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The Sims 2



by toby_lover

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     SS    III    MM    M    M    MM       SS
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This guide was made to present a walkthrough for "The Sims 2" only for 
the Nintendo DS system.
If you have any questions pertaining to this guide, you can e-mail me 
at "[email protected]".

This is my very first guide, so please bear with me if 
anything seems missing or is unclear. If you have any questions, my 
address is above.

Hey everyone,

Today’s the day that I’ve finally gotten around to fixing up this guide 
a bit. I’ve added separation lines and I hope they will make reading 
this guide easier. Also, thanks to everyone who has been using this 
guide to help them through the game and thank you for e-mailing me! I 
really appreciate them and they show me that this guide is useful.

Hello again,

I added some extra info in the time section about using a time cheat 
and how it’s not recommended.


Wow, it’s been awhile since the last update, hasn’t it? However, this 
one’s another tip, this time on how you can make the fight against 
Optimum Alfred easier.


I played through the Sims 2 again to edit my walkthrough. I also added 
some lists towards the end of this guide, so check ‘em out if you’re 


This time around I added Honest Jackson’s secret, thanks to Becky!


Added the locations of the skill points and license plates thanks to 


Ugh, not looking forward to school starting up again here... but oh 
well. This update contains another method to calming people down, 
provided by Xeion!
-Table of Contents-

0.1 - Legal Stuff
1.0 - The Basics
 1.1 - Controls
 1.2 - Sanity
 1.3 - Time
 1.4 - The Screens
 1.5 - Aspirations
2.0 - Your Hotel Rating
 2.1 - Where to see the Rating
 2.2 - How to Improve Your Rating
3.0 - Skill Points
 3.1 - How to Earn Them
4.0 - Walkthrough
 4.1 - Create-a-Sim
 4.2 - Starting Out
 4.3 - Check out the Hotel
 4.4 - Refueling the Furnace
 4.5 - Cleaning Up
 4.6 - Restraining
 4.7 - Finding and Cheering Up Tristan
 4.8 - Buying a Permit
 4.9 - The New Casino
 4.10 - Fear the Water and the Fusilli
 4.11 - Fire!
 4.12 - Boosting Your Score
 4.13 - Build for Me Part I
 4.14 - Getting Metal
 4.15 - Burying the Chest
 4.16 - Busted
 4.17 - Build for Me Part II
 4.18 - Bring me These
 4.19 - Hi Mummy
 4.20 - The Sarcophagus
 4.21 - Branded
 4.22 - I Need These
 4.23 - Fearing the Water Again
 4.24 - Stopping Crime
 4.25 - Breaking and Entering
 4.26 - Destroying the Dish
 4.27 - The Final Showdown
5.0 - How To
 5.1 - How to Impress
 5.2 - How to Romance
 5.3 - How to Vacuum
 5.4 - How to use the Water Gun
 5.5 - How to Play Mini-Games
 5.6 - How to Get Rid of Tumbleweeds
6.0 – Lists
 6.1 – Hotel Rooms
 6.2 – Items of the Month
 6.3 – Prices of Store Items
 6.4 – Secrets
 6.5 – Concept Art
 6.6 – Skill Point Locations
 6.7 – License Plate Locations
7.0 - F.A.Q. (Frequently Asked Questions)
8.0 - Finish
9.0 – Credits
0.1 -Legal Stuff-

This guide has been created for No one is to use this 
guide for profit of his or her own or profit for others. You may not 
post this on another site without permission or post this in a 
magazine, etc. without permission. This guide is copyrighted.
1.0 - The Basics
1.1 - Controls 

The first thing you'll need to know when playing The Sims 2 is the 

Walk --- The D-Pad
Interact with Things --- A Button
Run --- B Button (You do not have to hold this button in to run)
Rotate the Camera --- L Button and R Button
Zoom the Camera in or Out --- X and Y Button

Note: The DS microphone is used when you are vacuuming. If you are 
collecting items and pick up a dust bunny instead, blow into the 
microphone to clear the screen.
1.2 - Sanity

Sanity is your mood. 

In this game, you don't have needs like in other Sims games. Instead, 
you have a sanity bar, which depletes over time. To fill it back up, 
you can eat, drink, use the toilet, sleep, etc. 

Sometimes an icon appears over your Sims head. You must do as the icon 
says (ex. If the icon shows a toilet, have your Sim use one) or your 
sanity bar will deplete faster than usual.

Note: In the basement of the hotel, there's a freezer with hanging 
meat. If you punch the meat, your sanity bar will fill up.
1.3 - Time

Time simply goes by real-life time.

