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Demonology Compendium Guide

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Infernax Demonology Compendium Guide
Infernax Demonology Compendium Guide

As you progress through Infernax you will have to battle a variety of enemies that includes different forms of demons, monsters, and humans which you need to defeat to complete your Demonoloy Compendium. Listed below in this Demonology Compendium Guide are all the entries in the book along with details on whether the enemies are unique to a route or hard to find.

Humans

- Worshipper

- HighPriest

- Cultist-A

- Cultist-L

- Cultist-S

Cultists can be encountered on many occasions, typically when doing a Good or Ultimate Good playthrough. Lancers are very rare and exclusive to the late quests during those routes. HighPriests are exclusive to those late game Ultimate Good quests.

- Priest

Killable during the final quest when doing an Ultimate Evil playthrough.

- Mage

Will be killed as part of a quest during an Ultimate Good playthrough.

- Possessed

The possessed priest that you will be asked to find an exorcist for. You can attack him while he's hovering.

- Urzon Cult

Killable in the Urzon Citadel when doing a Good or Ultimate Good playthrough.

- Guard-S

- Guard-A

- Guard-L

- Sergeant-A

- Sergeant-S

- Captain

- Tancred

The above enemies are killable during the final quests when doing an Ultimate Evil playthrough.

- Robert

Exclusive to the Ultimate Evil route, you need to select the 'Kill' option near the end of the route (The other option gives a bonus ending).

- Goon

This enemy is exclusive to the Good or Ultimate Good routes, one per playthrough.

- Hans

Killable during an Evil or Ultimate Evil route, you will be asked to kill him for an early Evil quest and you will have to choose to do it to confirm the kill.

- Edgar

Exclusive to the Ultimate Evil route, he will die as part of the last quest for that route.

- Scorpion

The ballista that can only be found in a specific hallway that is only accessible at the end of the Ultimate Evil playthrough, needs to be destroyed in addition to the guard manning it.

- Horseman

This mini-boss exclusive to the end quests of the Ultimate Evil route.

Lesser Demons

- Crucified

This enemy can only be found once and that is at the very beginning of the game.

- Banshee

- Undead

- Blue Eye

- Imp

- Roach

All of the above can be found in Darsov Shire and several other locations during day or night.

- Specter

Specter is a mini-boss that you will encounter in a house in Arkos when you select the 'Never' option when asked to blow up the dam.

- Red Eye

They can be found throughout the game.

- Deadknight

- Skeleton-A

- Skeleton-L

- Skeleton-S

All of the above can be found in the Darsov Shire dungeon among other places.

- Eyelord

- Horned-A

- Horned-L

- Horned-S

All of the above can be found in several of the main dungeons.

- Deep One

This enemy is exclusive to the Stormheim Shore dungeon.

- Wizard

- Sorcerer

- Warlock

All of the above can be found in the Mount Kastka dungeon.

HellFetus

- Putrid-A

- Putrid-L

- Putrid-S

All of the above can be found in the Kadjanto Peak dungeon.

- Fallen

- Gargoyle

- Cursed-A

- Cursed-L

- Cursed-S

All of the above can only be found in the dungeon exclusive to the Ultimate Good ending.

- Bat

This enemy is exclusive to the last boss encounter of the Ultimate Good ending.

- Nightmare

This enemy can only be found in the Dreamscape, which is accessed from a quest in Kastski.

- Vile Knight

- Great Imp

These enemies can only be found in the extra mini-dungeon in Stormheim Shore.

- Necro

This enemy is a mini-boss of the barn quest that you can get in Darsov.

- Night Fiend

- Night Beast

These enemies can only be encountered at night in various places on the overworld.

- Remus

This enemy can only be encountered during a quest in Kastski where you're asked to get rid of a skeleton, need to pick the 'Slay' option.

- Cage Demon

This enemy can be found immediately east of Arkos, only during the night. You do not need to pick a specific option in order for its entry to be added, since you can kill it both ways.

- Fanatic

- Corrupted

The above enemies can only be found in the bonus dungeon exclusive to the Future ending.

Monsters

- Aberration

This enemy is killed as part of the mandatory starting quest.

- Skeleton Knight

This enemy is the mini-boss of a quest in Darsov where you are asked by the inn keeper to kill the monster attacking the grave of a relative.

- Werewolf

This enemy can be attacked at night, found at the East of the Darsov Shire. Must be killed in order to get to Gregor.

- Brutus

This enemy is only killable if you chose to 'Slay' Remus earlier as part of a quest in Kastski, will appear close to the Kadjanto Peak dungeon.

- Armored Aberration

This enemy will die as part of a quest exclusive to the Ultimate Good route where you need to defend Darsov. You need to actually hit it for it to count in the compendium, even though you're technically not killing it yourself.

- Champion of Rot

- Bubonic Aberration

These enemies are both found in the Kadjanto Peak dungeon.

- Biomechanical Horror

This enemy is killable in the bonus dungeon exclusive to the Future ending.

- Tormentor

- Unholy Abomination

These enemies are killable in the dungeon exclusive to the Ultimate Good route.

- Crypt Skeleton

This enemy is found in the bonus mini-dungeon in the Combbelton Cemetery. You must be on the Ultimate Good or Evil routes.

Greater Demons

- Halphas

This enemy is the boss of the bonus Stormheim Shore mini-dungeon.

- Faceless One

To encounter this enemy you must answer 'Never' to the hermit in the lone house in the shores of Upel, that is only accessible during the day.

- Lord of Maggot

This enemy is the boss of the bonus Combbelton Cemetery mini-dungeon.

- Mammon

This enemy is the boss that is found in Gina's basement where you learn the downward attack.

- Ancient Wurm

- Baron of Decay

- Corrupter of Mind

- Champion of Hell

- Hell Cherub

- Hell Monarch

All of the above enemies can be found in the dungeon exclusive to the Ultimate Good ending.

Elder Demons

- Paimon

At the beginning of the game, try to help the man who asks you to kill him in order to encounter these enemies.

- Paimon True Form

This enemy is only killable if you fought Paimon earlier, and with a quest from Arkos.

- Apollyon

This enemy is the boss of the Mount Katska main dungeon.

- Alastor

This enemy is the boss of the Kadjanto Peak main dungeon.

- Mahalmon

This enemy is the boss of the Darsov Shire main dungeon.

- Kalamon

This enemy is the boss of the Combbelton Cemetery main dungeon.

- Leviathan

This enemy is the boss of the Stormheim Shore main dungeon.

- Crocell

This enemy is the boss of the Dreamscape mini-dungeon which is only accessible during a quest in Kastski that requires an elixir.

- Belphegor

This enemy is the end boss of the Good or Evil routes.

- Baphomet

This enemy is the end boss of the Ultimate Good route.

- Abbadon

This enemy is the end boss of the Ultimate Evil route.

- Azazel

This enemy is the boss of the Future ending.

Take a look at our Game Wizard Codes if you need help killing any of the enemies in the Infernax Demonology Compendium.



 
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