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Prototype Guide By Michael Monette Back to Prototype Index :: PS 3 | Xbox 360 | PC

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Prototype Guide

Consume Events

There are two types of Consume Events: Military and Infected. Each type has three groups of missions, divided by difficulty. To move on to a higher difficulty level, you must complete the number of missions contained in the first tier.

To begin a Consume Event, travel to either the green military icon or green Infected icon and consume the soldier or Evolved Infected there to trigger the mission briefing.


Consume the marked soldier to start a Military Consume Event.

There are four different Military Consume scenarios, and one Infected Consume scenario. The mission given upon consumption of a target appears to be random. The descriptions and requirements of each scenario are outlined below.


 
Military [Easy]

There are ten Easy Military Consume events total.

[Scientist Hunt]
Difficulty: Easy
Time Limit: 1:50

Overview: Blackwatch Scientists are deployed in the field. Consume enough to reveal Karen Parker's location.

Objectives:
1. Reach the Science Team within the time limit.
2. Consume at least one Scientist.
3. Kill Defenders for bonus reward.

Rewards:
2400 EP for each scientist consumed.
Bonus – 2400 EP for killing all defenders.

[Web Targets]
Time Limit: 2:50
Difficulty: Easy

Overview: There are personnel in the area with knowledge of the viral outbreak. Consume them before they can move to new positions

Objectives:
Consume the Marked Targets (3).

Rewards:
3000 EP for each target consumed
9600 EP for consuming all targets

[Military Base Destruction]
Time Limit: 3:30
Difficulty: Easy

Overview: A nearby Military Base has amassed troops to push deeper into the city. Destroy the base before they can fortify the area.

Objectives:
Destroy the marked base.

Rewards: 14400 EP

[Military Base Infiltration]
Time Limit: 3:00
Difficulty: Easy

Overview: A high ranking Commander is overseeing operations at a nearby base.

Objectives:
1. Infiltrate the base within the time limit.
2. Consume the marked target.
3. Exit the base.

Rewards:
12000 EP

Military [Medium]

There are nine Medium Military Consume events total.

[Scientist Hunt]
Difficulty: Medium
Time Limit: 1:20

Overview: Blackwatch Scientists are deployed in the field. Consume enough to reveal Karen Parker's location.

Objectives:
1. Reach the Science Team within the time limit.
2. Consume at least two Scientists.
3. Kill Defenders for bonus reward.

Rewards:
3600 EP for each scientist consumed.
Bonus – 3600 EP for killing all defenders.


Consume the required number of marked scientists to complete the event.

[Web Targets]
Time Limit: 2:45
Difficulty: Medium

Overview: There are personnel in the area with knowledge of the viral outbreak. Consume them before they can move to new positions

Objectives:
Consume the Marked Targets (4).

Rewards:
31000 EP for each target consumed.
14400 EP for consuming all targets.

[Military Base Destruction]
Time Limit: 3:00
Difficulty: Medium

Overview: A nearby Military Base has amassed troops to push deeper into the city. Destroy the base before they can fortify the area.

Objectives:
Destroy the marked base.

Rewards:
19200 EP

[Military Base Infiltration]
Time Limit: 2:45
Difficulty: Medium

Overview: A high ranking Commander is overseeing operations at a nearby base.

Objectives:
1. Infiltrate the base.
2. Consume the marked target.
3. Exit the base.

Rewards:
21600 EP

Military [Hard]

There are seven Hard Military Consume events total.

[Scientist Hunt]
Difficulty: Hard
Time Limit: 1:00

Overview: Blackwatch Scientists are deployed in the field. Consume enough to reveal Karen Parker's location.

Objectives:
1. Reach the Science Team within the time limit.
2. Consume all Scientists.
3. Kill all Defenders for bonus reward.

Rewards:
4000 EP for each scientist consumed.
Bonus – 6000 EP for killing all defenders.


Consume the Web of Intrigue targets within the time limit to complete the event.

[Web Targets]
Time Limit: 3:00
Difficulty: Hard
Overview: There are personnel in the area with knowledge of the viral outbreak. Consume them before they can move to new positions

Objectives:
Consume the Marked Targets (5)

Rewards:
31000 EP for each target consumed
19200 EP for consuming all targets

[Military Base Destruction]
Time Limit: 2:30
Difficulty: Hard

Overview: A nearby Military Base has amassed troops to push deeper into the city. Destroy the base before they can fortify the area.

Objectives:
Destroy the marked base.

Rewards:
24000 EP

[Military Base Infiltration]
Time Limit: 2:30
Difficulty: Hard

Overview: A high ranking Commander is overseeing operations at a nearby base.

Objectives:
1. Infiltrate the base.
2. Consume the marked target.
3. Exit the base.

Rewards:
30000 EP


Consume the marked Infected to start an Infected Consume Event.

 

Infected [Easy

There are three Easy Infected Consume events total.

[Hive Destruction]
Time Limit: 3:30
Difficulty: Easy

Overview: A nearby Hive has been attempting to infect another structure. Destroy the Hive before it spreads.

Objectives:
Destroy the marked Hive.

Rewards:
14400 EP

Infected [Medium]

There are three Medium Infected Consume events total.

[Hive Destruction]
Time Limit: 3:00
Difficulty: Medium

Overview: A nearby Hive has been attempting to infect another structure. Destroy the Hive before it spreads.

Objectives:
Destroy the marked Hive.

Rewards:
19200 EP


Destroy the marked Hive within the allotted time limit to complete the event.

Infected [Hard]

There are three Hard Infected Consume events total.

[Hive Destruction]
Time Limit: 2:30
Difficulty: Hard

Overview: A nearby Hive has been attempting to infect another structure. Destroy the Hive before it spreads.

Objectives:
Destroy the marked Hive.

Rewards:
24000 EP

Previous: War Events
Next: Collectible Locations Map






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