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BioShock Infinite

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BioShock Infinite Walkthrough and Guide

Chapter 10 - Hall of Heroes Interior

 
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This chapter covers the events within the interior of the exhibit hall where Booker tracks down Cornelius Slate for the Shock Jockey Vigor. You will also encounter Motorized Patriots for the first time at some point in your exploration of the area. These things wield gatling guns (aka Crank Guns) and are resistant to frontal attacks. You'll want to go around and fire at the gears on their backs.

For starters, go around behind the counter and enter the ticket booth (the one with a corpse) to score a Voxophone from the table in the back. Head to the next section where there is a large statue of Comstock. Wait for Slate's men to come out of a side room and kill them. Go in that room (there will be a smashed statue of Slate here) to secure a Health Infusion phial.


Go back outside, entering the Boxer Rebellion (a stand against foreign imperialism by the Chinese toward the Eight Nation Alliance from 1899 to 1901) exhibit. Proceed until you trigger a firefight with some regular soldiers including a Fireman. Take note that the latter is immune to the Devi's Kiss Vigor. so if you want to mix things up be sure to pick something else.


Visit the Wounded Knee (reference to the Wounded Knee Massacre, last battle of the American Indian Wars in the 1890s) exhibit next. The battle in this exhibit caps off with an encounter against a Crow so hopefully, you saved up a few bars of Salt for Devil's Kiss. Also, if you take a left from the entrance of this exhibit, you'll gain access to a small workshop with a Gear in it.


Follow the objective arrow to the First Lady's Memorial. In the area called Transport of the Child, you'll spot a hairpin-locked door. Have Elizabeth pick it open to reach The Murder of Our Lady area where you can pick up a Voxophone in the sitting room (the one with the painting).

Continue toward the Courtyard and to the next big firefight, you can have Elizabeth pull various objects through several tears to help you in the fight, including a machine gun turret. Pick off the guy operating the gun turret first then everyone else with the sniper rifle if you want. You can also possess the enemy's turret to make it friendly if you so please.
 
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1 comments, latest first.
Apr 4th 2013 Guest
How do you destroy the zepplin
ID #270624
 
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