At the start of the game there will only be a few houses on your island and they will only be inhabited by farmers who are a social class that are restricted to only providing basic facilities such as crops and fish. To be able to unlock new buildings and prepare houses for other social classes you will need to construct more buildings and increase the population of your town. When you complete 'milestones' such as the number of your inhabitants reaches 500 you will unlock access to new more advanced facilities. New social classes for the residents of your town can also be unlocked when you meet specific requirements. For instance if you improve a certain building all of its residents will be promoted automatically to a higher class, it will also unlock access to new building options.
Below is a list of the different buildings in Anno 1800 along with a brief description of their use and cost. Check out our Types of Resources page to find out what each building produces.
Road
Construction cost: 25$ per tile.
Farmer Residence
A house that can be used by farmers arriving on your island.
Construction cost: 2 planks.
Potato Farm
Used you grow potatoes.
Maintenance cost: 10$, 10 farmers
Construction cost: 100$, 2 planks
Schnapps Distillery
Turns potatoes into Schnapps.
Maintenance cost: 30$, 40 farmers
Construction cost: 100$, 2 planks
Fishery
Used to catch fish.
Maintenance cost: 20$, 25 farmers
Construction cost: 100$, 2 plank
Small Warehouse
Stores and hands over manufactured goods.
Maintenance cost: 25$
Construction cost: 500$, 10 planks
Marketplace
Provides dwellers with everyday goods.
Maintenance cost: 10$, 10 farmers
Construction cost: 500$, 10 planks
Timber Yard
Used to obtain wood.
Maintenance cost: 10$, 5 farmers
Construction cost: 100$
Sawmill
Chopped wood can be used to make planks.
Maintenance cost: 10$, 10 farmers
Construction cost: 100$
Fire Station
Puts out any fire in the area.
Maintenance cost: 10$
Construction cost: 500$, 4 planks
Pub
Increases your residients happiness when they visit it.
Maintenance cost: 15$
Construction cost: 500$, 10 planks
Sheep Farm
Used to raise sheep and gather wool.
Maintenance cost: 10$, 10 farmers
Construction cost: 100$, 2 planks
Framework Knitters
Used to produce working clothes out of wool.
Maintenance cost: 30$, 40 farmers
Construction cost: 100$, 2 planks
Paved Street
Builds paved street.
Construction cost: 1$, 1 brick
Iron Mine
Builds an iron mine on the available source of iron.
Maintenance cost: 50$, 50 workers
Construction cost: 500$, 4 planks, 5 bricks
Clay Pit
Builds a clay pit on the available source of clay.
Maintenance cost: 10$, 75 workers
Construction cost: 500$, 4 planks
Brick Factory
Uses clay to make bricks.
Maintenance cost: 20$, 25 workers
Construction cost: 500$, 8 planks
School
A public building which increases happiness of your dwellers.
Maintenance cost: 50$
Construction cost: 2500$, 20 planks, 25 bricks, 20 industrial steel
Pig Farm
Raises pigs.
Maintenance cost: 20$, 10 farmers
Construction cost: 500$, 4 planks
Butcher's
Produces sausages.
Maintenance cost: 75$, 50 workers
Construction cost: 500$, 4 planks, 5 bricks
Grain Farm
Used to grow grain.
Maintenance cost: 20$, 10 farmers
Construction cost: 500$, 4 planks
Flour Mill
Uses grain to make flour.
Maintenance cost: 50$, 10 workers
Construction cost: 500$, 4 planks, 5 bricks
Bakery
Uses flour to make bread.
Maintenance cost: 60$, 100 workers
Construction cost: 500$, 4 planks, 5 bricks
Church
A public building which increases happiness of your dwellers.
Maintenance cost: 25$
Construction cost: 2500$, 20 planks, 25 bricks
Charcoal Kiln
Used to produce charcoal.
Maintenance cost: 20$, 25 workers
Attractiveness: -25
Construction cost: 500$, 4 planks, 5 bricks
Furnace
Used to turn iron and charcoal into steel.
Maintenance cost: 25$, 25 workers
Attractiveness: -15
Construction cost: 500$, 4 planks, 5 bricks
Steelworks
Transforms steel into industrial steel.
Maintenance cost: 50$, 25 workers
Construction cost: 500$, 8 planks, 10 bricks
Fat Factory
Uses pigs to produce fat.
Maintenance cost: 20$, 25 workers
Construction cost: 500$, 4 planks, 5 bricks, 4 industrial steel
Soap Factory
Uses pig fat to make soap.
Maintenance cost: 100$, 25 workers
Construction cost: 500$, 4 planks, 5 bricks, 4 industrial steel
Quay
Improves aesthetics of your docks.
Construction cost: 5$, 1 brick
Sailing Shipyard
Produces ships.
Maintenance cost: 100$, 40 workers
Construction cost: 10000$, 20 planks, 25 bricks
Depot
Increases the overall capacity of stored goods.
Maintenance cost: 10$
Construction cost: 2500$, 10 planks, 10 bricks
Cannon Tower
Defends your coast against enemy attacks.
Maintenance cost: 30$
Construction cost: 2500$, 10 planks, 10 bricks, 10 construction steel, 5 cannons
Mounted Guns
Defends your coast against enemy attacks.
Maintenance cost: 10$
Construction cost: 2500$, 10 planks, 10 bricks, 8 construction steel, 5 cannons
Police Station
Deals with riots in its area.
Maintenance cost: 50$
Construction cost: 2500$, 8 planks, 10 bricks
Guild House
Increases productivity of nearby buildings.
Maintenance cost: 50$
Construction cost: 2500$, 20 planks, 25 bricks, 20 industrial steel
Town Hall
Adds additional options to residences and community buildings.
Maintenance cost: 50$
Construction cost: 2500$, 20 planks, 25 bricks, 20 industrial steel
Harbour Office
Adds additional options to buildings located in the docks.
Maintenance cost: 50$
Construction cost: 2500$, 20 planks, 25 bricks, 20 industrial steel
Hop Farm
Used to grow hop.
Maintenance cost: 20$, 10 farmers
Construction cost: 500$, 4 planks
Malthouse
Used to transform grain into malt.
Maintenance cost: 150$, 25 workers
Construction cost: 500$, 4 planks, 5 bricks, 4 industrial steel
Brewery
Uses hop and malt to produce beer.
Maintenance cost: 200$, 75 workers
Construction cost: 500$, 4 planks, 5 bricks, 4 industrial steel
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