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Update 1.2

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Update 1.2 released on May 24th 2016 with new mission additions, the second incursion and many more changes.

Guide Image

New Incursion: Clear Sky

Clear Sky is a new Incursion mission available in Columbus Circle.

You must be level 30.

The encounter is balanced for a team of 4 players outfitted with high level gear.

Hard Mode is available on May 24 when the update is released.

Challenge Mode will be made available the week after update 1.2 launches.

GearSets

Four new GearSets have been added

Final Measure - Stand your ground by defusing hostile Grenades with this powerful defensive set.

Hunter's Faith - Duel your enemies at range and come out on top with this survival focused marksman set.

Lone Star - Never reload your Weapons again with this game changing utility set.

Predator's Mark - Make your enemies bleed with this powerful offensive set.

High-Value Targets & Search and Destroy missions

At level 30, complete all Encounters and Side Missions in a named area to get access to the “Search and Destroymissions in the Safe House.

Receive Target Intel as a reward for completing Search and Destroy missions.

Bring Target Intel to HVT officers at the Base of Operations to locate High Value Targets.

Complete daily and weekly High Value Target missions for End Game Rewards.

Dark Zone

It will now be possible to hijack extractions once the loot has been attacked to the helicopter. This will mean even more tense moments as you wait for the helicopter to safely carry away your hard earned loot. The time it takes for the helicopter to leave has also been extended to 60 seconds to give plenty of time for the rogue elements to try to steal your items. Trust no one.

GAME CHANGES

GAMEPLAY

When a player is at max level, matchmaking for Hard and Challenge mode will now only seek players that are Level 30.

Armor damage mitigation cap has been increased to 75%.

Improved weapon blind fire and overall handling while in cover.

Reduced damages from level 34 NPCs using Shotguns and Sniper rifles.

gear Score will now only take into account the equipped weapon with the highest Gear Score, and discard the other two. This will prevent players from equipping low quality Weapons to voluntarily reduce their Gear Score.

Increased gear Score requirement of Falcon Lost to better represent its difficulty (note that the difficulty of this Incursion hasn’t changed)

Hard Mode: gear Score 160

Challenge Mode: gear Score 180

UI

In the Overview of the Inventory, the Health stat above Stamina has been replaced with Toughness. This is a combination of Health and Armor. The player’s health pool will still be visible in the Character page and Stamina still increases Health.

The Phoenix credit cap has been increased from 1000 to 2000 Credits.

Shooting a player while they are interacting with an object will cause the timer to push back. (such as opening a supply crate or hijacking an extraction)

Players now have a voice chat indicator in the game UI to see if their own VOIP works.

The Special gear Vendor has been renamed Special Equipment Vendor.

ITEMS

The Sentry’s Call 4 pieces talent will now only apply to semi-automatic Weapons (pistols, shotguns, and marksman rifles).

The Second bonus on Performance mods have been significantly improved.

LOOT BALANCING

We have made a number of changes to loot drops. Specific activities will now provide the Rewards listed below.

missions

Hard Mode (Boss Drop)

1x 163 high end

Hard Mode (Mission Reward)

1x 163 high end

Challenge Mode (Boss Drop)

2x 182 high end

1x 182 high end or 214 gear Set

chance for 1x 191 gear Set

Challenge Mode (Mission Reward)

1x 182 high end

Falcon Lost/Clear Sky

Hard Mode (Boss Drop)

1x 204 End Weapon

1x 214 gear Set

182/204 high end or 214/240 gear Set

Hard Mode (Weekly Reward)

1x 204 high end Weapon

1x 214 gear Set

Challenge Mode (Boss Drop)

1x 204 Weapon

1x 240 gear Set

1x 204 high end or 240 gear Set

Challenge Mode (Weekly Reward)

1x 204 high end Weapon

1x 240 gear Set

Dark Zone

Added Sealed Caches as new source for loot in the Dark Zone. Caches need to be extracted before they can be opened. Caches can come in any quality starting from Specialized and contain:

Equipment (Weapons, gear or mods)

Division Tech

Dark Zone Credits

Brackets 0-160 & 161-200

Named bosses will now have a chance to drop a High-End or gear Set Sealed Caches. If it drops, it will replace the guaranteed High-End item

Elite NPCs now have a chance to drop a superior Sealed Cache

Named NPC Level 30 (DZ01 and DZ02)

1x 163 high end or 191 gear Set

Named NPC Level 31 (DZ03 and DZ04)

1x 163/182 high end or 191/214 gear Set

Named NPC Level 32 (DZ05 and DZ06)

1x 163/182/204 high end or 191/214/240 gear Set

Added a new Dark Zone bracket for gear Score 200+. This bracket will contain tougher enemies (level 32 to 34) and provide better Rewards

All drops from NPCs will start at superior quality

All Division Tech drops will be High-End quality

Higher chances to drop Sealed Caches on Elite and Named NPCs

Supply Drops will contain 1 High-End item gear Score 182 (DZ 01-04), 204 (DZ 05-06) plus a chance at a Gear Set item Gear Score 214 (DZ 01-02), 214 to 240 (DZ 03-04), 240 (DZ 05-06)

Named NPC Level 32 (DZ01 and DZ02)

1x 182/204 high end or 214/240 gear Set

Named NPC Level 33 (DZ03 and DZ04)

1x 182/204 high end or 214/240 gear Set

Named NPC Level 34 (DZ05 and DZ06)

1x 204 high end or 240 gear Set

 
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