The Legend of Zelda: The Twilight Princess 2006 FAQ Submitted by Jordan Bercic (Volvagialink) Version 1.0 Sumbmitted on: August 8, 2007 Boss FAQ/Guide (GC) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------(TABLE OF CONTENTS)--------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. INTRODUCTION [INTRO] II. BOSSES [B] i. Twilit Parasite DIABABA (Forest Temple) [TPD] ii. Twilit Igniter FYRUS (Goron Mines) [TIF] iii. Twilit Aquatic MORPHEEL (Lakebed Temple) [TAM] iv. Twilit Fossil STALLORD (Arbiter's Grounds)[TFS] v. Twilit Icemass BLIZZETTA (Snowpeak Ruins) [TIB] vi. Twilit Arachnid ARMOGOHMA (Temple of Time) [TAA] vii. Twilit Dragon ARGOROK (City In The Sky) [TDA] viii. Usurper King ZANT (Palace of Twilight) [UKZ] ix. Ganon's Puppet ZELDA (Hyrule Castle) [GPZ] x. Dark Beast GANON (Hyrule Castle) [DBG] xi. Horseback Rider GANONDORF (Hyrule Field) [HRG] xii. Dark Lord GANONDORF (Hyrule Castle) [DLG] III. MINI-BOSSES [MB] i. Crazed Monkey [CM] ii. Goron Guard [GG] iii. Ugly Frog [UF] iv. Demon Soldier [DS] v. Chain Warrior [CW] vi. Iron Knuckle [IK] vii. Winged Lizalfos [WL] IV. MY PERSONAL BONUS FEATURES [BF] i. Poems [PM] ii. Story [ST] iii. Song [SO] V. COPYRIGHT/CONCLUSION/CREDITS [CC] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ---------------------(INTRODUCTION) [Intro])------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to what will hopefully be my first FAQ. Unfortunately, after 29 hours of long, gruelling Ocarina of Time walkthrough writing, it was unaccepted due to "Unsaturation". Psh, I believe the more the merrier. XD. Anyways, to find what you are looking for you need to press Control+F, which will subsequently bring up the "Find" window. From here insert what is in the square brackets, eg. [TPD] and it will bring you to where you need to go. Any comments and/or suggestions can be sent to: [email protected] Constructive critiscm will be accepted, however I will immediately delete any spam, or chain emails. Thanks for listening to my opening speel. please inform me via e-mail if you see any of my guides on a site other than GameFAQs or its affiliates (GameSpot for instance). You can help me to stop plagiarism of this guide, and for that I thank you a thousand times. For your enjoyment, I'm adding a few poems written by me, inspired by this game (I'm pretty sure I'm the first to do this) SO ENJOY! The question marks that will sometimes appear at the end of a boss battle, mean rinse and repeat, but it was in Japanese, Russian, or Chinese, however Gamefaqs, wouldn't except Unicode format, so keep that in mind. Now, onto the show...! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ---------------------------(BOSSES [B])----------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------------------------------------------- |Twilit Parasite DIABABA (Forest Temple) [TPD] | |Difficulty: 2/10 | |Item Used: Gale Boomerang | -------------------------------------------------- "They strode across the universe Entrusted with great power To keep life stable through the land Forging every last flower For eternity they marched Through the vast expanse of stars Maintaining continuity To perfect the nears and fars" Remember those red Deku Babas? I thought those were pretty bad-ass Deku Babas, but Diababa is just pimped out. His two arms are 20x the size of a regular Deku Baba, and his head must be 40x larger. No need to worry however, he is the second simple boss in the game. Happy Fightin'! The beginning part of this fight is remarkably simple. First lock onto one of the spider bombs located around the room, then lock on to one of Diababa's heads, (which are actually really his arms) After shoving two of those bombs into his mouth. The second phase of the fight begins. Now it's time for some avoidance. Before you can attack Diababa effectively you must dodge him for a short while. Diababa has two attacks: A spray of poisonous goop, which can be deflected with your shield, and a biting attack which can be avoided by staying as far as possible from Diababa. After you dodge him for a short while, your old "pal" returns, the Crazed Baboon. He will be carrying a spider bomb. Basically, it is the same as before, lock on to the spider bomb, and then onto Diababa. The only twist this time is, when you hit him with the bomb, you must chop the hell out of his eye to hurt him. You can disable his hands if you want to, but I find all it is, is a waste of time. After defeating him you will recieve a Heart Container, and your first Fused Shadow. -------------------------------------------------- |Twilit Igniter FYRUS (Goron Mines) [TIF] | |Difficulty: 3/10 | |Item Used: Iron Boots/Hero's Bow | -------------------------------------------------- "Great potential unrealized Although in ancient cuneiform By eldest writings prophesized Until the worlds grow uniform" So, this is the Goron Patriarch they've been talking about. I must say, this is one pretty sweet looking boss, however not my favourite. He's basically just an oversized Goron, so it shouldn't be to hard due to lack of brains. No offense Gorons, but you're just plain retarded. Prepare for the battle, young apprentice, it is now time to kick-some-ass! This boss is only a tad harder than Diababa, due to his much increased attack power. However, no need to fear, his attacks are fairly easy to dodge, due tohis "huge" (which I must point out is an understatement) size. Unlike Diababa,the fight only has one part to it. The attack when he swings his chains aroundcan be avoided by not going to close to him, and when he is powering up to shoot walls of fire, run away. This boss requires you to use two different weapons: The Iron Boots, and Hero'sBow. First off you must take out your Hero's Bow and shoot the jewel on his fore-head (don't ask me how that hurts..) After this, run around behind him, and equip your Iron Boots. Begin to pull on one of his chains that were imprisoning him, which will cause him to fall to the ground. Now, unequip the Iron Boots, and run like hell, to the jewel on his forehead, and proceed to open up a can of whoopass with your sword. Basically now, all you have to do is rinse and repeat. Collect the Heart Container, and the Fused Shadow, and boogey out through the portal. -------------------------------------------------- |Twilit Aquatic MORPHEEL (Lakebed Temple) [TAM] | |Difficulty: 1/10 | |Item Used: Iron Boots/Zora's Armour/Clawshot | -------------------------------------------------- "The order of the song relates the prisoners to the scenes Sorrow equates morning dew with fallen tears, so it seems The space betwixt the realms tangles the universal sea of love All watched by golden goddesses residing now in worlds above Omnipotent imbalance sets the worlds up for the fall A constant vogue of power moves toward the end of all" Hahahahahaha. No, I'm not crazy, I'm simply laughing at how simple this boss is. For a relatively hard looking boss, he is the most easy boss in the game. I was originally afraid to fight him after the Great Bay Temple boss in Majora's Mask, due to the somewhat striking resemblance between the two. I hated the Lakebed Temple, and this was it's way of repaying me, a taker for a boss. If you lose to this boss, just turn off your Gamecube system right now, or Wii.. For the first part of the battle, you will fight the boss exactly how you fought Morpha in Ocarina of Time, except you must fight underwater (Hey.. Morpha, Morpheel..maybe they're related..?) To start off the battle equip your Iron Boots, and sink to the bottom of the water. Note: You must be wearing the Zora Armour to survive. When you reach the ground you will see a bunch of water tentacles wiggling around, with a red "eye" passing through each one. You must lock onto the "eye" with your Clawshot, and slash it with your