Flowers for a Lady
Unlock: Complete “New Friends, Old Problems” in Bonnie MacFarlane’s mission line.
Part 1: Find Billy by the pond along the side of the road between MacFarlane’s Ranch and Thieves’ Landing. Billy wants to make a bouquet of flowers for his wife. He asks Marston to gather three Wild Feverfew, three Desert Sage and three Red Sage plants.
Wild Feverfew grow around Hennigan’s Stead, Red Sage near Rio Bravo and Desert Sage near Gaptooth Ridge. Finding these plants can be made easy with the use of a Survivalist Map. This item can be bought at any general store for around $25. Nearby herbs will appear on the Mini Map when the Survivalist Map is used. The effect lasts for about 20 minutes. You can press down on the D-pad to zoom out the Mini Map so you can see more of the herbs around you.
Travel to a location where one of the requested herbs grows and use a Survivalist Map to easily find them. You can only hold one Survivalist Map in your inventory at a time, so once you’ve used one, before setting out to find the next type of plant for Billy, stop by a general store and purchase another.
The three herbs you must collect for Billy match the herbs needed for the first three levels of the Survivalist ambient challenge. As such, you might as well collect enough herbs to complete the first three levels of the challenge while you’re out foraging them for Billy’s bouquet. Thus, you’ll need to collect six Wild Feverfew, six Desert Sage and four Red Sage -- in that order.
Part 2: Once you’ve collected at least three Wild Feverfew, three Desert Sage and three Red Sage for Billy, visit him at his cabin by the pond along the side of the road between MacFarlane’s Ranch and Thieves’ Landing to deliver them.
Let No Man Put Asunder
Unlock: Complete “Obstacles in Our Path” in Bonnie MacFarlane’s mission line.
Part 1: Speak with the old woman up the road from Coot’s Chapel, which is just southeast of Armadillo. Her husband, Peter, is missing. She asks you to meet with a musician in the Armadillo Saloon and ask him about Peter.
Enter the Armadillo Saloon and approach the man sitting alone at one of the tables on the first floor (the purple question mark icon on the Mini Map). To get the information you need, you can either pay the musician $5 or go to the train station across the street and convince his wife to forgive him and take him back.
Needless to say, it’s easiest to just pay the musician the $5. His wife, Rose, cannot be convinced. You would have to threaten Rose by either pulling your gun on her or hogtying her, both of which will earn you -100 Honor.
Once you’ve given the musician $5 or coerced Rose into going back to him, he’ll point you to Odd Fellow’s Rest west of Armadillo. Make your way to Odd Fellow’s Rest, dismount your horse and approach the purple question mark icon on the Mini Map to trigger a cutscene and complete the task.
Unlock: Complete “This is Armadillo, USA” in Bonnie MacFarlane’s mission line.
Part 1: Look for Jenny along the side of the road east of Ridgewood Farm (west of Armadillo). Jenny has a bad cough. Bring her some Medicine to complete the task. If you don’t already have Medicine in your inventory, you can purchase some at the doctor’s office in nearby Armadillo.
Unlock: Complete “Woman and Cattle” in Bonnie MacFarlane’s mission line.
Part 1: Look for a man playing harmonica along the side of the road south of Gaptooth Breach. Sam Odessa is trying to find his way to California. This particular task consists of nothing but cutscenes. You’ll be able to find Sam again sometime after you first encounter him.
Part 2: You can find Sam west of Gaptooth Ridge a few days after you first encounter him.
Part 3: When this mission becomes active again a few days after your second encounter with Sam, look for him in Gaptooth Ridge.
Part 4: A few days after your third encounter with Sam, look for him south of Tumbleweed.
Water and Honesty
Unlock: Complete “Political Realities in Armadillo” in Marshal Johnson’s mission line.
Part 1: Look for a man sitting at the camp along the eastern road out of Armadillo. Using his trusty dowsing rod, Andrew McAllister believes he has discovered water underneath Pleasance House northwest of Armadillo. McAllister asks Marston to visit Clyde Evans, the owner of Pleasance House, and convince him to sell the deed to the land.
Travel to Pleasance House to speak with Evans. He’ll agree to sell the deed for $200. You have a choice: give Evans $200 for the deed, shoot him dead and loot his corpse, or hogtie him to intimidate him into giving you the deed. Killing or intimidating Evans to get the deed will earn you -100 Honor. You’ll have to spend your own money if you choose to buy the deed from Evans, but know that McAllister will give you $220 when you bring the deed to him. If you kill or intimidate Evans, McAllister will reward you with only $15 when you give him the deed.