From wildgoosespeeder:
You can speed up time or set back time by changing the main clock on 
your DS. The changes need to be drastic (such as going forward eight 
hours to get a hotel room complete). However, the next time you start 
your Sims game, the concierge will accuse you of cheating and aliens 
will be everywhere. Be careful if you choose to use this cheat! 
1.4 - The Screens

Interact - From this screen, you can interact with objects and people. 
You can also use your cell phone and go to different screens.

Pockets - Here you have six different places to store stuff you find or 
buy. Once you have six things, nothing else can go into these pockets. 
You can throw things away from the six pockets by using the trashcan. 
The three squares on the right of the screen hold the vacuum cleaner, 
the Super Drencher, and the Metal Detector. Things you find (nuclear 
fuel rods, license plates, gourds, and alien ship parts) have their 
four squares and can hold more than one. You can also use your cell 
phone from this screen.

Goals - This page lists the goals that you need to complete to progress 
through the game. It also shows your hotel rating and you can use your 
cell phone from this screen.

Relationships - Here you can view every character you've met in the 
game. You can see how they're feeling, your relationship with them, 
their description, and their secret (obtained after becoming best 
friends with a character). You can also use your cell phone from this 

Options - You can change the brightness, save, quit, and change the 
music and SFX volume. Your cell phone is available here as well.
1.5 - Aspirations

Aspirations determine what special ability your Sim will have.

Fortune - You earn more money from guests when they check out.
Popularity - Your relationship with Sims improves faster.
Romance - Sims will be in the romance mood more often.
Party - Your sanity bar fills up more when you use objects.

The aspiration you choose also determines which actions increase the 
level of your sanity bar.

Fortune – Calming angry Sims increases sanity level
Popularity – Cheering up sad Sims increases sanity level
Romance – Romancing Sims in the mood increases sanity level
Party – Calming loopy Sims increases sanity level
2.0 - Your Hotel Rating 
2.1 - Where to see the Rating

You can view your hotel rating by going to the goals screen. It will be 
displayed as a percentage.
2.2 - How to Improve Your Rating

You can keep your hotel clean. To do this, clean up any ick piles or 
dust piles that you see. Selecting "Clean Up" from the interaction 
screen while standing next to a pile can clean up the ick piles. Using 
the vacuum cleaner can clean up dust piles.
You can also improve your rating by building more rooms for the hotel. 
To do this, go to City Hall and talk to the guy behind the counter. You 
can select which room to add on. It will be done in 8 hours.
You can also add fuel rods to the furnace to keep the power on.

I’ve experienced a glitch once I reached 100% rating, so you may want 
to wait until the end of the game to gain the 100% rating. However, 
your game might be different than mine, meaning no glitch.
3.0 - Skill Points
3.1 - How to Earn Them

Reading a book or watching a cooking show like in other Sims games 
cannot earn you skill points. Instead, you can find skill points at 
certain times. You can pick up creativity, business, body, charisma, 
and mechanical skill points.
4.0 - Walkthrough

Enough of me explaining things. Now comes the main part of the guide.
4.1 - Create-a-Sim

You have to create a Sim to play throughout the game.

1. You must choose the gender, skin tone, and name of your Sim.
2. You must choose the hair color and hairstyle of your Sim.
3. You must choose the face style of your Sim.
4. You must choose the everyday clothes, pajamas, and bathing suit that 
your Sim will wear.
Check Screen: You must choose your Sim's Aspiration and decide whether 
to keep the Sim you just created, or to start over.
4.2 - Starting Out

After you've created your Sim, you start the game with a conversation 
with Jebediah S. Jerky. He says that it'll take a few days to fix your 
car. He suggests checking out the Strangetown Hotel.

New Mission: Check out the hotel.
4.3 - Check out the Hotel

Go inside the building with the sign showing a bed. The concierge will 
then talk to you. He explains his boss left. He then asks if you will 
get the power back on.

New Mission: Find some nuclear rods in the basement and put them in the 
4.4 - Refueling the Furnace

Pick up the nuclear fuel rods (the green glowing things) and follow 
their path to the door. Go through it and pick up more rods until you 
reach a door with two signs next to it. Go through it and you will be 
in the room with the furnace. The furnace needs the nuclear fuel rods 
to generate power. I suggest refueling the furnace to max. It holds six 
fuel rods. After you refuel the furnace, the power will come back on. 
Go back up to the lobby and talk to the concierge. He’ll give you a 
note and Jebediah will come in. Instead of the lone employee of the 
hotel, you have to clean up the place.

New Mission: Pick up the vacuum.
4.5 - Cleaning Up

Walk up to the vacuum (the red thing) and pick it up. This completes 
your current mission. 