sword. After one slash, it cowers back into the tentacle. Rinse and repeat. Here, there are two attacks to watch out for: Morpheel grabbing and squeezing you, and the release of many fish, which will complicate targeting the eye. After slashing the eye a few times, the next phase begins. Morpheel pulls himself out of the sand, and you will see that those tentacles are only part of his mouth. The thing you have to attack is the same, the "eye", however the way to do so isslightly different. First off, unequip the Iron Boots, and start swimming towardsMorpheel. You should see his "eye" on his back. When you are in range of the eye, use your Clawshot, and latch on to it. Mash the B Button, or Wii Remote, like crazy. Once again, rinse and repeat. -------------------------------------------------- |Twilit Fossil STALLORD (Arbiter's Grounds) [TFS]| |Difficulty: 5/10 | |Item Used: Spinner | -------------------------------------------------- Finally, we have got to my favourite boss in the game. This boss looks cool AND fights in the best area. This will be your hardest boss battle yet, but don't worry you'll most likely have a blast. Stallord is a very old, and very dead criminal, that was ressurected just to fight YOU. How special! Take heed young warrior, and commence the battle! When the fight begins you are in a large, circular room, filled with sand, and a Spinner Track around the edges of the room (you'll never guess what you have to do..) You have to use your SPINNER!!! Anyways..first off, get on your Spinner and begin going up the track, easy enough, eh? Wrong. There will be two other Spinners trying to knock you off at the same time you are trying to injure the boss. To injure the boss you must hit it's spine in the centre of the room. Just jump off the Spinner track at his spine to injure him. After the first hit, he'll summon his dead cronies, to make you bounce like a ball, if you hit them. Hit him two more times and the first phase of the fight is COMPLETE! Dun-dun-dun! The second part is much more intense and complex, but still remains one of the most amazing boss battles. A giant circular platform will rise as the sand disappears. The head of the Stallord suddenly comes to life. Here, you must jump from the outer wall to the inner pillar to avoid attacks. As you're travelling along, the Stallord head will begin to attack you, by shooting immense fireballs at you. To dodge them, simply jump from the outside Spinner track to the inner one. Keep going higher until you catch up to his head, upon which you should bean him in the head, like you did to his spine, causing him to fall to the ground, about to experience your sword to his face. After the first attack Spinners will begin running around the room on both sides, making the fight generally more complicated. However, you should be able to see them well in advance, and be able to dodge them in time. Rinse and repeat, and Stallord will be naught but the sand it came from. Nice fightin' soldier. I'll be seein' you in the battle with Blizzetta. TTFN! -------------------------------------------------- |Twilit Icemass BLIZETTA (Snowpeak Ruins) [TIB] | |Difficulty: 4/10 | |Item Used: Ball and Chain | -------------------------------------------------- Ew..my absolute least favourite boss in this game..a giant Yeti..totally sack-religious in a Legend of Zelda game if you ask me. Not only is the boss a mentally retarded Yeti, it actually can pose quite a threat, with it's amazing endurace, despite the fact that it's made of ice. Nevertheless, let us begin the journey into the unknown, with courage we shall go! In the first part of the battle there's not much she can do, if you keep swinging your Ball and Chain. She'll start off as a huge block of ice, and continue to shrink with each impending hit. At the end of it all, that once great mass, is naught but a chip off the ol' "mass". (Me and my lame humour...) Now for the harder part. Blizzetta will begin by causing a huge number of icicles to come crashing down upon you. Keep moving around quickly and they shouldn't hit you. TIP: When they're all down, smash them as fastand accurate as possible, so she can use this annoying attack less. (Credit: ZFS) Blizzetta will eventually try to crush you, if you avoid her, she will crash into the ice, and proceed to get herself stuck..retard. Now it's time to kick some ass, Hero of Time style! Use your Ball and Chain and smash her repeatedly. Guess what...rinse and repeat! Congrats, you just defeated in my opinion the worstly designed, imaginative boss of the game. I feel a sense of pleasure whenever this "boss" is destroyed. Ugh..anyways enough rambling..onwards to..The Temple of Time..and ARMOGOHMA! -------------------------------------------------- |Twilit Arachnid ARMOGOHMA (Temple of Time) [TAA] | |Difficulty: 3/10 | |Item Used: Dominion Rod/Hero's Bow | -------------------------------------------------- Get ready to fight..Gohma 2.0..or correctly named ARMOGOHMA! Remember Gohma in Ocarina of Time, this boss is much more entertaining. You should be able to defeat this boss easily, whilst still having fun fighting it. Prepare to face the TWilit Arachnid...ARMOGOHMA! In the first part of the battle, you will need to use your Hero's Bow, and the Dominion Rod. You will see four of those controllable statues in all four corners of the room. Keep these in mind, you'll be needing them in a little while. If you look up at the ceiling you should see Armogohma scuttling across it. When she reaches the rays of light above any one of the statues. Pull out your Hero's Bow, and let 'er rip. If you hit her correctly she should fall right in front of the statue, on her back. Use the Dominion Rod on the statues and crush her with their hammer. How entertaining. Now she shall lay some eggs, with little, pesky spiders inside. You should remember these from earlier on in The Temple of Time. You can kill them in two different ways: Slash them whenever you see them, or use your Spin Attack when they all are closing in on you. At the same time, be keeping an eye out for Armogohma's energy rays. Le rin�age, et r�p�ter. The second stage of battle is utterly hilarious, but unfortunately fast. Here, there will be uncountable numbers of little spiders carrying their Mommy's eye around. There are two methods for this fight: Slash it with your sword once or, shoot it three times with your arrow-- (Credits to Justin for the second trick) Congrats on defeating Armogohma, onwards to the Twilit Dragon..ARGOROK! -------------------------------------------------- |Twilit Dragon ARGOROK (City in the Sky) [TDA] | |Difficulty: 6/10 | |Item Used: Double Clawshots/Iron Boots | -------------------------------------------------- Wow..how come so many of these bosses are similar to others in previous games..this time remember Valoo in Wind Waker, it's slightly different, but you're still fighting a dragon, using a grappling weapon. However, this dragon is 1000000000x more badass than Valoo. Prepare for the most visually creative and imaginative boss fight yet. In the first stage of battle, you will notice four walls surrounding you, each of which have Clawshot targets on them. When the battle commences, Clawshot onto the nearest wall, and wait for Argorok to charge up his flame. When you see this occurring, quickly Clawshot onto the next wall. Now, Argorok will be floating tiredly. Clawshot onto his tail of gold, and equip your Iron Boots. Argorok will come crashing down. Sp�lung, und wiederholt. In case your wondering how come I've talked in a different language twice..I'm saying, rinse and repeat, except I decided to spice it up a bit. Haha. Anyways..onto stage 2. In the latter stage of the battle, you must Clawshot onto one of the walls, and then onto one of the newly risen Peahats. Keep raising