Once you’ve obtained the deed to Pleasance House, return to the McAllister’s camp and hand the deed over to him to complete the task.
Unlock: Complete “Political Realities in Armadillo” in Marshal Johnson’s mission line.
Part 1: Speak to the crying woman outside of the Sheriff’s office in Armadillo. Her son is missing. According to the woman, her son was last seen in the hills near Hanging Rock.
Travel north from Armadillo to the purple circle on the map near Hanging Rock. Once in the circle, make your way to the purple question mark icon that appears on the Mini Map to find a puddle of blood and some human remains. Search for clues by pressing the Y/Triangle button to complete the first part of this task.
Part 2: A couple of in-game days after finishing the first part of this task, look for a crying man in front of the Sheriff’s office in Armadillo. As with the woman you spoke to before, this man has lost a loved one. Like the woman’s husband, this man’s wife was last seen in the hills near Hanging Rock.
Make your way to the purple circle north of Armadillo to investigate. Once there, approach the purple question mark icon on the Mini Map to find another puddle of blood and more human remains. Search for clues here to complete the second part of the task.
Search the marked location in the hills near Hanging Rock to find human remains.
Part 3: Wait a couple more days and then look for another crying woman in front of the Sheriff’s office in Armadillo. She too has lost a loved one, who, curiously enough, was also last seen in the hills near Hanging Rock. Something’s definitely up.
You need the Lasso for this part of the task, so if you don’t have the Lasso yet, complete “Wild Horses, Tamed Passions” in Bonnie MacFarlane’s mission line before setting out.
Travel back to the purple circle near Hanging Rock and you will encounter a wounded man there. He claims to have been attacked, and his supposed attacker is getting away. You must lasso and hogtie the fleeing man and bring him back to the injured man. Get on your horse and start after the running man, who is marked on the Mini Map by a blue blip. Once you’ve caught up, equip your Lasso, target the man and throw the Lasso to stop him. With that, move in, hogtie him, then pick him up and put him on the back of your horse.
Return to the injured man and drop the hogtied assailant in front of him. It seems the injured man is actually cannibal and is preparing to feast on his supposed attacker. At this point, you can walk away and leave the man to be eaten or shoot the cannibal dead. Saving the man by killing the cannibal and cutting him free will net you 100 Honor and 50 Fame, while allowing the cannibal to eat him will earn you nothing.
Unlock: Complete “Exhuming and Other Fine Hobbies” in Seth Briars’ mission line.
Part 1: Talk to Jimmy Saint at the train station in Benedict Point.
Part 2: Two or three days after you first encounter Jimmy, you can then find him hogtied inside the mines in Gaptooth Breach. He’s the purple question mark icon on the map. Gaptooth Breach is a gang hideout occupied by Treasure Hunters, so you might as well clear them out before moving in to cut Jimmy free.
Jimmy is deep inside the mine. The mine is full of Treasure Hunters, so you’ll have to fight your way to him. Once you reach Jimmy, cut his hands free to complete this part.
Part 3: A day or two after you’ve rescued Jimmy from Gaptooth Breech, you can then find him hogtied in Pike’s Basin. Pike’s Basin is another gang hideout -- this one occupied by the Bollard Gang.
You’ll have to rescue Jimmy from three different gang hideouts to complete this Stranger mission.
Once this task becomes active again, travel to the purple circle in Pike’s Basin. You can clear out the Bollard Gang members before rescuing Jimmy, although doing so isn’t necessary. Once at Pike’s Basin, make your way to the purple question mark icon on the Mini Map and cut Jimmy’s hand free.
Part 4: When you reach Mexico after the “We Shall Be Together in Paradise” mission, you can then find Jimmy in the Tesoro Azul gang hideout between Chuparosa and Escalera. Clear out the banditos in Tesoro Azul and then head for the purple question mark icon on the Mini Map. Climb the ladder on the side of the building there to reach Jimmy. Cut Jimmy free once again to complete the mission.
Who Are You to Judge?
Unlock: Complete “Liars, Cheats and Other Proud Americans” in Nigel West Dickens’ mission line.
Part 1: Speak to the stranger at the stables in Rathskeller Fork (north of Gaptooth Ridge). Jeb tells Marston that his love, Lucy, is missing. According to the man, Lucy is somewhere in Tumbleweed.