New Mission: Activate the vacuum from the pockets menu and clean up 5 
dust piles.

View your "Pockets" screen and select your vacuum. Touch the hand and 
you will be using your vacuum. Walk over the 5 dust piles and you will 
clean them up. Honest Jackson comes in now and goes crazy. Mamma Hogg 
makes her entrance and she tells you to restrain the mayor.

New Mission: Restrain Honest Jackson.
4.6 - Restraining

For the first time you restrain someone, the choice that is correct 
will flash, but after this time, all three choices will flash. You must 
restrain Honest Jackson here.

How to Restrain:
If the Sim raises both hands - Steady
If the Sim raises one hand - Stern Yell
If the Sim raises no hands - Stop

Use these tips to restrain Honest Jackson. He then explains that if the 
hotel falls, the town goes with it. He wants you to shape up the hotel, 
just like the concierge and Jebediah (what kind of town asks a random 
visitor to help them turn their economy around?) Mamma Hogg then 
suggests to start with building a casino. You’ll have to find Tristan 
to build it. 

New Mission: Find Tristan Legend in the desert.

Before you find Tristan, the mayor shows you where you will be staying. 
It's the manager's suite. In here is a shower, a toilet, a sink, a 
couch, a refrigerator, and a bed. There is also a computer, which shows 
your aspirations, the hotel info, any skill points you've found, and 
the game stats. Honest Jackson tells you to take a shower. When he 
leaves, an icon with a picture of a shower comes up over your head. 
Your sanity meter will then drop until you take a shower. 

Also, I suggest filling up the brochure holder in the lobby. People 
take brochures and you get money.
4.7 - Finding and Cheering Up Tristan

Note: While in the desert, your sanity bar will drop quickly.

To get to the desert, head outside the hotel and left down the ramp 
past the cows. Once you get to the desert, you will see Tristan 
standing by a cactus. He will explain why he can't help you. 

New Mission: Cheer up Tristan Legend.

Walk over to Tristan and select: Cheer Up. This will take you to a 
screen like the screen when you restrained Honest Jackson. You'll just 
have different options and actions. Also, for only one time, the 
correct choice will flash.

How to Cheer Up: 
The Sim put their hands up to their face - Console
The Sim extends both arms out - Hug
The Sim crosses their arms and looks up at you - Pep Talk

Use these tips to cheer up Tristan and others. Tristan then explains 
that he'll build the casino, but he's going to need a building permit. 
He’ll direct you to the City Hall to get the permit.

New Mission: Buy a permit for a casino from City Hall.
4.8 - Buying a Permit

Go back into the town, past the cows, up the ramp, and into the first 
building on the left. This is City Hall. You can usually find Honest 
Jackson here. In here are toilets, sinks, and a bed. You can use these 
to fill up your sanity bar after coming back from the desert. The man 
behind the counter will sell you building permits and you can sell 
nuclear fuel rods to him. The Snake-Eyes Casino costs $1,500. You must 
buy it to continue. This screen also shows where each room will go (Ex. 
The casino will go into the hotel's atrium). 

New Mission: Return to the hotel and check out the new casino.
4.9 - The New Casino

Tristan greets you and says he just finished building.

Note: Any other time you want to build a room, it takes eight hours.

He takes you into the hotel's atrium and then into the casino. The room 
suddenly shakes. Back in the lobby, Emperor Xizzle arrives. Tristan 
explains that the emperor comes every couple weeks. He says that the 
aliens' weakness is water and the Giuseppi Mezzoalto most likely has a 
Super Drencher.

New Mission: Get a Super Drencher from Giuseppi Mezzoalto.
4.10 -  Fear the Water and the Fusilli

Go outside and you will see a man. This is Giuseppi. He will sell the 
Super Drencher to you for $250. 

New Mission: Pay Giuseppi Mezzoalto $250.

Go up to Giuseppi and choose to pay him. 

New Mission: Drench Emperor Xizzle with the Super Drencher. Activate 
the Super Drencher from the Pockets menu. 

This is like using the vacuum. Go to your pockets and select the Super 
Drencher inside the hotel. Move up to Emperor Xizzle to get his picture 
in the square. Then press the red aim button. Hold down the A button 
until the next scene occurs. Watch the scene here. The mayor and Mamma 
Hogg come in. Honest Jackson thanks you and he gives you $1,000 for all 
of your effort. The concierge explains that you can now 
book people into your hotel. He says that when they're ready to check 
out, they'll wait in the lobby. If you attend to them personally, they 
might tip you. If you don't attend to them, they'll check out on their 
own. He also says he has a registry. You get another note telling you 
to go for 100% (this means to boost your hotel score). 