higher and higher on the Peahats, (Using your Z-Target helps immensely here) Argorok, will begin shooting flames at you again, to avoid them keep going higher on the Peahats. When he runs out of energy, use your Clawshot and shoot to his back and slash that dragon to ribbons. After you hit him once, he will begin to shoot his fire randomly, making it harder for you to avoid the searing heat. Once you dodge it. It's time to...el aclarado, y repite. Good job defeating what was probably the hardest boss you've faced yet. Onwards to..Usurper King ZANT! -------------------------------------------------- |Usurper King ZANT (Palace of Twilight) [UKZ] | |Difficulty: 5/10 | |Item Used: Depends on where you are | -------------------------------------------------- This battle is going to be quite long if you're not too experienced with the previous bosses. If you are, you should be able to defeat him lickedy- split. There are, I believe six phases to this thrilling epic. Enjoy! In the first stage of the battle you will be fighting in the Forest Temple. To defeat Zant all you must do is, lock onto him with your boomerang, and let 'er rip. Upon which he'll stop flying around, and be open for your beating. He only has one attack in this phase: Throwing balls of energy, over and over again. This is the most common attack he'll be using in the battle. After that battle, you will now be transported to the Goron Mines. Zant will begin to tip the platform repeatedly, and if you're not to great of a balancer, equip those Iron Boots, mighty quick. Zant will eventually grow weary, and be open for you to attack. Rinse and Repeat (Japanese Characters) During the third phase of battle, you will be in the Lakebed Temple. You will need a. Zora Amour, B. Iron Boots, and C. Double Clawshots. Equip the Iron Boots and Zora Armour and head to the bottom of the room. You will see many helmets scattered about. You must wait until Zant appears in one of these, avoid his energy ball attack, then use your Double Clawshots to pull him towards you and cut him up. Rinse, and repeat (Russian). In the next phase, you'll find yourself back in the Forest Temple, except you are now in the Crazed Baboon's room. He fights similar to the Crazed Baboon, but more powerful. He will run around the room shooting energy balls at you, when he stops, roll into the pillar he is on TWICE, not ONCE. Proceed to kick some Usurper King ass. Guess what? De spoeling en herhaal. Wow, you're nearing the end of your battle with Zant, it's time to begin phase five. You will now be in the Snowpeak Ruins. Zant will be in the form that Blizetta was in. Use your Ball and Chain to smash him, until he is absolutely miniscule. After this he will grow once again, time to..la risciacquata, e ripete. You have made it into the final stage of your epic battle with Zant. If your a Beginner congratulations, on making it this far, and if your a Veteran, than this should be old news to you. Anyways, this is by far the hardest phase in your battle so far. Your battle will be in front of Hyrule Castle. Zant can now use more than one attack against you so be aware. Zant can now slash you with Double Swords on his arms, OR use a Spin Attack against you. The Spin Attack is quite hard to defend against, and I, a Zelda Pro, have had some trouble with that attack before. What I've picked up is you should dodge them both, than use a failsafe plan of blocking with your shield. After Zant's Spin Attack, he will become dizzy. Now's your chance to get revenge on that goddamned Usurper King. Enxague, e repete. -------------------------------------------------- |Ganon's Puppet ZELDA (Hyrule Castle) [GPZ] | |Difficulty: 2/10 | |Item Used: Master Sword | -------------------------------------------------- This battle should be fairly easy for you. To damage Zelda, you must fight her like you fought Phantom Ganon in Ocarina of Time, and in Wind Waker. Which means, you must use your Master Sword to bounce back the balls of enegry that Zelda sends towards you. Zelda has two other attacks she can hurt you with. She can rush you with her sword, in an attempt to impale you, and she can also create a immense, golden triangle, resembling a piece of the Triforce, which will shoot energy at you, the latter being much more damaging. -------------------------------------------------- |Dark Beast GANON (Hyrule Castle) [DBG] | |Difficulty: 7/10 | |Item Used: Hero's Bow | -------------------------------------------------- This battle can be fairly long, and is your most challenging yet. Quickly, equip your Hero's Bow, and fire an arrow at his forehead. When you hit him, run out of the way because momentum carries him a long distance. When Ganon comes to a complete halt, rush towards him, and cut up his chest. Now, when Ganon attacks, there will be multiple portals, you will know which one he iscoming out of because it will turn a shade of blue. Hit him square in the forehead once again, and slash that chest to ribbons. Now, he'll try and throw you off by warping away when the portal is turning blue, and will nowbe on the ceiling. Quickly run out of harm's way and change into your wolf form. It is time for the epic battle between the Beast of Light and the Beast of Darkness. Now, Ganon will come charging at you, and using Midna's hand/hair like object stop Ganon in his tracks, like you did with the rolling Gorons. Now proceed to bite his chest repeatedly, with A. Note: "It's possible to fight this whole fight as the wolf. In fact, it's quite a bit easier if you have the timing down to wrestle him to the ground, since you can even get away without any damage." (Credit: Joshua and Chris) However, I still prefer the way I just gave to you. Skylling, og gjentar. -------------------------------------------------- |Horseback Rider GANONDORF (Hyrule Field) [HRG] | |Difficulty: 7.5/10 | |Item Used: Light Arrows (By Zelda) | -------------------------------------------------- Finally you can escape Hyrule Castle one last time. You will now be in Hyrule Field. This, in my opinion is probably the hardest battle in the game. However, it's a close race between this and Ganon. In this battle you must give chase to your ultimate enemy Ganondorf, and chase him into such a posistion that, Zelda can nail him with a Light Arrow. The most commonly used attack by Ganondorf in this stage of the battle is using dead spirits to attack you. This will generally be triggered when you get to close to him. When you are right beside him for to long, he will attempt to knock you off your horse using a sword attack. Once Zelda has hit him square on with those amazingly powerful Light Arrows, proceed to slash him with your sword over, and over, and over again. Rinse and Repeat (Chinese Characters) -------------------------------------------------- |Dark Lord GANONDORF (Hyrule Castle) [DLG] | |Difficulty: 6/10 | |Item Used: Master Sword | -------------------------------------------------- Well, now is your time to prove to me, young apprentice that you have listened to me well, over these past battles. Now is the time to use your inner power and defeat the final boss of Twilight Princess, Dark Lord GANONDORF! This is it, the final, epic showdown between Good and Evil, Light and Darkness, Kindness and Cruelty. Ganondorf has numerous attacks, each and everyone of them as powerful as Link's. He is a remarkable swordsman, so watch your back carefully. There are times when you can catch him off guard, generally when he is rushing you. Catch him by surprise with some quick slashes, and proceed to pummel him into the ground. For the last time, in English I shall say it, as a way to remember our beginning. Rinse. And. Repeat. You'll know when the battle is over, when he is kneeling on the ground. Walk towards him, draw your sword, you will see the