Energy (Mission Move Points) – indicates your move points whenever you progress or perform an action in missions like for instance fighting or picking up items. One movement point takes 6 minutes to replenish (counts even when you are not playing or offline). Additionally, you can acquire as much as 10 energy points per day by asking from your alliance. Upon answering your call, players that helped you are rewarded with loyalty points. The Energy Gauge’s maximum capacity is also increased as you level up.
Energy/Movement Points as indicated on the image below
Raid Ticket – is Raid Mode’s own movement penalty system. You are given 3 attempts in Raids, and takes about an hour to replenish 1 raid ticket used.
Raid Tickets as indicated on the image below
Raids can be actuated through the battle centre. You’ll be introduced with raids as you reach level 7 (where you get to unlock the Battle Center on your base as you complete a required phase of performing a Raid). During a Raid, you pick your roster of fighters to be matched up with an opponent (either Quintesson bases which are against computer generated opponents, or an actual player’s profile).
Each successful raid rewards you with Raid Chips, which can be used to avail some stuff necessary for mods or rank upgrades in the game (accessed through the Raid Store). Additionally you are awarded some medals along with the chips. Overtime, the value of these medals when collected, enable you with a wider variety of items to purchase in the Raid Store.
Raid Store as shown on the image below