Note: The only room available to check guests into is the small guest 
room. If you want more rooms, you'll have to buy a building permit. 

Now walk outside and walk forward. You will get a telephone call from 
Frankie Fusilli. He tells you he wants to reserve a room. You must go 
inside and talk to him. After the conversation, you can play Keehaulin' 
for money or buy another permit. Frankie will call you on your cell 
phone and tell you to go see him. Go into the hotel (if you're not 
already inside) and go up the steps in the lobby. There's an elevator 
here. You can go to the second floor, penthouse, or sun deck. Frankie's 
in the penthouse so we have to go there. Ask Frankie what's up. He 
tells you he wants $1,000 to get his second cousin into Strangetown.

New Mission: Give Frankie Fusilli $1,000.

Simple. Just go up to him and pay him. If you need to, you can play the 
card game in the casino (mentioned above) called Keehaulin'. 
4.11 - Fire!

Exit the penthouse, re-enter it, and talk to Frankie. He says he wants 
to give Honest Jackson a gift. 

New Mission: Deliver the package to Honest Jackson.

Go to City Hall and you'll find Honest Jackson. Choose "Give Gift" and 
choose the Stuffed Cow Head. Now go back and tell Frankie you gave 
Honest Jackson the gift. Walk around a bit and Honest Jackson will 
call. He says his office is on fire, so you’re the one who has to put 
it out.

New Mission: Extinguish the fire and calm down Honest Jackson.

Head to City Hall and fill up the Super Drencher if you need to. Put 
out the fire. Now you have to calm down Honest Jackson.

How to Calm Down:
The Sim looks ready to punch you - Beg
The Sim raises both hands - Calm Hands
The Sim raises one hand - Yell Back

Xeion has provided another method to use for calming Sims down:

Beg = he/she is raising his/her left hand, and Beg is the left icon
Calm Hands = he/she is raising both hands, which is basically a middle 
between left and right, and Calm Hands is the middle icon
Yell Back = he/she is raising their right hand, and Yell Back is the 
right icon

Thanks Xeion!

Again, you'll see the right answer flashing if it's your first time 
calming someone down. Frankie will call you. You have to go talk to 

New Mission: Achieve hotel score - 20%
4.12 - Boosting your Score

View Section 2.2 for tips on how to raise your score to 20%. Once 
you've made it, go talk to Frankie. Now exit the penthouse and re-
enter. Talk to Frankie. He gives you your next mission.

New Mission: Build the vault.
4.13 - Build for Me Part I

To build the vault, you're going to need to buy a permit. To buy the 
permit, you're going to need $3,000. Play Keehaulin' and check in 
guests to get that much. You can also sell extra fuel rods and gourds. 
Once you're done, buy the permit at City Hall. Now you'll have to wait 
8 hours. After the vault has been built, go talk to 
Frankie. Exit the penthouse, re-enter, and then talk to Frankie again.

New Mission: Buy the metal detector and find 3 metal bars.
4.14 - Getting Metal

Go outside the hotel. Turn right and enter the building. This is a shop 
if you haven't been here already. Talk to the guy behind the counter 
and you can buy the metal detector for $800. Again, if you need money 
play Keehaulin', check guests in, make paintings in the art gallery, 
whatever. You can also sell alien spaceship parts, if you find any, 
here. Now you must go out to the desert. From your pockets screen, use 
your metal detector. The red button turns it off, the green button digs 
for treasure once you find it, the black switch controls the focus on 
the metal detector screen, and the red arrow shows how much power is 
left. Charging the metal detector requires you to go to the furnace and 
use up a fuel rod. Now walk around with the metal detector and dig once 
you find metal bars. The bars can be silver or copper. You need 3 of 
these. After you've found the bars, you can restore your sanity bar (if 
needed) or talk to Frankie. After you talk to Frankie, exit, re-enter, 
and then talk to him again.

New Mission: Bury the wiggling chest in the desert at night.
4.15 - Burying the Chest

You have to go back to the shop again and buy the shovel for $100. If 
you try to go into the desert in the daytime, Jimmy the Neck will stop 
you. Yes, you actually do have to go to the desert at night. So once 
it's night, go to the desert. Penelope Redd will stop you. She takes 
the chest and the shovel away from you because she says it's evidence. 
Go back to the penthouse and talk to Frankie. Go outside of the hotel 
and talk to Penelope. 