caption flash... "Finish", press A, and stab Ganondorf straight through the chest, ending the battle, and completing the game. Nice job, young apprentice, you have now become my equal. You have travelled a long journey, and learned all that I have to teach you. Let the ways of my warrior, be passed on from you, to many generations to come. Let the peace come, my friend, and rejoice, in your defeat, of pure evil... Enjoy the ending. =] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------------(Mini-Bosses [MB])---------------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------------------------------------------- |Crazed Baboon (Forest Temple) [CB] | |Difficulty: 1/10 | |Item Obtained: Gale Boomerang | -------------------------------------------------- Due to the fact that he is the first mini-boss in the game, the Crazed Baboon is quite easy to defeat. He only has two attacks both easy to handle. His first attack is to try and hit you with his boomerang, is other attack is to use his boomerang to cut the vines that are holding up the red Deku Babas above you. You can defeat them with a few swings of your sword. Defeating him, is quite simple really. All you must do is follow him around, while he jumps from pole to pole. Eventually he will stop and throw his Gale Boomerang. When he does this immediatly roll into the pillar, which will cause him to become offbalance. When the Gale Boomerang comes flying back towards him, it will knock him off. Now you can go chop that Crazed Baboon to pieces. Rinse and repeat. -------------------------------------------------- |Goron Guardian (Goron Mines) [GG] | |Difficulty: 3/10 | |Item Obtained: Hero's Bow | -------------------------------------------------- In the battle, you will fight a huge Goron wearing a thick layer of armour. The main item that will help you defeat this ferocious beast is the Iron Boots. These Iron Boots allow you to maintain your balance when the platform begins to rock, and sway, as well as giving you enough power to throw the huge Goron around like a shotput... The battle is played out on a huge circular platform, which has the familiar blue magnetic stuff on it, which will allow you to keep your balance. Run towards the Goron Guardian. When he is about to attack you, mash B like crazy, once you've hit him enough he will roll into a ball. Now's time to remember those Goron's rolling down the mountain. Grab him and throw him into the lava. In order to throw him into the lava, you must be close enough to it to throw him in. Rinse and Repeat. -------------------------------------------------- |Ugly Frog (Lakebed Temple) [UF] | |Difficulty: 4/10 | |Item Obtained: Clawshot | -------------------------------------------------- Another relatively easy battle, the Ugly Frog is a fat, ugly frog with a huge tongue, which evidently is his weak point. The Ugly Frog has two attacks that he'll use against you, one in which he will fall from the ceiling and try to crush you. You can avoid this attack by watching his shadow on the ceiling, and avoiding it. Another attack he will use is to shoot eggs off his back which in turn release many tadpoles. You can single them out, or wait for them to come to you, and use a Spin Attack to destroy them. As I mentioned previously, the frog's tongue is his one and only weak point. To attack his tongue, let the frog fall down, in turn causing him to be knocked out for a few seconds. Slash his tongue in that short amount of time. Now, when he opens his mouth to yell throw a bomb in there, watch him get knocked unconscious. Rinse and repeat. -------------------------------------------------- |Demon Soldier (Arbiter's Grounds) [DS] | |Difficulty: 2/10 | |Item Obtained: Spinner | -------------------------------------------------- When you enter the room, you should see a sword in the middle of it. Run towards it and the battle will commence. It seems as though the sword is flying on it's own accord. Transform into the wolf and you will realize otherwise. Activate your senses and you will see a giant skull. Here you must dodge all his attacks, and attack him. When you attack him, he will now be visible when you are in your human form. Now take out your Hero's Bow and let fly one of your arrows. When this happens, the Demon Soldier will be thrown into all a tizzy. Wait until he's close enough to you, and then chop his bony ass up. Rinse and repeat. -------------------------------------------------- |Chained Warrior (Snowpeak Ruins) [CW] | |Difficulty: 6/10 | |Item Obtained: Ball and Chain | -------------------------------------------------- This is my least favourite level, my favourite mini-boss, and my favourite weapon. Chained Warrior basically has one attack, whooping you with his Ball and Chain. This boss is mighty tricky, and he was the cause for my only death in the game. To defeat him, you must grapple onto the ceiling behind him. He will then throw his Ball and Chain at you. Quickly drop down and run behind him, and slash his only weakspot, his tail. Rinse and repeat. -------------------------------------------------- |Iron Knuckle (Temple of Time) [IK] | |Difficulty: 4/10 | |Item Obtained: Dominion Rod | -------------------------------------------------- The Iron Knuckle is a heavily armour-clad foe, who is very difficult to defeat if you are not in possesion of the Helm Splitter and the Back Slice. Just use those abilities to knock his armour off. If you don't have those abilities, than you must DODGE his attack, causing his sword to get stuck in the ground, whilst you chop the hell out of him. In the second phase of battle, he will be much quicker, but easier to hit. Now, you must DODGE his attack and proceed to take him to town. Rinse and repeat. -------------------------------------------------- |Winged Lizalfos (City In The Sky) [WL] | |Difficulty: 5/10 | |Item Obtained: Double Clawshot | -------------------------------------------------- The most important thing to remember while fighting the Winged Lizalfos is, that you musn't step on the blue tiles. Do you notice the symbol on the Lizalfos shield? It's a Clawshot target. When the fight commences you must Z-Target the Lizalfos, and wait for him to raise his sword and shield, as though preparing to attack. When he does so, immediatly shoot your Clawshot at his shield, which will cause him to be pulled towards you. Whoop some Lizalfos ass, and continue to do so. Eventually the Lizalfos will fly out of one of the four holes in the room, and the second phase will begin. The fight is exactly the same, except now he'll also be flying in and out of those four holes. When he is doing this you have to manually aim your Clawshot, otherwise you cannot reach him. Make sure to use the Helm Splitter, or Back Slice to take out some of his armour quickly and efficently. Rinse and Repeat. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ----------------(MY PERSONAL BONUS FEATURES [BF])------------- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ POEMS [PM] "The order of the song relates the prisoners to the scenes Sorrow equates morning dew with fallen tears, so it seems The space betwixt the realms tangles the universal sea of love All watched by golden goddesses residing now in worlds above Omnipotent imbalance sets the worlds up for the fall A constant vogue of power moves toward the end of all" -------------------------------------------------------------- "Great potential unrealized Although in ancient cuneiform By eldest writings prophesized Until the worlds grow uniform" -------------------------------------------------------------- "They strode across the universe Entrusted with great power To keep life stable through the land Forging every last flower For eternity they marched Through the vast expanse of stars Maintaining continuity To perfect the nears and fars" -------------------------------------------------------------- STORY [ST] THE FRACTURED TWININFINITY ~~~~~~~~~~~~~~~~~~~~~~~~~~ Prologue: Two Worlds Diverge 380 years ago� The lights flickered around the fortress. It was dusk, and the marriage ceremony was about to take place. The Gerudo princess, in just a few short minutes, was to marry the new king, Sniboros. Of all of the Gerudos in the desert, he had chosen her to be his bride. It was a pity about her old friend, Nemanka. She was almost as pretty, but had dealt too much with sorcery rather than traditional Gerudo thieving abilities. More Wizzrobe than Gerudo! That was why Sniboros had chosen her to be his bride. Hearing footsteps coming up the passage behind her, she turned. �Oh, hello there, friend. I�m so excited about the marriage, although I must say I�m a little nervous, don�t you � � She was cut short when her visitor drew a long, menacing staff. �As you should be,� said the princess�s visitor. �If I were you, Rova, I�d be far more than a little nervous right now. I�d be terrified.� ~~~ In more recent times� They stood in the courtyard, facing each other. Despite the bright, cheery atmosphere, they both sensed the evil which lurked just inside the castle. Zelda had already explained the threat that Ganondorf represented to the land of Hyrule, and had told Link that they needed to open the Door of Time and reach the Triforce before Ganondorf could. �Will you do it?� she asked. �Will you find the other two Spiritual Stones?� Link paused to think. The small flowers nearby swayed in the breeze. Through the window behind Zelda, he could see Ganondorf pacing. He thought of what had happened to the Great Deku Tree, and he knew what had to be done. "Yes,� said Link. �I will.� ~~~ Ganon lay weak on the ground amidst the ruins of his castle. Zelda, nearby, used her magic to pin him to the ground, while Link advanced menacingly with the Master Sword. The Master Sword nullified the magic of the Triforce of Power, slicing right through Ganon. His blood spilled across the stone ground. The Sages opened the portal to the Sacred Realm, and Ganondorf was cast into it, maintained by the Triforce of Power but unable to escape. As he fell into the void, he vowed vengeance against Link, Zelda, and the Sages. He promised to return one day. His power in Hyrule shattered, the land was restored to peace and tranquility. Using the Ocarina of Time, Zelda was able to send Link back through time and seal the Door of Time, the Master Sword replaced in its pedestal. That day, the land was saved. That day, Link vanished forever. That day, the land was doomed. That day, the world split apart. ~~~ They stood in the courtyard, facing each other. Despite the bright, cheery atmosphere, they both sensed the evil which lurked just inside the castle. Zelda had already explained the threat that Ganondorf represented to the land of Hyrule, and had told Link that they needed to open the Door of Time and reach the Triforce before Ganondorf could. �Will you do it?� she asked. �Will you find the other two Spiritual Stones?� Link paused to think. The small flowers nearby swayed in the breeze. Through the window behind Zelda, he could see Ganondorf pacing. He thought of what had happened to Hyrule when he opened the door to the Sacred Realm, and he knew what had to be done. �No,� said Link. �We can�t. We must vanquish Ganondorf another way.� ~~~ Dawn came. Kafei slowly crept down the steps to the mailbox in order to send a very important letter. A letter to Anju. He was careful to go in disguise, wearing his Keaton Mask to avoid being recognized. Of course, who could recognize him? The Kafei that they all knew was an adult. Thanks to what the Skull Kid had done to him, he now appeared to be a mere child. �How selfish,� he murmured, �it is for me to worry about such things! The moon is growing nearer and will crush all of Termina in a matter of days, and here I stand worrying about my engagement to Anju.� The Clock Town clocktower showed that it was precisely six in the morning. As Kafei stared at it, sensing some sort of significance to the time, the door at the base of the clocktower opened. Out stepped a strange young boy clad in green, followed by a small fairy. Kafei placed his letter in the mailbox and stared at the boy. He stood still for a moment, and ran. In due course, the Skull Kid and Majora were defeated, the Moon�s fall was stopped, and Kafei was restored to normal and his Sun Mask returned. Shortly thereafter, he married Anju. It was a time of great joy, peace, and tranquility. But that is another story. A somewhat happier story than this one. ~~~ Dawn came. Kafei slowly crept down the steps to the mailbox in order to send a very important letter. A letter to Anju. He was careful to go in disguise, wearing his Keaton Mask to avoid being recognized. Of course, who could recognize him? The Kafei that they all knew was an adult. Thanks to what the Skull Kid had done to him, he now appeared to be a mere child. �How selfish,� he murmured, �it is for me to worry about such things! The moon is growing nearer and will crush all of Termina in a matter of days, and here I stand worrying about my engagement to Anju.� The Clock Town clocktower showed that it was precisely six in the morning. As Kafei stared at it, sensing some sort of significance to the time, the door at the base of the clocktower caught his eye. It didn�t move. And why should it? Very few people went into the clocktower, discounting the engineers who kept it running and the strange mask salesman. And yet, Kafei instinctively knew that it should have opened. Why didn�t it? In a moment, the truth came to Kafei in a sudden rush of realization. Termina was doomed. Nothing could stop the moon from falling; the whole world would be destroyed. And yet, the Happy Mask Salesman claimed to have a hidden retreat deep within the clocktower where, so he said, the moon could not reach him. Of course, the Happy Mask Salesman often lied, and there was Anju to think of. Kafei couldn�t just run off and abandon her�Yet something about the door to the clocktower beckoned him. Why didn�t it open? ~~~ The complete Link slowly crept up the mountainside. Eliminating Ganondorf hadn�t made climbing a gigantic vertical rock face any easier, although the eruptions had been far fewer and less violent now that Volvagia was defeated. Or perhaps it was simply that Volvagia had never been released. Time travel never seemed to make much sense. For once, however, he felt as though his climb up Death Mountain could have easily been avoided. Why had the owl insisted on meeting up at the summit? It might be easy for an owl to fly up, but climbing up was another matter. Link casually swatted away a wall-climbing Skulltula. These things were everywhere! At last, Link reached the peak. Seeing Kaepora Gaebora perched up there gave him a strange sense of D�j� vu, as he had previously encountered the owl on that exact same spot long ago. Except that might not have ever happened either, although Link had a strange feeling that it was real. �So, Kaepora,� Link asked, �Why did you wish to meet me up here?� The owl hooted loudly, spinning its head around. �Sorry for the inconvenience � I sometimes forget what it was like to not have wings! But this is the only place we can speak where you�ll be safe.� Link frowned. �Safe? Safe from what?� Kaepora Gaebora sighed. �Well, Link, I know that, with the Triforce of Courage and all, you�re not inclined to take danger seriously � but � well�� He paused for a moment. �Link, someone is trying to kill you.