Make your way to Tumbleweed, enter the purple circle on the map and then approach the purple question mark icon that appears Mini Map to trigger a cutscene.
After the cutscene, hop on your horse and start toward Rathskeller Fork. If you are separated from the woman, she will meet you at the entrance to Rathskeller Fork with Lucy, so there’s no need to wait for her to catch up.
Reunite Jeb with Lucy to complete the mission.
Lights, Camera, Action
Unlock: Complete “The Sport of Liars, and Kings” in Nigel West Dickens’ mission line.
Part 1: Talk to the man inside the house at the southeast end of Armadillo. He wants you to play Liar’s Dice at the Thieves’ Landing saloon and win him a deed to some land in Tall Trees so he can build a movie studio there.
Travel to Thieves’ Landing, enter the saloon and sit down at the Liar’s Dice table (the purple question mark icon on the Mini Map). You must win one game of Liar’s Dice in Thieves’ Landing to complete the first part of this task. Liar’s Dice is a simple game and it’s easy to beat the AI. If you don’t know how to play, read the instructions as they appear in the top-left corner of the screen.
After giving MacKenna the deed to the land in Tall Trees, you then must visit his actor friend, Spatchcock, in Benedict Point and convince him that he isn’t a true gunslinger.
Meet Spatchcock at Benedict Point (he’s the purple question mark icon on the Mini Map) and Marston will challenge him to a duel. You must not kill Spatchcock in this duel, but merely disarm him by targeting his right arm. Pull out your gun after “Draw!” appears onscreen and move the cursor onto Spatchcock’s right arm. Tag his arm when the cursor is white and contracted to disarm him and win out.
Target Spatchcock’s right arm during the duel to disarm him.
Once you’ve won the deed and bested Spatchcock, return to MacKenna where you first met him in Armadillo to complete the first part of this task.
Part 2: Once you are in West Elizabeth after completing “An Appointed Time” in Abraham Reyes’ mission line in Nuevo Paraiso, look for MacKenna at the Pacific Union Railroad Camp (south of Manzanita Post) to complete the task.
I Know You
Unlock: Complete “A Tempest Looms” in Bonnie MacFarlane’s mission line.
Note: This Stranger task cannot be completed once you’ve beaten the “The Last Enemy That Shall Be Destroyed” mission. Furthermore, this task does not contribute any percentage to the overall game completion stat, so you can miss this task and still complete the game 100%.
Part 1: Look for the Strange Man on the hill along the side of the road between Armadillo and MacFarlane’s Ranch. The Strange Man tells you of his friend in Thieves’ Landing who is about to cheat on his wife.
Make your way to Thieves’ Landing and approach the man (the purple question mark icon on the Mini Map) and prostitute outside the saloon. You can either discourage the man or encourage him to cheat on his wife by giving him $15. You will lose Honour if you encourage the man to cheat. Make a choice and proceed accordingly to complete this part of the mission.
Part 2: Once you’ve completed “We Shall Be Together in Paradise,” you can encounter the Strange Man on a hill near El Matadero southeast of Casa Madrugada. When this task becomes active again, the Strange Man will appear on your map as a purple question mark icon. Speak with the Strange Man and he will tell you about an old nun outside Las Hermanas.
You can encounter the Strange Man in all three territories.
Travel to Las Hermanas southwest of Casa Madrugada, dismount your horse and head for the purple question mark icon on the Mini Map. Donate $10 to the old nun to complete the second part of this mission.
Part 3: You can meet the Strange Man again in Beecher’s Hope once you get to West Elizabeth after completing “An Appointed Time” in Abraham Reyes’ mission line. Your final encounter with him is just a cutscene.
Deadalus and Son
Unlock: Complete “We Shall Be Together in Paradise” in Irish’s mission line.
Part 1: Look for Charles Kinnear by the cliff along the western road out of Casa Madrugada in Nuevo Paraiso. Charles is building a flying machine and needs materials to make glue. He asks Marston to bring him five Beaver Furs, 10 Red Sage plants and 20 feathers.
You must hunt and skin five Beavers to get the Beaver Fur for Charles. Beavers are most commonly found near Aurora Basin in Tall Trees or along the river north of Beecher’s Hope. Beavers are uncommon animals, so it might take awhile to collect the five Beaver Furs needed to complete this task.