New Mission: Calm down Frankie Fusilli while wearing a wire.
4.16 - Busted

This mission is simple. Just go to the penthouse and calm down Frankie. 
If you are having trouble calming him down, see section 4.11. Penelope 
catches Frankie. She takes him away. Frankie pays you for his stay. Go 
down to the main lobby and you'll meet Ava Cadavra. She takes the 
penthouse in place of Frankie. Go up to the penthouse and talk to her.

New Mission: Excavate the Bovine Shrine for Ava.
4.17 - Build for Me Part II

You know the drill. Go down to City Hall and buy the building permit 
for the Bovine Shrine for $2,500. If you don't have enough... I've said 
it enough! Now you'll have to wait eight hours. Once you're done, go 
back and talk to Ava in the penthouse. Go down the steps in the 
basement and turn right. This is the Bovine Shrine. 

New Mission: Find the mystic cowbell and bring it to Ava.
4.18 - Bring me These

Go outside of the hotel and down the ramp as if you were going to the 
desert. To the right are 2 cows and a bull. One of the cows is wearing 
the bell. Take it and ask Ava 'What's up?' She'll take the bell. Exit 
the shrine, re-enter, and go talk to Ava again. 

New Mission: Replace Ava's lipstick.

Go to the store with the alien boy. Buy the Rotten Eggplant Lipstick 
for $10. Surely you have $10. Go back down the Bovine Shrine and talk 
to Ava. Exit, re-enter, and talk to Ava. Exit the hotel and walk 
around. You'll get a cell phone call telling you to seek out the secret 
entrance to the crypt in the desert at night. 

New Mission: Find the pyramid in the desert after dark.
4.19 - Hi Mummy

Night doesn't start until 7 PM, so wait until then if you have to. Go 
to the desert after 7. Head north and you'll see a pyramid on top of a 
hill. Go talk to the mummy that appeared. 

New Mission: Dig up the Sarcophagus with the metal detector, near the 
back of the oasis.
4.20 - The Sarcophagus

The oasis is the place with the water. You need to go to the back of 
the water and use the metal detector to dig up the sarcophagus. Even 
though the mummy says to dig it up during the daytime, you can find it 
during the night. Stay in the desert and go talk to the mummy. He's 
still near his pyramid. Now you're going to have to place the 
sarcophagus in your hotel manager room. They mummy comes out. Exit your 
room, re-enter, and talk to the mummy. 

New Mission: Ask around town about the branding iron.
4.21 - Branded

Find Jebediah and talk to him. He says that the branding iron is in the 
jail. Check under the sheriff’s desk. Go tell Horus Menhoset IX that 
you found it.

New Mission: Shatter the Prime Heifer with the branding iron.

Go to the Bovine Shrine and walk up to the cow statue. Choose to brand 
it. You are taken back to the penthouse where you meet Optimum Alfred. 

New Mission: Buy the power recharger for Optimum Alfred.
4.22 - I Need These

If you didn't buy the Rat Cave permit, Tristan will call you. Go down 
to the basement and meet him if he called you. He shows you the Rat 
Cave. If you bought it already, well, the people who didn't just got it 
for free. Now you need to buy the power recharger. Head to the store 
and buy it for $1,000. Go back to the penthouse and talk to Optimum 
Alfred. Exit, re-enter, and talk to Alfred. 

New Mission: Collect 20 nuclear fuel rods for Optimum Alfred.

If you don't have the 20 rods, search around or dig up some in the 
desert with the metal detector. Give the rods to Alfred after re-
entering the room. Re-enter the room and talk to Alfred. He tells you 
he's going to install satellite TV for your hotel. Exit, re-enter, and 
talk to Alfred.

New Mission: Convince Lord Mole to stop gnawing at the power lines. 
4.23 - Fearing the Water Again

Spray Lord Mole with the water gun. To get him to stop, you'll need to 
increase water pressure. To do this, slide the red bar back and forth 
with your stylus (I remember it took me so long to figure out what to 
do to continue...). Go talk to Alfred. You will not get your next 
mission from him. Go to the main lobby instead. 

New Mission: Defeat 3 robots as the Ratticator.
4.24 - Stopping Crime

Go down into the basement and into the Rat Cave. You'll find a rat 
costume hung up in a case. This is the Ratticator costume. You're cell 
phone option will be replaced by a picture of a rat head. This is how 
you fight crime. You can't interact with people. If you use the rat 
head option, the first picture is used after you sneak up on people. It 
scares them. If you successfully scared them, the icon turns green. The 
middle icon is used to attack the goon. The bottom icon is used to 
capture them. So now you must go outside and use these icons in that 
order. It's better if you walk up to them and scare them rather than 
running. Go back to the Rat Cave and change into your normal clothes. 
Now you have to talk to Mamma Hogg in the lobby.