� ~~~ Still wearing the Keaton Mask, Kafei cautiously walked over to the clocktower doors. A large pair of double doors made of oak, they were painted in greens and reds with strange patterns. Kafei had never paid attention to them before, but now they struck him as rather ominous. Cautiously, he pushed the left door open. The inside of the tower contained all of the gears, weights, pulleys, and other assorted machinery needed to keep accurate time, However, other odd machines and bits of junk littered the floor. The green walls were musty and damp, and several puddles of water formed over the floor. The lighting was poor, but, looking around, Kafei could make out strange designs on the walls. A small wooden staircase lead down to a lower level. Cautiously, he crept downward, trying to make as little noise as possible. At the bottom were several larger puddles of water. A strange, metal, door-like device, engraved with designs of clocks, stars, and other assorted symbols, were embedded in one wall. Hearing noise, Kafei whirled around to see the Happy Mask Salesman conversing in a low voice with a strange, cloaked figure. They didn�t seem to have noticed him yet, and Kafei kept to the shadows. The hooded figure handed the Happy Mask Salesman something long and thin, continuing to mutter something unintelligible. ~~~ Link. I know you�re out there, somewhere. You think I�m dead. Or will be dead in seven years. You think you�ve killed my counterpart in this. Or will do so in the future. Very well. One will reside in your eventual destination, and one in the world where your adventures have already happened � and yet have yet to happen. I will watch you be victorious over me. I will watch as you kill both of us. And then I shall rule. ~~~ Slowly, Kafei crept through the shadows toward the pair. The Happy Mask Salesman was speaking urgently. As Kafei stumbled through the shadows, his voice just became intelligible. ��mean to say, sir, that you want me to take this sword and � � The shadowy figure held up his hand. �He�s listening to us. You know what to do.� The Happy Mask Salesman looked around. �Kafei?� he called out. �I know you�re there. Come out here.� After a moment, Kafei walked out of the shadows. �How did you know I was there? And what do you want? And who are y � � Kafei turned to the cloaked figure only to find that he was no longer there. The salesman sighed. �My associate has business elsewhere in Termina. He asked me to give this to you once you began to listen to us from the shadows.� Slowly, the Happy Mask Salesman handed Kafei a long, straight scabbard containing an elegant sword. �He instructed me to tell you that, as long as you guard it with your life, your life will be guarded by it.� Kafei took the sword uncertainly. �How in Din�s name did he know I would overhear your discussion? Who was he? And what were the two of you doing down here?� The Happy Mask Salesman looked about the dark cavern, evidently unsettled. �The truth is, I�ve no idea. He never said his name, and I�ve never met him before. I came down here because � well � I � � He sighed. �Kafei, I brought to Termina a large mask, Majora�s Mask, which grants terrible dark power to the wearer. The Skull Kid stole it from me and used its magic to cause terrible mischief, such as turning you into a child. More importantly, however, he�s drawing the Moon nearer to the land, and it will destroy all of Termina in just three days.� He sighed again. �Yes, it�s all my fault. I�m down here to wait for help from someone who isn�t here � someone who should have already come. You must have sensed this yourself.� Kafei nodded. The strange feeling that the door should have opened... �I�m waiting down here for a hero who won�t come, and I will wait for three days � until it is too late. Then I will leave Termina forever � and remain in the parallel realm of Hyrule.� Kafei was about to ask the Happy Mask Salesman what he meant, but suddenly a low voice called to him from behind the dark metal door. �Kafei�� it whispered. �Come with me. I can lead you to safety until your time comes�� ~~~ In the beginning there were three goddesses. Din, Nayru, and Farore. And they created the land of Hyrule to be one of perfection. But they needed a system that allowed them to ensure that their creations would be perfect, and that they would continue to be so. And so, once the three goddesses departed the land, they left three pieces of great power behind to be used in perpetuating Hyrule. Little did even they suspect how this power would ultimately be used. ~~~ �Link,� said the owl, �Thank you for coming again. You have done well in your quest, but I bring grave news.� Link glared at Kaepora Gaebora. �What news is this? Nothing can stop me now. You�ve seen my work.� The owl paused. �Well, that�s really the problem. Had you had somewhat less success, your life would not be in such danger. But as it stands�� Link wasn�t sure what to make of this. �What in Hyrule are you talking about?� Something seemed wrong to him. Kaepora Gaebora flapped angrily. �If you didn�t appear to pose so much of a threat to your foe, the threat to your own life would have abated. As it stands, however, the person trying to kill you is even now closing in for the final attack. And I have learned who this nemesis is.� At this, Link became excited. �You do? Tell me who, so I can get to him first.� The owl flew up into the air. �Oh, Link, it�s far too late for that. I already have you. Thank you for walking into my trap. It saved me the trouble of hunting you down.� Link drew his bow, unsheathed his sword, and readied every other weapon he had handy. Five minutes later, his body had been flung off the mountainside. ~~~ Back inside the tower, Kafei turned back to the Happy Mask Salesman. �Whose voice is that? And what are you talking about?� The Happy Mask Salesman sighed deeply. �Many years ago I consulted a prophet to learn my future. He told me that I would doom a world, but that a hero would come at dawn three days before its destruction and save the land. But something has disrupted the prophesy, and I feel as though it applied only to a different part of me � not to me myself. We�ve both sensed that the hero should have come by now but hasn�t. Out of hope, I intend to stay here until Termina�s destruction is assured, but you yourself must leave immediately.� Kafei stared. �Prophesy�disrupted? And what�s this about leaving Termina? Termina is the world; there is nothing outside of it, except for wherever the goddesses reside.� The salesman shook his head. �No, Kafei, there is another world beyond Termina � one just as great, but not facing certain death. I come from that other realm myself. It is a place called Hyrule, and it is connected to Termina only by one passage � over there.� As the Happy Mask Salesman pointed at the old door, it opened. Behind it stood a strange figure. Kafei blinked. The figure was Kafei himself, only completely black, like a silhouette. It was clothed just as Kafei was, and, around its belt, there even hung a scabbard just like the one given to him by the Happy Mask Salesman. �Kafei�, the figure whispered, �I am a friend. Come with me, and I will show you the way to Hyrule.� ~~~ Uncertainly, Kafei walked toward his dark double. He couldn�t understand what this was all about, but based on the assumption that Termina was doomed to be destroyed in a matter of days, he couldn�t see that exploring this passage could possibly make things any worse. As he left, the Happy Mask Salesman stared after him, then resumed his pacing. The corridor, Kafei immediately noticed, was not straight. Instead, it was twisted in such a way that the door on the opposite end lay in the middle of the wall. Guessing his thoughts, the shadowy Kafei explained �This passageway is a bridge between worlds. It shouldn�t exist at all, but in the absence of two of the governors, such aberrations have appeared with nobody able to fix them. Actually, the last governor, could eliminate this passage, or at least alter its form to remove the disconcerting twist, but he has lost interest in such affairs as of late. That�s why things are already falling apart.