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Tom Clancy's Ghost Recon: Breakpoint

PC PS4 XOne
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Tom Clancy's Ghost Recon Breakpoint walkthrough and guide

Ghost Recon Breakpoint Weapon Blueprint Locations Guide

 
Ghost Recon Breakpoint Blueprint Locations Guide

Every weapon and attachment in Ghost Recon Breakpoint will have a blueprint and once you have the blueprint for that particular weapon or attachment you will be able to craft it at your current level, or any level you reach in the future. Check out our Blueprint Locations Guide to find out where you can get them.

The first thing you need to do to acquire bluebprints is gather intel, this can be found on desks and flat surfaces inside the many buildings found throughout Auroa. Once you find a piece of intel you need to interact with it to bring up multiple options. These will be to either use the blueprint to unlock new map locations or to unlock weapon/attachment blueprint missions. If you are playing co-op multiplayer only one person in the team can interact with a piece of intel and once finished nobody else will be able to interact with it.

Once the intel has been gathered place it onto your 'Mission' tab and follow the directions if you are playing Exploration mode. If you are playing Guided mode a blue dot will appear on the mini-map mode showing you the location you need to go to. The areas leading to the designated location will be defended by enemies which will need to be cleared out.

When you reach the designated location you will find your Ghost Recon Breakpoint weapon blueprint or Ghost Recon Breakpoint attachment. There is also the possibility that you will find a skill chests nearby which will contain a free skill point when you open them up. Listed below are the locations where you can expect to find the indicated weapon or attachment blueprint.

Weapon Blueprint Locations



• MK17:
Garbage Dump – Windy Islands.

• MK48:
Auroa Parliament – Liberty.

• MP7:
Outpost Black Tiger near Lismore Shelf – New Arygll.

• L115A3:
Auroa Power Plant – Channels.

• P45T :
Chem-Extraction Complex – Mount Hodgson.

• SC-20K:
Bald Peak Mine – Mount Hodgson.

• UMP:
Longford Farm – Fen Bog.

• VHSD2:
Whitestone Farm – Fen Bog.

• M82:
Assembly Hall Omega 01 – Restricted Area 01.

• AK74:
Auroa Survival Shelter – Good Hope Mountain.

• TAC50:
Maunga Nui Port (Sunken Clipper Bay) – Smuggler’s Coves.

• FN Five-Seven:
Hybrid Engine Factory – Wild Coast eastern corner.

• AK12:
Skell Foundation Campus in the middle of Lake Kathryn – Cape North.

• MK14:
Abandoned Barracks on Hunter’s Ridge – Seal Islands.


Behemoth Defence Areas

• 6P41:
Between Rocky Valley and White Giant – Mount Hodgson. Gear Level 160+ recommended.

• AK47:
Near Holmwood Mangrove – Fen Bog. Gear Level 100+ recommended.

• Scorpio:
Near Albatross Peninsula – Sinking Country. Gear Level 200+ recommended.

• HTI:
Near Greenfield Plain – Driftwood Islets. Gear Level 160+ recommended.

• Vector:
North east of the region – Cape North. Gear Level 200+ recommended.

• P227:
North west, near Mocha **** Heights – Wild Coast. Gear Level 180+ recommended.

• P320:
South of O’Connor’s Range – Seal Islands. Gear Level 200+ recommended.

• P90:
South of Borland Burn River – Good Hope Mountain Gear Level 200+ recommended.

• HK416:
Shark Base (north of Albatross Peak) – Seal Islands. Gear Level 50+ recommended.

• M4A1:
Misty Range – Channels. Gear Level 180+ recommended.

• SVD-63:
Between Shepherd Wood and Sheep Moor – Lake Country. Gear Level 160+ recommended.

• T95:
Harper Lake -Lake Country Gear Level 120+ recommended.

• M4:
Near Hidden Coomb – Restricted Area 01. Gear Level 140+ recommended.

• 553:
South of Blackburn Ridge – Restricted Area 01 Gear Level 240+ recommended.



Attachment Blueprint Locations



• APTPIALx3:
Composite Factory – Smuggler’s Cove.

• DMR Small Magazine:
Fish Processing Centre near MacDouglal Stream – New Arygll.

• LMG Compensator:
Fen Bog Testing Zone near Precipice Falls – Fen Bog.

• DMR Muzzle Hider:
Red Shark Outpost in the north-west of the region – Channels.

• DMR Compensator:
Detention Centre near Bird Hill – Liberty.

• HDG Muzzle Brake:
Blue Viper Outpost, which is near the border on the north-east side with Infinity – New Stirling.

• Bipod:
Fuel Storage near Channels border – Seal Islands.


Behemoth Defence Areas

• SMG Small Magazine:
Whalers Bay and Silent Mountain border. Gear Level 100+ recommended.

• LMG Flash Hider:
Sheep Islet – Windy Islands Gear Level 140+ recommended.

• Range Finder:
Near Behemoth Passage – Channels Gear Level 200+ recommended.


Miscellaneous Locations

• Aamon:
Control Station Tiger 03 near Harris Forest – Fen Bog (Drone vehicle).

• LG3P:
Worldseed Vault in north-west of region – New Stirling (NVG).

• PS15ATN:
Step Up Startup in between Freeman Plain and Providence Mountain – Channel (NVG).

• Army Jacket:
Behemoth Defence area near Lake Annie – Restricted Area 01. Gear Level 180+ recommended.

Check out our Classes Guide to find out everthing you need to know when selecting one of the four classes at the start of the game.




 
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