New Mission: Earn Mechanical 5, break into the penthouse, and steal the 
4.25 - Breaking and Entering

To find the Mechanical 5, you have to look around for mechanical skill 
points. If you need help finding these, you can look at Freyashawk's 
guide for a list of skill point locations and a calendar of when they 
appear. To view it, go to It also has some useful 
info and the writer is Freyashawk. I have also added a section for 
finding the skill points. Press Ctrl+F and type 6.6 to see the 
locations and times. After you've gotten the skill points, go up to the 
elevator and choose to hack it. Go into the penthouse between 6 PM and 
10 PM. This is when Alfred is gone. Pick up the blueprints on the 
floor. Now go back to the lobby and talk to Emperor Xizzle. Exit, re-
enter, and talk again to Xizzle.

New Mission: Drink Xizzle's potion near the satellite dish and destroy 
4.26 - Destroying the Dish

Go up to the sun deck. Now stand next to the satellite dish and drink 
the potion. Now go back to the lobby and talk to Xizzle.

New Mission: Defeat Optimum Alfred.
4.27 - The Final Showdown

To fight Alfred, you must be in the Ratticator suit. Go up on the sun 
deck and there he is. You must fight him like a regular goon. Scare 
him, use the Rattarang (the second icon), and then attack him. Do not 
go near him until you scare him. Now you will have to fight some 
robots. Do this and then Alfred comes back. Repeat the process until he 
is defeated.

Tip (thanks Emmy!):
You can use the lawn chairs on the roof to sunbathe. They will restore 
your sanity during the fight!

That's it! You've beaten the game! You can stop playing or 
you can keep playing to get your hotel to 100% (if not already done), 
find out everyone's secret to get some concept art, find skill points, 
find rare furniture, whatever. Go nuts.
5.0	- How To

This section is to provide information of how to do several things not 
mentioned in the walkthrough.
5.1 - How To Impress

Impressing Sims is just like calming them down or cheering them up. 
Again, the first time you impress someone, the correct choice will 

Sim raises one hand as if wanting a high five - High Five
Sim extends both arms out - Dance
Sim extends one arm out – Laugh
5.2 - How to Romance

A Sim can only be romance if they are in the mood. If you are playing 
as a boy, you can only romance girls and vice versa. The very first 
time you romance a Sim, the correct choice will flash.

Leans forward - Kiss
Leans back and waves one hand - Show Off Bod
Puts hand up to ear – Serenade
5.3 - How to Vacuum

In the middle of the screen (when using the vacuum) is an oval. Once 
you vacuum up a dust pile, you will see little things of dust appear. 
Don't touch this with the stylus or you'll screen get foggy. If you do 
touch them, blow into the microphone. Sometimes items such as dice or 
pretzels will appear. Drag these items to the opening at the bottom of 
the oval with the stylus. Sometime you'll get money for them. At the 
top left corner is a box that shows how much money you've collected so 
far. After exiting this screen (the X at the top right corner), you'll 
get the money that you earned.
5.4 - How to use the Water Gun

This screen is a bit complicated. The big tube in the top left corner 
shows how much water is left in the gun. The tube next to it shows how 
much water pressure is in the tube. There is a red aim button, which 
makes it easier to lock onto targets and spray them. The X button in 
the top right corner exits the screen. The icon showing a tube with a 
drop of water over it is used to fill up the gun while near a body of 
water (the pool up on the sun deck, a sink, etc.). The ? icon allows 
you to read what each thing does. The water jet icon in the lower right 
corner is used to spray the water. You can also use the A button. The 
red bar in the middle of the screen is used to build up water pressure. 
Slide it back and forth. The right tube will fill up as you get more 
5.5 - How to Play Mini-Games

I will not tell how to play all the mini-games because you can view how 
to play when you walk up to a mini-game.
5.6 - How to Get Rid of Tumbleweeds

You can't get rid of these. They will go away eventually. Heh. Pretty 
anti-climatic if you ask me.
6.0 – Lists

This section provides lists of some of the items found throughout the 
6.1 – Hotel Rooms

Art Gallery (Atrium) - $1,000
Asian Emporium (Atrium) - $2,500
Lion Lounge (Atrium) - $1,500
Sax Lounge (Atrium) - $1,000
Snake Eyes Casino (Atrium) - $1,500
Spa & Gym (Atrium) - $2,500
Bovine Shrine (Basement) - $2,500
Government Lab (Basement) - $2,000
Rat Cave (Basement) - $3,500 (Do not build this, Tristan will give it 
                      to you for free later in the game)
Secret Warehouse (Basement) - $2,000
The Vault (Basement) - $3,000
Modern Guest Room (2nd Floor Lobby) - $1,000
Jungle Guest Room (2nd Floor Lobby) - $1,000
Deluxe Guest Room (2nd Floor Lobby) - $1,500
6.2 – Items of the Month

March – Arcade – Space Armada - $3,000
More to come soon!
6.3 – Prices of Store Items

Feel free to contact me and let me know of any more store items I might 
have missed!

