Insignia x15, Storage Bag x10

Chapter 06: Rescue the Detachment - House
Type: Pay
Gold Requirement: 250 G
Reward: Owl Feather x1

Chapter 06: Rescue the Detachment - Tent
Type: Visit
Reward: Basic Building Material x38, Apprentice Smithing Set x15

Chapter 06: Take the Banks of the Airmid - Bridge
Type: Meet Conditions
Condition: Trade 3 Smithing Stone
Reward: Basic Building Material x38, Humble Furnishings x10

Chapter 06: Take the Banks of the Airmid - Tower
Type: Meet Conditions
Condition: Must complete all side missions in this area.
Reward: Build Bridge


Blue Lions


Chapter 04: Bandits on the Road - Stronghold
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Bandits on the Road - House
Type: Visit
Reward: Floral Adornment x1



Chapter 04: Break the Resistance - Stronghold
Type: Visit
Condition: Must complete all side missions in this area.
Reward: 2,400 G

Chapter 04: Break the Resistance - Cave
Type: Meet Conditions
Condition: Exchange 3 Chickpeas
Reward: Crude Building Material x10

Chapter 04: Rescue the Believers - Cave
Type: Choice
Reward: Strength Ring or Speed Ring

Chapter 04: Rescue the Believers - Ruins
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Rescue the Believers - Bridge
Type: Visit
Reward: Gather the Believers

Chapter 05: Maintain Order in Charon - Stronghold
Type: Visit
Reward: Basic Building Material x 38, Recruit Training Gear x30, and Storage Bag x10

Chapter 05: Maintain Order in Charon - Tent
Type: Pay
Gold Requirement: 500 G
Reward: Turnip x5, Chickpeas x5, and Cabbage x5

Chapter 05: Defend the Supply Base - Cave
Type: Visit
Reward: Torch

Chapter 05: Defend the Supply Base - Ruins
Type: Choice
Reward: Volunteer Armored Co. x1 or Volunteer Brawlers x1

Chapter 05: Defend the Supply Base - House
Type: Meet Conditions
Condition: Exchange 3 Cabbage
Reward: Basic Building Material x38 and Squire's Insignia x15

Chapter 05: Halt the Enemy's Pursuit - House
Type: Meet Conditions
Condition: Must have the Thief class.
Reward: Smithing Stone x30



Chapter 05: Halt the Enemy's Pursuit - Lake
Type: Visit
Reward: Selected unit +5 Cha

Chapter 05: Halt the Enemy's Pursuit - House
Type: Visit
Reward: Basic Building Material x38, Apprentice Smithing Set x15, and Humble Furnishings x10

Chapter 05: Halt the Enemy's Pursuit - Tent
Type: Visit
Reward: Resonant Ward

Chapter 05: Free the Prisoners - Forest
Type: Meet Conditions
Condition: Defeat 1,000 enemies in Chapter 5.
Reward: Spicy Fish and Turnip Stew

Chapter 05: Free the Prisoners - Tent
Type: Visit
Reward: Basic Building Material x38, Sutler's License x15

Chapter 06: Purge the Imperial Bandits - House
Type: Meet Conditions
Condition: Trade 1 Tasty Baked Treat
Reward: Owl Feather x2

Chapter 06: Purge the Imperial Bandits - Stronghold
Type: Visit
Reward: Basic Building Material x38, Beginner Combat Manual x20

Chapter 06: Purge the Imperial Bandits - Gate
Type: Visit
Reward: Morale Up for two Units of choice

Chapter 06: Purge the Imperial Bandits - Stronghold
Type: Meet Conditions
Condition: Defeat 2,000 enemies in Chapter 06.
Reward: Dexterity Ring x1

Chapter 06: The Gaspard Soldiers' Scheme - Stronghold
Type: Visit
Reward: Basic Building Material x38, Recruit Training Gear x 30, and Storage Bag x10

Chapter 06: The Gaspard Soldiers' Scheme - Tent
Type: Visit
Reward: Group Ice (Batallion)



Chapter 06: Hold the Camp - House
Type: Visit
Reward: Sutler's License x15 and Squire's Insignia x15

Chapter 06: Hold the Camp - House
Type: Visit
Condition: Search for training gear at the flea market or search for activity items at the flea market.
Reward: Activity Points Recovered: 1 (for choosing activities) or Training Points Recovered: 1 (for choosing training gear)

Chapter 06: Build a Kingdom Army Base - House
Type: Meet Conditions
Condition: Trade x3 Smithing Stone
Reward: Basic Building Material x38 and Humble Furnishings x10

Chapter 06: Build a Kingdom Army Base - Gate
Type: Visit
Reward: Magic Level Up for a selected unit.

