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Act I, Flotsam Part III

The Witcher 2: Assassins of Kings Walkthrough and Guide

by CMBF  

 
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Act I, Flotsam Part III

Back at the Inn you can chat up Dandelion to learn about the goings on in town, rumors about the assassinations, and politics.  You can tell him what really happened with you and the King you did not kill, and you can discuss your memories with him.  This is not really part of a quest so much as the story but it gives you more background so it is worth the effort. 

Before we head on to do the Kayran quest it would be a good idea for us to head back outside of the town and search through the woods for some other opportunities for gaining XP -- pick-up battles are available with monsters, and at the end of the path by the broken bridge we can flag the quest Troll Troubles -- which we really REALLY should do now!

Picking up a few more levels and unlocking some useful skills and abilities as a result can only help make our adventures more pleasurable mates!  Really!  Oh and remember to disarm and collect any traps and snares you encounter as they will be useful later!

-- Troll Troubles --

After we speak with the bloke at the bridge who we helped save from Nekkers he suggest that we go have a chat with Chorab -- so let's do that now!  Chorab tells you that there is plenty of work for a Witcher to be found in the area -- telling you to read the board notice by the Inn, but asking you to please leave the Troll be no matter what the townfolks say...  When you ask him about that he tells you that the service it provides is important to them. 

Chorab asks you to help the Troll stop hitting the bottle -- and commissions you to take on that task.

Head back to the Troll's lair and confront him; he demands that you pay to cross and you tell him you are not paying to cross a broken bridge.  To that he reacts in anger and attacks -- bear in mind that we are on one of the two paths that we can take with respect to this quest -- we are NOT killing trolls this time around, but are helping them.  So you battle him until he yields and then you interrogate him about his drinking.

You learn his story -- that his wife was murdered and that is the source of his misery.  Tell him that you will find the murderer of his wife, and in exchange for that he agrees to stop drinking -- he does not believe you can do it mates, but I do!

Head back to town and talk to your mates and the people at the Inn now, and our first stop should be to see Sile at the room on the top floor of the Inn.  After the CS ask her about the use of a Troll head -- she fills you in, and then

Head downstairs and talk to Zoltan to confirm that a Troll's head would be an excellent trophy -- after you arm wrestle him ask about the Troll's head and he will tell you that practically any peasant would consider it an excellent thing to own.  That is your first clue -- so head back outside and start searching for a Troll's head.

While searching through the village you encounter some blokes about to lynch an elf girl -- flagging the quest Malena, which we can do in a bit.

When we arrive at Sendler's house we discover -- to our surprise -- that there is a Troll's head on the wall!  Ask about the head and he tells you that he got it from Dmitri, and that his men hang out at the Inn in the evening...


Obtaining a Troll's Head 

-- Poker Face: Flotsam --

We need that head, and the only way to get it from him is to beat him at Dice Poker...  But when you try to play with him he tells you that he does not just play dice with anyone, you have to prove you are good before he will play with you!  To get him to play you first you must complete the quest Poker Face: Flotsam -- so head to the Inn

While you are here arm wrestle the bloke at the table to flag the quest Bring it On: Flotsam.  Next beat Wilks who is at the same table, then Big Max who is also at the table there.  Beating him has him refer you to one Bartholomew Bargee who you can find later in the village -- so that wraps up this part of this new quest nicely, well done mates!

At the Inn downstairs you must best Casimir and then Bendeck, before playing with Zindrab, which now means locating Einar Gausel, the dwarf bookseller in the Craftsman's District, and besting him.  Winning against Einar Gausel means you can now play versus Sendler! 

You will find Gausel in the house directly across from the Smithy, so head there and have a chat with him first, asking about the non-humans in Flotsam.  He is a book seller so you can trade with him and buy some books if you like -- though if you are working on the 10,000 Oren Achievement you may want to hold off on that, right?

In addition to selling books you can loot some of his stock, and you can have him do your hair for you as it seems that in addition to being a bookseller he is also a stylist.  Excellent!  Now when you have looted to your heart's content (you should find the books The Pontar Valley, The Feudal Society and its Enemies, From the Annals of Mahakaman History, and Vevopatis -- a Forgotten God as well as other non-book loot), you can roll some Dice with him.