� He took a deep breath. �It�s rather hard to explain right now, and we have very little time. At any rate, it�s perfectly safe. Just walk down the middle of the hall.� With that, the dark figure jogged along the corridor. Kafei watched in amazement as he began to turn with the corridor, until eventually he was standing on the wall as though it was ground. Cautiously, he followed, eventually speeding up as he realized it was safe. He always felt as though he was standing on perfectly normal ground; by the time he had reached the end of the corridor, the door by which he had entered seemed to be on the wall. Motioning for silence, the silhouette lead Kafei down an ordinary passage until they came to a large, open chamber. With the exception of a few pillars of earth by the two doors and the middle of the room, there did not seem to be any ground. Looking down, Kafei could see nothing but blackness. �That,� explained the dark figure, �Is the void. This place isn�t supposed to exist, which means that its existence leads to some things that should be impossible, such as connecting Termina to Hyrule or giving mortals access to the void.� He reached down and picked up a small piece of bark from the ground. �From the looks of things, a young Deco recently fell down into the void. For those who know of it, the void is a preferred method of suicide, since anything that enters it dissolves into nothingness instantly and painlessly. I suppose that is what happened here�� The figure shook its head. �Still, this piece of bark should be enough.� He held it in his hand, a look of concentration upon his face. The real Kafei blinked, and when he looked again he saw that his companion had changed � shrunk and transformed into the shadowy, fluid silhouette of a young Deku. �There. In this form, I can carry you across the chamber to the opposite door, which leads to Hyrule. Ready?� ~~~ To Whom It May Concern, It has come to my attention that, following the capture of your illustrious colleague, your timeline for attaining that which you require has become rather disrupted, and appearances indicate that, should the opportunity ever arise again through the normal channels, it shall not do so for centuries. I have a proposition for both of you. I bear grave news of your impending deaths, but can give you information which will enable you to reverse this situation. Come to my place of residence in Lake Hylia if you are interested. Sincerely, A well-wisher. ~~~ Kafei shook his head. �No, I�m afraid I�m not ready. Who are you? What are these problems you keep talking about? What is this �void� below? And what is going on?� The shadowy Deku sighed. �I�m afraid that, for you to understand that, you�ll need to know a great deal more about the origin of the world. Sit down; this is not a short tale.� He then proceeded to explain the situation as it was. Kafei listened intently, not daring to speak. ~~~ In the beginning, there was the void. The void is the antithesis of existence. Simply put, it is less than nothing. It is not just that the void does not exist; the void lacks the potential for existence. In practical terms, this means that anything within the void is destroyed and vanishes from existence. Beyond the void existed a magic realm, which contained all of existence. Within this region there came into being three perfect goddesses � Din, Nayru, and Farore. Together they devised a plan to drive back the void and create in its place a perfect world. They chose to name this world �Hyrule�, for the order and perfection the planned to give it, and the proof of the superiority of existence over nothingness that the kingdom would represent by taking the void�s place. Using their magic, they were able to create a hole in the void. I know it might be difficult for you to imagine a hole in nothingness, but that was exactly what it was. This hole, though initially containing nothing, had a quality that the void can never have: it existed, despite being nothing, and had the potential to contain more existence. In this hole of existence, the three goddesses combined their power to create the three properties needed for a world: Earth, Life, and Law. They soon discovered, however, that though they themselves were perfect, the land they created was not. Rapidly, it dissolved into chaos. They knew that they themselves would soon need to return to their homeland � a place known in Hyrule as the Sacred Realm. So they created a scheme by which they would ensure Hyrule�s perfection for all eternity. First, they created three magicians to carry out their goals after they departed. Each magician was given complete control over a certain element. Imorphen was made master of shape and form; Ichronopheel, master of time; and Ilocaphar became master of space and position. Together, these three magicians would ensure that every Hylian they created would come into being with the right form at the right time in the right place. However, these magicians, though powerful and immortal, were not as perfect as the goddesses, and could get things wrong. You may not like this next part, Kafei. To prevent this from happening, the goddesses created a parallel realm in a different dimension � again, by creating a new hole in the void � and decreed it to be the testing range for the magicians. There, the magicians would experiment until they knew exactly how to make each creature perfectly in Hyrule. That land was called Termina, as it was the final step in the goddesses� plan to make Hyrule perfect. All Terminans � everyone you have ever known � are merely prototypes for the citizens of Hyrule. Most of the time the magicians need only one test subject, but there are exceptions. For example, the sisters Romani and Cremia are both prototypes for a single Hylian girl named Malon. Even you, Kafei, are a prototype for a great hero named Link. This system was designed to keep Hyrule perfect for all eternity after the goddesses departed. Indeed, it worked for a long time. But then something went dreadfully wrong� ~~~ A rumbling sound echoed through the chamber, then died down as it collapsed into the void below. The dark Deku figure paused to listen to it. �Another tremor. This cavern isn�t stable. Here, I�d better fly you across now, before it�s too late. I�ll tell you the rest on the way. It�s a long flight.� Numbly, Kafei took hold of the shadowy Deku. The Deku pulled out black spinning flower silhouettes, twirled them rapidly above his head, and leapt into the air. By rotating the flowers rapidly, he was able to keep himself and Kafei airborne as he continued his story. ~~~ After several millennia of service, the three magicians began to grow bored with their tasks. Their corruption began when they decided that, in honor of themselves, they would create a new spellcasting life form in their own image � and thus was the Wizzrobe created. They each gave some of their power to the Wizzrobe; Wizzrobes can teleport due to their location magic, appear to be in several places at once due to time manipulation, and grow and shrink thanks to alteration of their own form. The dark nature of the Wizzrobes mirrored the corruption growing within the three magicians; were it not for this corruption, the Wizzrobes would never have been created, and so some of this darkness lived within the Wizzrobes, causing their evil. As the centuries wore on, the three magicians neglected their duties more and more. Hyrule became less and less perfect, and hideous monsters began to appear, unchecked by the magicians. Holes began to appear in the fabric of Hyrule and Termina, linking them to each other or