Chapter 06: Build a Kingdom Army Base - Stronghold
Type: Visit
Reward: Retribution

Chapter 06: A Clash in Gillingr - Mine
Type: Meet Conditions
Condition: Must attain Battle Rank S on any difficulty.
Reward: Black-Sand Steel x30

Chapter 06: A Clash in Gillingr - Mine
Type: Visit
Reward: Basic Building Material x38 and Apprentice Smithing Set x15

Chapter 06: A Clash in Gillingr - Mine
Type: Choice
Reward: Killing Edge or Killer Axe


Golden Deer


Chapter 04: Eliminate the Bandits - Stronghold
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Eliminate the Bandits - Tent
Type: Visit
Reward: Alliance Sniper Fusiillade



Chapter 04: Eliminate the Bandits - House
Type: Visit
Reward: Floral Adornment

Chapter 04: Cleanup in Phlegethon - House
Type: Choice
Reward: Strength Ring or Speed Ring

Chapter 04: Cleanup in Phlegethon - Stronghold
Type: Visit
Reward: Crude Building Material x10

Chapter 04: Rendezvous with the Vanguard - Cave
Type: Visit
Condition: Must complete all side missions in this area.
Reward: 2,400 G

Chapter 04: Rendezvous with the Vanguard - Stronghold
Type: Visit
Reward: Call in Guards

Chapter 04: Rendezvous with the Vanguard - Tent
Type: Pay
Gold Requirement: 100 G
Reward: Crude Building Material x10

Chapter 05: Delay the Enemy's Advance - Tent
Type: Choice
Reward: Volunteer Infantry Battalion or Volunteer Magic Corps Battalion

Chapter 05: Delay the Enemy's Advance - Ruins
Type: Choice
Reward: (+)5 Mag.. to a character of choice

Chapter 05: Delay the Enemy's Advance - Mine
Type: Meet Conditions
Condition: Exchange 3 Airmid Goby
Reward: Smithing Stone x20

Chapter 05: Delay the Enemy's Advance - House
Type: Visit
Reward: Basic Building Material x20 and Recruit Training Gear x30

Chapter 05: Rout Bandits in Riegan - Spring
Type: Choice
Reward: Increased Support between two characters of choice.

Chapter 05: Rout Bandits in Riegan - Tent
Type: Visit
Reward: Call In Archers



Chapter 05: Rout Bandits in Riegan - House
Type: Visit
Reward: Basic Building Material x38, Apprentice Smithing Set x15, and Humble Furnishings x10

Chapter 05: Strike the Vulnerable Imperial Forces - Tent
Type: Pay
Gold Requirement: 500 G
Reward: Internediate Seal x3

Chapter 05: Strike the Vulnerable Imperial Forces - Cave
Type: Visit
Condition: Must complete all side missions in tthis area.
Reward: 3,200 G

Chapter 05: Strike the Vulnerable Imperial Forces - Ruins
Type: Choice
Reward: Leather Shield or Evasion Ring

Chapter 05: Strike the Vulnerable Imperial Forces - Tent
Type: Visit
Reward: Basic Building Material x38 and Squire's Insignia x15

Chapter 05: Strike the Vulnerable Imperial Forces - House
Type: Visit
Reward: Wild Game x3 and Cabbage x3

Chapter 05: Port in Peril - Estate
Type: Visit
Reward: Basic Building Material x38 , Sutler's License x15, and Storage Bag x10

Chapter 05: Port in Peril - House
Type: Meet Conditions
Condition: Must have a Priest
Reward: FIsherman's Bounty

Chapter 05: Port in Peril - Bridge
Type: Visit
Reward: Pontoon Bridge

Chapter 06: Secure Derdriu - Lake
Type: Choice
Reward: Morale Up for two Units of choice

Chapter 06: Secure Derdriu - Tent
Type: Visit
Reward: Basic Building Material x38 and Recruit Training Geaar x30

Chapter 06: Attack the Imperial Camp - House
Type: Pay
Gold Requirement: 1000 G
Reward: Basic Building Material x38, Beginner Combat Manual x20, and Storage Bag x10



Chapter 06: Attack the Imperial Camp - Tent
Type: Visit
Reward: Imperial Formation Inntel

Chapter 06: Establish a Siege Base - Cave
Type: Meet Conditions
Condition: Total Enemies defeated in this chapter must be over 2000
Reward: Owl Feather x2

Chapter 06: Establish a Siege Base - House
Type: Meet Conditions
Condition: Trade 5 Smithing Stone
Reward: Dexterity Ring

Chapter 06: Establish a Siege Base - Ruins
Type: Visit
Reward: Basic Building Material x38 and Humble Furnishings x10

Chapter 06: Establish a Siege Base - Tent
Type: Choice
Condition: Choose between watching a contest of Strength or Try their Local Delciacies
Reward: Training Points Recovered: 1 or Activity Points Recovered: 1

Chapter 06: Defend Daphnel - Cave
Type: Choice
Reward: Raise Sword Combat Art Level for a unit.

Chapter 06: Defend Daphnel - Forest
Type: Choice
Reward: Killer Knuckles or Killer Tome

Chapter 06: Defend Daphnel - Bridge
Type: Visit
Reward: Basic Building Material x38 and Apprentice Smithing Set x15

Chapter 06: Interfere with the Imperial Army - House
Type: Visit
Reward: Sutler's License x15, Squire's Insignia x15

Chapter 06: Interfere with the Imperial Army - Cave
Type: Meet Conditions
Condition: Must complete all side missions in this area.
Reward: Light up the Beacon

Take a look at our Beginner Tips and Tricks to get help in Fire Emblem Warriors: Three Hopes.






 
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