Red Sage grows in Rio Bravo. Finding the 10 Red Sage plants can be made easy with the use of a Survivalist Map. This item can be bought from any general store for around $25. Nearby herbs will appear on the Mini Map when the Survivalist Map is used. The effect lasts for about 20 minutes. You can press down on the D-pad to zoom out the Mini Map so you can see more of the herbs around you.
The 20 feathers can be a combination of feathers from any types of bird. Birds are found all over the world. Shoot a bird down, approach its corpse and press the Y/Triangle button to pluck two or three of its feathers. Do this until you have 20 feathers.
Once you’ve collected all of the ingredients Charles requested, return to where you first met him and speak with him to hand over the materials and watch his maiden flight.
Unlock: Complete “Civilization, at Any Price” in De Santa’s mission line.
Part 1: Start this task by talking to the man inside the El Alcalde de Chuparosa building in Chuparosa. Uriah Tollets asks Marston to pick up a package in Nosalida and deliver it to the railroad workers in El Matedero.
Nosalida is a gang hideout occupied by rebels. The package is inside a chest on the docks at the west end of the village, so you’ll have to fight your way to it. The chest containing the package will be marked on the Mini Map by a purple question mark icon.
When you have the Nosalida package, travel to the purple circle outside of El Matadero and give the package to the foreman. With that, return to Chuparosa and speak with Tollets.
After speaking with Tollets in Chuparosa, you have a choice: give Tollets the $1000 or kill him and keep the money for yourself. Giving him the money will net you 100 Honor while killing him will earn you -100 Honor. If you’d like to keep the money but want to preserve your Honor, equip a Bandana before killing Tollets. You could also give Tollets the money to complete the mission and earn positive Honor, then equip the Bandana, kill Tollets and loot his corpse to find the $1000 you just gave him.
Love is the Opiate
Unlock: Complete “Empty Promises” in De Santa’s mission line and the “Poppycock” Stranger’s task.
Part 1: Enter the slaughter house near El Matedero (near the purchasable property just east of El Matedero) and speak to the worker inside. Zhuo is a slave. For his freedom, Zhuo’s owner wants “a white stallion like a real cowboy rides.”
The “white stallion” the man is referring to is the Hungarian Half-bred. This breed of horse can be found in the wild just outside of Escalera.
If you’ve already tamed a Hungarian Half-bred and have money burning a hole in your pocket, you can purchase a Hungarian Half-bred Deed from any general store and then use this item to switch your current horse to one of this breed. The deed is reusable, so if your Hungarian Half-bred dies, you can use the deed again to acquire another one.
If you haven’t tamed a Hungarian Half-bred or don’t have the deed and want to save your money, open your map, set a waypoint on the area with the picture of three horses southeast of Escalera and make your way there to begin your search. Hungarian Half-breds are quite common here, so just circle around until you spot a white horse with a white mane and a black face.
Wild Hungarian Half-breds can be found just outside of Escalera.
To break a wild horse, you must keep Marston centred while it tries to buck him off. Tap the Left Stick to the left or right to keep balance. Marston will lean to one side and flail his arms when he’s about to be thrown by the horse; tap the Left Stick in the direction opposite the direction Marston leans to keep balance. Keep this up and Marston will eventually take control.
Once you’ve tamed the Hungarian Half-bred, quickly hitch it to a hitching post so you can call it if you lose it. Hitching posts can be found in most towns, usually outside of the saloon or purchasable safe house. With that, take the Hungarian Half-bred to Zhou’s owner to free Zhou.
Part 2: Sometime after you’ve freed Zhou (up to one or two in-game weeks after) you can find him at the train station in Chuparosa. Speak to Zhou to trigger a cutscene and complete the mission.
Eva in Peril
Unlock: Complete “Lucky in Love” in Landon Ricketts’ mission line.
Part 1: Look for a man and woman fighting in the northwest corner of Casa Madrugada. Press the B/Circle button to break up the fight and trigger a cutscene. The man wants $200 for the woman’s freedom. Pay Mario $200 to free Eva and complete the first part of this mission.
Part 2: A few days after freeing Eva, visit the convent in Las Hermanas southwest of Casa Madrugada. Enter the church and approach the nun at the altar to trigger a cutscene. She tells you Eva went with a man to Sepulcro.
Travel to Sepulcro and enter the purple circle on the Mini Map. Then, head for the purple question mark icon that appears on the Mini Map to confront Mario. You must defeat Mario in a duel. Draw your gun after “Draw!” appears on screen and tag Mario’s head and chest to win out. With that, loot Mario’s corpse for the $200 and be on your way.