Black Mahogany Bed - $160
Burgundy Ebony Bed - $160
Carmel Maple Bed - $160
Green Cedar Bed - $160
Cedar Skies Bed - $400
Royal Ebony Bed - $400
Cedar Chair - $100
Ebony Chair - $100
Maple Chair - $100
Oak Chair - $100
Black Couch - $150
Blue Couch - $150
Burgundy Couch - $150
Camel Couch - $150
White Couch - $150
Brown/Dark Green Deluxe Couch - $300
Camel/Burgundy Deluxe Couch - $300
Green/Black Deluxe Couch - $300
Green/Purple Deluxe Couch - $300
Pink Dreams Couch - $300
Deluxe Dresser Mahogany - $500
Modern Ebony Dresser - $500
Modern Mahogany Dresser - $500
Modern Maple Dresser - $500
Black Fridge - $350
Blue Fridge - $350
Brown Fridge - $350
Green Fridge - $350
Red Fridge - $350
White Fridge - $350
Deluxe Golden Fridge - $350
Deluxe Ivory Fridge - $350
Deluxe Sorbet Fridge - $350
Black Shower - $130
Honey Bee Shower - $130
Red Shower - $130
Seafoam Green Shower - $130
White Shower - $130
Gold Deluxe Shower - $230
White Deluxe Shower - $230
Porcelain Sink - $100 
Deluxe Blue Sink - $200
Deluxe Green Sink - $200
Deluxe White Sink - $200
Powder Blue Toilet - $24
Seafoam Green Toilet - $24
Off-White Toilet - $224
Crimson Toilet - $250
Deluxe Cream Toilet - $250
Deluxe Crimson Toilet - $250
Computer - $5,000
Galvatronic Power Recharger - $1,000
Giant Ancestral Bonsai - $700
Jackalope - $1,000
Koi Pond - $1,000
Lord Mole Portrait - $500
Metal Detector - $800
Pet Bunyip - $3,000
Plasma TV - $5,000
Portable Waterfall - $4,000
Pot o’ Gold - $4,000
Shovel - $100
Small Plant - $300
XAM Satellite Stereo - $3,000
6.4 – Secrets

If I have missed a secret, please let me know! I now have Honest 
Jackson’s secret, thanks to Becky!

Honest Jackson - Has an idea for a romance novel set in ancient Egypt 
(and has written 7 pages.)
Thanks Becky!

Ara Fusilli – Always knows which is North.
Auda Sherif – Has degrees in Astrophysics and Gravimetrics; doesn’t
              remember a thing.
Ava Cadavra – Used to be a ballerina.
Bigfoot – Would prefer to go by the name Stu, but no one seems to care.
Frankie Fusilli – Prefers Thai food to Italian.
Dusty Hogg – Believes the fewer wheels on the vehicle, the bigger the 
             man; wants a unicycle.
Giuseppi Mezzoalto – Was replaced by a robot in the last game.
Kayleigh Wintercrest – Only has four toes on her right foot as a result
                       of a karate accident.
Luthor L. Bigbucks – Was actually kicked out of his father’s house for
                     being frugal with his money.
Misty Waters – Has an evil – or let’s say devious – twin named Murky.
Lord Mole – Is afraid of the dark.
Horus Menhoset IX – Has established a profitable online gift-wrapping
Optimum Alfred – Actually loathes other machines. He wants to be a
Penelope Redd – Her boss at the FBI hasn’t actually told her why she is
                in Strangetown.
Pepper Pete – Hates the taste of pepper; prefers garlic.
Kent Hackett – Has regularly watched re-runs of “Chaz Dastard’s
               Intergalactic Star Safari” for 12 years.
Sancho Paco Panza – Is dangerously allergic to horses.
Tank Grunt – Camouflage pattern is actually tattooed on his face.
Mamma Hogg – Has her hot-curlers plugged into a mini-fusion reactor at
Jebediah S. Jerky – Is a real-estate tycoon with several homes in other
Tristan Legend – Composed a symphony in his head at age 6 while
                 climbing mount Everest.
6.5 – Concept Art