Now head back to Sendler for the match with him to become the village champion at Dice Poker hooah!  Bear in mind that you need to carefully position your dice before you roll so you do not throw some off the playing field, right?

You go do that, and win yourself a Troll's Head!  Well you do once you win and tell him you don't want coin that is...  Note that there is also choices for different trap diagrams -- but you need the Troll's Head mates so do not choose them.

Note: if you did this quest BEFORE you flagged the Troll Trouble quest you are screwed.  No head, and no tasty diagram for you!  But of course you did not do that because you paid attention to the guide here, right?

Before you head back to town and the Inn stop by the waterfront here and challenge Bart to an Arm Wrestling match -- you beat him handily, thus completing the side-quest Bring it On: Flotsam.  Well done mates!  Be aware that while the PC version of the game had a bug that allowed you to wrestle him again and again to level and get money, that was fixed in the Xbox 360 version of the game and is not an available bug.


Completing the One-on-One: Flotsam Quest 

-- Back on the Troll --

Now that we have the head, go to the Inn and meditate until it is night time (dusk) and then go downstairs to the bordello level using the stairs inside, and you will encounter one of the henchmen at the fist fights down there. 

Since we are here, and since there is a side-quest to be completed called One-on-One: Flotsam that involves the fighting, go ahead and talk to the fight master and start that quest, then complete the three quests and you complete the quest!

In the corner there is a Monk who has a "relic" that he wants to pass on to you if you are lucky enough -- in this case lucky enough means rolling two pair, so do that and he will give you a clever little bit of advertisement snuck into the game -- basically it is a URL for www.goodoldmonk.com that, if you visit it offers you a discount on some classic games... 

Talk to the people here until you find Dmitri’s man, and then you will have to intimidate him to get him to talk, but once you do he tells you what you need to know, so it is off to the Graveyard mates!  The Graveyard is up on the hillside near the village.

At the Graveyard you find Dmitri with no troubles -- well, other than the fact that you now have a battle on your hands that is -- you must defeat Dmitri and his associates -- if you have unlocked the ability to Riposte this is a great spot to do the three successful Ripostes in a row to unlock the Achievement "Focus" (30 G) Perform three successful ripostes in a row.

After the fight you will need to loot a Letter of Safe Passage and a Key to the Bandit Hideout from their bodies (these will come in handy) and, having managed this mischief, it is time to return to the Troll and give him the good news -- and his wife's head :( 

Note that by obtaining the head you also obtained a Troll's Tongue, which is a crafting ingredient that, though not marked, is actually used in one of the quests, so do not sell or use that, right?

Telling the Troll where the bodies of the men who killed his wife are advances the Troll Trouble Quest, while giving him her head earns you the reward of a diagram for Hunter's Armor, which is one of the better armors you can get so far...  It has 10 Armor and 0.1 weight, and requires x14 Cloth, x16 Leather, and x6 Twine.


A Battle with Dmitri and the Focus Achievement 

Now that we have completed this phase of the quest it is time to pay Chorab a visit and collect our reward from him, right?  Ah but when we talk to him he decides to screw us on the reward!  Well that is what HE thinks mates -- a simple bit of intimidation and a punch to the gut is all that it takes to get him to come across with what he owes and end the Troll Trouble Quest completely!  Well done mates!

Pay a quick visit to the Smithy to have that armor made for you -- it really is better than any you have now and with the enhancements that you have you can boost its AR to 15!  Once you have done that, head back towards the Inn...

Visit the Bulletin Board and read the posted notices -- you can flag the quests The Endrega Contract and the Nekker Contract -- both of which are about clearing away infestation nests and you will want to do them because there is an Achievement associated with that that can be unlocked later when you complete all of the eradication quests in each Act.



 
 
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Comments for Act I, Flotsam Part III

 
 
1 comments, latest first.
 
May 29th 2015 Guest
You can actually choose one of the trap rewards from Sendler. The second time you beat him, you can get the Troll Head from him.
ID #562806
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