to the void. Normally, these problems would have been fixed immediately by Imorphen, Ichronopheel, and Ilocaphar, but due to their neglect, holes in the worlds, such as the passage through which we are now flying, remained unchecked. Dissatisfied with their own power and growing distrustful of their comrades, each of the three magicians plotted to steal the power of the other two and declare themselves eternal ruler of Hyrule. Imorphen was the trickiest of the three, and manipulated Ichronopheel and Ilocaphar into attacking one another, believing that he could then step in and claim both of their powers. His plan backfired. As he looked on, Ichronopheel and Ilocaphar attacked one another simultaneously. Ilocaphar banished Ichronopheel out of the worlds and into the void; at the same moment, Ichronopheel blasted Ilocaphar far back in time to the time before the hole in the void was reated. Both appeared in the void and accordingly dissolved into nonexistence, and as they faded, so did their power. Imorphen was devastated. The power he had dreamed of had, as a result of his efforts to obtain it, been utterly destroyed. During their days of corruption, each of the magicians had created underlings to help them run the universe, albeit less efficiently than it once had been run. At that moment, Imorphen left all his duties to his underlings and went out to seek the one power that was as great as the combined magic of the three magicians. Now that you know the background, I can answer your questions. You asked who I am. I was one of those created by the magicians, in my case Imorphen, to maintain Hyrule and Termina. He gave me the power to change my shape to match anyone nearby, although I am always pure black. I have explained the nature of the void to you. As for what is now going on and what the new problems are, however, I cannot answer in a single statement. This is another tale.When the goddesses departed to return to the Sacred Realm, they left behind a connection between Hyrule and a portion of the sacred Realm. In that area they placed the Triforce, a powerful magical artifact representing the balance of courage, wisdom, and power. The bridge to this area was guarded by the ancient sages and the Master Sword, which could only be pulled from its pedestal by the one chosen to be the Hero of Time. Several months ago, a young Hylian named Link � your counterpart in Hyrule � uncovered a plot by the evil Gerudo king Ganondorf to steal the Triforce. With the help of the Hylian princess Zelda, he managed to enter the Temple of Time and reach the Master Sword first. Pulling it from its pedestal, he opened the gateway to the Sacred Realm, but the sword sealed him away for seven years until he became old enough to become the Hero of Time. During these years, Ganondorf stole the Triforce of Power, but his unbalanced heart forced the Triforce of Courage into Link and the Triforce of Wisdom into Zelda. After conquering Hyrule, Ganondorf tried to take the other pieces of the Triforce, but Link awakened the ancient sages and managed to seal Ganondorf away in the Sacred Realm forever. ~~~ Using a magical artifact known as the Ocarina of Time, Princess Zelda sent Link back in time to before he pulled the Master Sword so that he could live the seven years that the Master Sword stole from him. Finding that Ganondorf had not been defeated by this point, Link and Zelda, not wishing to fight Ganondorf again, convinced the Hylian king to have Ganondorf sealed away forever. Searching for a fairy that had accompanied him, Link then wandered through the Lost woods until one of the Skull Kids, under the control of an evil artifact known as Majora�s Mask, stole his Ocarina of Time and his horse, Epona, and ran away through this very passage to Termina. Link followed him, and, at six in the morning on this very day, opened the door to the clocktower and emerged into Clock Town. And you saw him. Here is the problem. Majora, acting through the Skull Kid, set the moon on collision course with Termina. He also caused other mischief, such as changing you into a child. In three days time, Link defeated Majora and set everything right. Or, at least, he was supposed to. You see, when Link was sent back in time, the timeline of the universe was split in two. In one timeline, Link pulled the Master Sword, traveled seven years into the future, defeated Ganondorf, and vanished. In the other timeline, Link and Zelda had the king of Hyrule seal Ganondorf away, and then journeyed to Termina to save it from destruction. You live in the former, Kafei. In this timeline, Link is now spending seven years sealed away, and the fate of Termina is in jeopardy. Normally, such anomalies would be repaired by the three magicians, but now nobody is powerful enough to juxtapose the two universes together. If the two timelines become too different, the result could be that both universes collapse and are destroyed. That is why you and the Happy Mask Salesman felt that somebody should come when nobody came. Link should have come � and he did, in another universe. But not in this one. To make matters worse, Imorphen has been seeking the Triforce for a long time; it contains the one force greater in might than the combined powers of the three magicians. With the universe in a crisis and the Triforce scattered, Imorphen has initiated his latent schemes to take control of the power and conquer all of Hyrule. Some believe that, as you are the prototype for the Hero of Time, you may have the power to do something to prevent total destruction. That is why I have come to rescue you from Termina�s destruction. As one of those created to maintain the universe, now universes, I can slip from one timeline to another. You, however, cannot. For your safety, I will take you to Kokiri Forest, in Hyrule. You will live with the Kokiri until the time is ripe. ~~~ With that, the two landed on the ledge on the other side of the chamber. Slowly, his mind reeling, Kafei followed the shadowy guardian down the corridor toward his new home. TO BE CONTINUED... SONGS [SO] ~~~Midna's Song~~~ Run through the cold of the night As passion burns in your heart Ready to fight, a knife held close by your side Like a proud wolf alone in the dark With eyes that watch the world And my name like a shadow on the face of the moon Broken mirror, a million shades of light The old echo fades away But just you and I Can find the answer and then We can run to the end of the world We can run to the end of the world Cold fire clenched to my heart In the blue of night Torn by this pain, I paint your name in sound And the girl of the dawn With eyes of blue and angel wings The songs of the season are her only crown We met in the mist of morning And parted deep in the night Broken sword and shield and tears that never fall But run through the heart Washed away by the darkest water The world is peaceful and still We met in the mist of morning And parted deep in the night Broken sword and shield and tears that never fall But run through the heart Washed away by the darkest water The world is peaceful and still ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --------------(CREDITS/CONCLUSION/COPYRIGHT [CCC])------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits: ZFS: Battle with Icemass Blizzetta Joshua: Battle with Beast Ganon Chris: Batle with Best Ganon Gamefaqs: For their awesome site. Nintendo: For continuously providing us with amazing games Conclusion: I hope you all have enjoyed my Boss FAQ. My added parts are just part of my quirky creativity. Any comments will be greatly appreciated: Copyright: Copyright 2007 Jordan Bercic All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. No part of this document may be reproduced without my written permission. Excluding http://gamefaqs.com