Crime Spree Bob – Learn Ara Fusilli’s secret
Horus Menhoset IX – Learn Auda Sherif’s secret
Mamma Hogg – Learn Dusty Hogg’s secret 
Grim Cowboy – Learn Giuseppi Mezzoalto’s secret
Rat Suit – Learn Luthor L. Bigbucks’ secret
Jebediah S. Jerky – Learn Misty Water’s secret
Emperor Xizzle – Learn Penelope Redd’s secret
Ghost – Learn Pepper Pete’s secret
Saloon Chick – Learn Kent Hackett’s secret
Lord Mole – Learn Sancho Paco Panza’s secret
Bigfoot – Learn Tank Grunt’s secret

I know I am missing one here. I unlocked it and I think it is Kayleigh 
Wintercrest, but I may be way off. If anyone knows who I am talking 
about and how to unlock it, please let me know! Thanks!
6.6 – Skill Point Locations

The information in this section was given to me by Kelse. Thanks!

12:01am-Creativity on Sundeck 
Business on Saloon Dance Floor
8:00am-Body in Secret Warehouse 
Charisma in Asian Emporium 
Creativity in Sax Lounge 
4:00pm-Body in Freezer 
Charisma in Hotel Lobby 
12:01am-Creativity in Casino 
Business in Art Gallery 
Business behind Concierges Desk 
Business in Vault 
8:00am-Mechanical in Government Lab 
Business at South East of Strangetown 
4:00pm-Mechanical in Mamma Hogg's Bedroom 
12:01am-Mechanical in Secret Warehouse 
Body in Basement 
8:00am-Business in 2nd Floor Lobby 
4:00pm-Body in Gym 
Business in Asian Emporium 
Mechanical in Furnace Room 
12:01am-Creativity by Cattleshed 
8:00am-Charisma in Lion Lounge 
Charisma in Casino 
Creativity in Bovine Shrine 
Charisma in City Hall 
4:00pm-Mechanical in Vault 
Business in Manager Suite 
12:01am-Business North East of Store 
Business by abandoned space pod in Desert  
Mechanical in Gym 
8:00am-Mechanical in Furnace 
Creativity in Atrium Garden 
4:00pm-Mechanical in Basement 
12:01am-Creativity in Rat Cave 
Mechanical in Freezer 
Charisma in Sax Lounge 
8:00am-Charisma in Manager Suite 
4:00pm-Creativity in Lion Lounge 
Body on dance floor in Saloon 
Creativity in Sheriffs Office 
12:01am-Mechanical in Atrium Center 
Body by Store 
8:00am-Body in Sheriffs Office 
Body on Sundeck 
Business in Freezer 
Body in Oasis in Desert 
4:00pm-Charisma in Art Gallery 
Body in Bovine Shrine 
Mechanical in Government Lab 
Charisma in Spa & Gym
6.7 – License Plate Locations

Information in this section was submitted by Kelse. Thanks!

12am-Government Lab 
1am-Art Gallery 
6am-City Hall 
7am-Bouvine Shrine 
8am-Deluxe Guestroom 
11am-Furnace Room 
Noon-Spa & Gym 
1pm-Jungle Guestroom 
2pm-Lion Lounge 
3pm-Modern Guestroom 
6pm-Rat Cave 
7pm-Jeb Jerky’s Room in Saloon 
8pm-Sax Lounge 
9pm-Secret Warehouse 
10pm-Asian Emporium 
7.0 - FAQ (Frequently Asked Questions)

I will be updating this section as I get more of the same questions e-
mailed to me.

Q: Where is the Rat Cave?
A: The Rat Cave is down in the basement. Walk where the freezer door is 
and you should see a bunch of cabinets/lockers (whatever they are). If 
you walk by them, they'll swing open, revealing an entryway. If you go 
inside, you'll be inside the Rat Cave.

Q: How do I recharge the metal detector?
A: The metal detector can be charged at the furnace in the basement 
using a nuclear fuel rod (same place to refuel the hotel’s lights).
8.0 - Finish

Well, this is the end of the guide. I might add some things like skill 
point locations and furniture guides, but I'll also be working on other 
guides. Thanks for reading my guide. I hope it helped you through the 
game or hard things. If you have any questions, you can e-mail me at 
[email protected] 
9.0 – Credits

Thanks everyone! - For allowing people to post guides and stuff
Becky – For telling me Honest Jackson’s secret
Emmy – For giving me a tip about using the lawn chairs while fighting 
Optimum Alfred
Freyashawk - For letting me direct readers to their guide for skill 
point locations
Kelse – For giving me the locations and times for skill points and 
license plates
wildgoosespeeder – For reminding me about the time cheat available
Xeion – For providing a new strategy to calm Sims down
EA Games and Maxis - For creating this game
You – For reading this guide