Unlock: Complete “Must a Savior Die?” in Luisa Fortuna’s mission line.
Part 1: A man named Basilio can be found in Sidewinder Gulch searching for the pieces of a map to his family’s lost treasure. He asks Marston to help him out.
The first piece of the map is within the purple circle on the map just east of where you met Basilio. Enter the purple circle and a purple question mark icon will appear on the Mini Map, pointing to the treasure. Get onto the cliffside and inspect the pile of rocks there to uncover a chest containing the first piece of the map.
The second map piece is in Primera Quebrada at the south end of Nuevo Paraiso (look for a purple circle far south of the Agave Viejo text on the map). Travel to Primera Quebrada and head for the purple question mark icon when it appears on the Mini Map. Inspect the pile of rocks inside the ruined building to uncover a chest containing the second piece of Basilio’s treasure map.
Help Basilio find the missing pieces of the map to his family’s lost treasure.
The last piece of the treasure map is in the purple circle west of El Matadero. Travel to the purple circle and look for another pile of rocks there. Inspect the rocks to uncover a chest containing the third map piece.
Once you have all three map pieces, meet Basilio outside the cave in El Matadero. After the cutscene, walk down the ridge and enter the cave Basilio ran into. Make your way to the end of the cave to find Basilio (the purple question mark icon on the Mini Map) to trigger a cutscene and complete the mission.
Unlock: Complete “An Appointed Time” in Abraham Reyes’ mission line.
Part 1: Speak to the man inside the gazebo at the north end of Blackwater to get started. The man asks Marston to blackmail another man who has been speaking out against Nate Johns, the governor of West Elizabeth. For this task, he gives Marston some photographs of the man with a prostitute.
The man you are to blackmail is inside the Blackwater Bank, which is just west of the gazebo you met the stranger in. Enter the bank when it’s open (between 7 a.m. and 6 p.m.) and approach the man sitting on the bench next to the door to your left to trigger a cutscene.
After the cutscene, return to the man in the gazebo for a modest cash reward.
The Wronged Woman
Unlock: Complete “An Appointed Time” in Abraham Reyes’ mission line.
Part 1: Speak to the praying woman inside the chapel at the northwest end of Blackwater. According to Clara LaGuerta, she was impregnated by a man named Harold Thornton while employed by him. Harold is a married man, so his wife fired Clara when she started to show signs of pregnancy, leaving her with no money. Clara asks Marston to speak with Harold in the Blackwater Saloon and convince him to provide some financial support.
Enter the Blackwater Saloon and approach Harold at the counter. After the cutscene, exit the saloon to duel Harold. Draw your gun after “Draw!” appears on screen and tag Harold’s face and chest to win out.
Once you’ve won the duel, loot Harold’s corpse for the $200, then return to the chapel in Blackwater to deliver the money to Clara.
Part 2: A few days after completing the first part of this mission, you can visit Harold’s grave at Blackwater Cemetery, which is just behind the chapel where you first met Clara. Speak with the woman standing at Harold’s grave to complete the mission.
Unlock: Complete “An Appointed Time” in Abraham Reyes’ mission line and “The Wronged Woman” Stranger’s task.
Part 1: Speak to the man preaching temperance outside of the Blackwater Saloon to get started. Abner Forsyth is trying to convince the people of Blackwater to stay away from alcohol. After speaking with Abner, head to the “seedier side” of Blackwater denoted on the map by a purple circle. Once there, approach the man the purple question mark icon on the Mini Map is pointing to and watch the cutscene that ensues. Oliver Phillips, a bar owner, asks Marston to kill Abner because his preaching is bad for business.
To complete this mission, you can either kill Abner as Phillips requested or warn Abner that people in town want him dead. For sparing his life, Abner will give Marston a modest cash reward and you’ll earn 100 Honor.
Phillips won’t be happy if you let Abner live. If you do let Abner live, Phillips will spread slander about Marston’s actions. As a result, alcohol and room prices will double across the land. If you’ve already bought all of the houses in the game and your Fame and Honor are high enough, this won’t affect you. On the flipside, if you do kill Abner, alcohol and room prices will be halved. You’ll earn negative Honor if you kill Abner, but you can get around this by putting on a Bandana before shooting him.
Remember My Family
Unlock: Complete “The Last Enemy That Shall Be Destroyed.”
See the “Finale” section of this guide once you’ve completed “The Last Enemy That Shall Be Destroyed” for the walkthrough for this Stranger mission.