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Chapter 15 - Good Time Club

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As soon as you step into the club, climb the stairs on the left where you'll find a vending machine and a kinetoscope next to it. Enter the main area to engage in a major firefight with Fink's welcome party. Stay on upper floors so you don't get surrounded, taking out enemies as they climb the stairs toward you. There are RPG stations that you can tear in and use on the heavy-hitters namely the Fireman, Crow, and Patriot. Vigors such as the Shock Jockey are work fairly well too.

The office with a fireplace at the upper floor of the club has a Gear in it, while on the lower floor is a private bar located next to a Dollar Bill vending machine. This one has an Infusion phial inside.

Also on the lower floor, keep a look out for a kinetoscope next to a vending machine on the corridor outside the club's rest rooms. Next, take the backstage exit to a dressing room for a Voxophone.

Moving on to the basement that houses a secret prison, eliminate the resistance and head for the objective. Once you reach the Disposal facility, check the pile of Chen Lin placards near the furnace and pick up the Code Book for the secret safe in the Plaza of Zeal. Continue past the interrogation room afterward and pick up the Voxophone off the small chair.

Moving on to the cell block while searching for Chen Lin's cell, locate the locked cell 8 and pick it open for a free Gear. Also. if you spared Slate's life back in the Hall of Heroes, you'll find him in a wheel chair inside cell 6. Killing him here gets you a comment from Elizabeth.

Pick cell 9 open when you're ready and descend into a pitch black cell. Turn the lights on and watch the plot advance. Now make sure you have everything before opening the tear as there is no coming back. Once you're through, return to the Good Time Club's entrance. A new kinetoscope now occupies the spot where "Crime Comes to Shanty Town" used to be.

In this alternate Plaza of Zeal, Booker must return to the Gunsmith Shop and find Chen Lin. Kill all the enemies (including regular goons and turrets) first then head to the building with the coded message. Set the big round clock to the right, opening a safe with an Infusion and a Voxophone.

Explore the rest of the plaza for loot before going to the upper floor of the Gunsmith Shop, where you'll find Chen Lin who happens to be out of sorts. Go speak to alternate Mrs. Lin at the altar again. Now you'll have to head for the police impound in Shanty Town to find Chen Lin's tools. Follow the objective arrow and your through to the elevator leading to Shanty Town.

 
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